Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
 
Thoth
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Hidii
Skadi
Level 57
God Stats
23W - 9L
1,745 SR
Queue Stats
48W - 60L
1,263 Elo+
Party 2
Cthulhu
Cthulhu
Primatologist
Cthulhu
Level 4
God Stats
0W - 4L
1,298 SR
Queue Stats
6W - 8L
1,289 Elo+
Party 2
Tyr
Tyr
Yaiks
Tyr
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 30L
1,621 Elo+
Solo
Team Averages
Level 60
1,509 SR
1,435 Elo+

VS

Team Averages
Level 91
1,616 SR
1,429 Elo+
Tiamat
Tiamat
 
Tiamat
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
LordCypher
Thanatos
Level 84
God Stats
66W - 45L
1,593 SR
Queue Stats
154W - 135L
1,441 Elo+
Party 1
He Bo
He Bo
NightFury1401
He Bo
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 114L
1,426 Elo+
Party 1
Kuzenbo
Kuzenbo
XSilfu
Kuzenbo
Level 102
God Stats
16W - 7L
2,004 SR
Queue Stats
147W - 142L
1,448 Elo+
Party 1
Cernunnos
Cernunnos
moondust221
Cernunnos
Level 18
God Stats
16W - 17L
1,483 SR
Queue Stats
76W - 86L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
0 / 1 / 0
3,835
639
183
4,308
1,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
 
Thoth
1
0 / 0 / 0
1,236
206
0
0
0
Skadi
Hidii
Skadi
5
0 / 4 / 0
3,212
535
1,918
5,200
1,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
5
0 / 1 / 0
3,326
554
1,477
3,285
1,150
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
Yaiks
Tyr
8
1 / 0 / 0
4,523
754
1,261
4,083
1,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 1 / 0
3,932
655
1,894
2,656
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
LordCypher
Thanatos
7
2 / 0 / 1
4,296
716
1,822
4,797
1,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 0 / 0
4,798
800
1,976
2,745
561
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
XSilfu
Kuzenbo
7
1 / 0 / 2
4,401
734
1,666
3,040
2,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
moondust221
Cernunnos
6
1 / 0 / 1
3,731
622
2,102
2,909
1,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
5
6
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
1
0
0
L
Thoth
 
Thoth
0
0
0
0
W
Tiamat
 
Tiamat
0
1
0
0
L
Skadi
Hidii
Skadi
0
4
0
0
W
Thanatos
LordCypher
Thanatos
2
0
1
2.5
W
1
0
0
1
L
Cthulhu
0
1
0
0
W
Kuzenbo
XSilfu
Kuzenbo
1
0
2
2
L
Tyr
Yaiks
Tyr
1
0
0
1
W
Cernunnos
moondust221
Cernunnos
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,839
Damage
9,460
16,876
Taken
16,147
5,425
Mitigated
7,212
4,390
Healing
9,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
183
85
0
1,113
4,308
1,494
0
1,976
2,332
0
9,525
L
Thoth
 
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
 
Tiamat
1,894
184
0
894
2,656
1,109
0
0
2,656
16,723
0
L
Skadi
Hidii
Skadi
1,918
463
0
310
5,200
1,053
0
842
4,358
0
9,892
W
Thanatos
LordCypher
Thanatos
1,822
541
0
4,481
4,797
1,944
0
271
4,526
0
27,032
W
1,976
123
0
1,520
2,745
561
0
0
2,745
31,876
0
L
Cthulhu
1,477
196
0
1,324
3,285
1,150
0
824
2,461
12,549
0
W
Kuzenbo
XSilfu
Kuzenbo
1,666
727
0
1,268
3,040
2,564
0
537
2,503
11,424
0
L
Tyr
Yaiks
Tyr
1,261
99
0
1,643
4,083
1,728
0
1,894
2,189
0
22,821
W
Cernunnos
moondust221
Cernunnos
2,102
1,243
0
1,477
2,909
1,034
0
669
2,240
0
21,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,132
Gold Earned
21,158
113
Minions Killed
193
0
Camps Cleared
0
549,160
Distance Traveled
645,382
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,835
639
37
6
0
158,119
0
L
Thoth
1,236
206
0
0
0
0
0
W
Tiamat
3,932
655
38
6
0
128,673
0
L
Skadi
3,212
535
11
2
0
122,017
0
W
Thanatos
4,296
716
46
8
0
163,598
1
W
He Bo
4,798
800
60
10
0
137,415
1
L
Cthulhu
3,326
554
14
2
0
123,462
0
W
Kuzenbo
4,401
734
15
3
0
127,471
2
L
Tyr
4,523
754
51
9
0
145,562
0
W
Cernunnos
3,731
622
34
6
0
88,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role