Player Matchup

Freya
Freya
BRFLN
Freya
Level 81
God Stats
3W - 5L
1,197 SR
Queue Stats
351W - 328L
1,512 Elo+
Party 1
Mulan
Mulan
LE_MAORl
Mulan
Level 138
God Stats
2W - 3L
1,307 SR
Queue Stats
152W - 152L
1,403 Elo+
Solo
Apollo
Apollo
Super_Karen420
Apollo
Level 194
God Stats
21W - 23L
1,569 SR
Queue Stats
1,303W - 1,352L
1,477 Elo+
Solo
Charybdis
Charybdis
TJBplayer
Charybdis
Level 82
God Stats
2W - 2L
1,710 SR
Queue Stats
218W - 197L
1,508 Elo+
Party 1
Chaac
Chaac
ferric_spark
Chaac
Level 126
God Stats
13W - 10L
1,417 SR
Queue Stats
805W - 813L
1,412 Elo+
Solo
Team Averages
Level 124
1,440 SR
1,462 Elo+

VS

Team Averages
Level 88
1,411 SR
1,524 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Awwtistik
Discordia
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,786 Elo+
Party 2
Kuzenbo
Kuzenbo
BigCountry45
Kuzenbo
Level 69
God Stats
1W - 3L
1,248 SR
Queue Stats
36W - 36L
1,430 Elo+
Party 3
Ah Puch
Ah Puch
Valtaine
Ah Puch
Level 69
God Stats
1W - 1L
1,307 SR
Queue Stats
76W - 77L
1,437 Elo+
Party 3
Danzaburou
Danzaburou
wondo81
Danzaburou
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
493W - 465L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BRFLN
Freya
17
4 / 6 / 2
8,735
728
8,996
13,108
6,694
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
LE_MAORl
Mulan
15
1 / 7 / 4
8,410
701
5,770
16,986
11,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 8 / 4
8,097
675
9,030
16,549
6,758
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
TJBplayer
Charybdis
14
1 / 8 / 5
8,310
693
9,002
13,786
6,143
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 6 / 3
8,463
705
8,650
20,284
22,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
11 / 3 / 11
11,025
919
15,936
14,162
7,696
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Awwtistik
Discordia
17
5 / 1 / 22
10,330
861
14,824
7,346
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
BigCountry45
Kuzenbo
16
4 / 1 / 22
10,448
871
8,714
14,789
24,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Valtaine
Ah Puch
17
7 / 3 / 16
10,634
886
20,088
9,832
4,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
wondo81
Danzaburou
18
8 / 3 / 16
11,329
944
15,590
14,718
8,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
122
9
Kills
35
35
Deaths
11
18
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
11
3
11
5.5
W
Discordia
Awwtistik
Discordia
5
1
22
16
L
Freya
BRFLN
Freya
4
6
2
0.83
W
Kuzenbo
BigCountry45
Kuzenbo
4
1
22
15
L
Mulan
LE_MAORl
Mulan
1
7
4
0.43
L
1
8
4
0.38
L
Charybdis
TJBplayer
Charybdis
1
8
5
0.44
W
Ah Puch
Valtaine
Ah Puch
7
3
16
5
L
2
6
3
0.58
W
Danzaburou
wondo81
Danzaburou
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,448
Damage
75,152
80,713
Taken
60,847
53,331
Mitigated
48,472
13,817
Healing
25,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,936
2,125
1,259
2,756
14,162
7,696
1,696
1,692
12,470
30,275
0
W
Discordia
Awwtistik
Discordia
14,824
772
683
1,903
7,346
3,444
1,111
550
6,796
25,196
0
L
Freya
BRFLN
Freya
8,996
2,029
116
2,052
13,108
6,694
0
9,075
4,033
18,959
0
W
Kuzenbo
BigCountry45
Kuzenbo
8,714
1,665
3,420
3,895
14,789
24,331
419
1,931
12,858
13,048
360
L
Mulan
LE_MAORl
Mulan
5,770
672
783
1,122
16,986
11,432
0
12,028
4,958
0
14,463
L
9,030
4,483
409
2,049
16,549
6,758
0
12,414
4,135
0
16,903
L
Charybdis
TJBplayer
Charybdis
9,002
3,212
487
276
13,786
6,143
0
9,511
4,275
0
20,630
W
Ah Puch
Valtaine
Ah Puch
20,088
1,199
680
2,751
9,832
4,986
1,103
2,423
7,409
41,311
0
L
8,650
327
1,570
4,953
20,284
22,304
0
16,174
4,110
0
22,955
W
Danzaburou
wondo81
Danzaburou
15,590
5,499
2,691
5,483
14,718
8,015
3,123
2,400
12,318
0
32,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,015
Gold Earned
53,766
157
Minions Killed
138
0
Camps Cleared
0
952,554
Distance Traveled
1,215,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,025
919
36
3
0
227,384
0
W
Discordia
10,330
861
19
2
0
254,993
0
L
Freya
8,735
728
37
3
0
201,848
0
W
Kuzenbo
10,448
871
10
1
0
264,723
0
L
Mulan
8,410
701
18
2
0
190,084
0
L
Apollo
8,097
675
34
3
0
166,059
0
L
Charybdis
8,310
693
36
3
0
185,182
0
W
Ah Puch
10,634
886
40
3
0
232,918
0
L
Chaac
8,463
705
32
3
0
209,381
0
W
Danzaburou
11,329
944
33
3
0
235,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role