Player Matchup

Ganesha
Ganesha
PostMasterP
Ganesha
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 134L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
luigil3593
Xbalanque
Level 102
God Stats
2W - 0L
1,791 SR
Queue Stats
92W - 75L
1,334 Elo+
Party 2
Arachne
Arachne
v_-Hush-_v
Arachne
Level 102
God Stats
9W - 1L
1,526 SR
Queue Stats
415W - 402L
1,347 Elo+
Party 2
Ah Puch
Ah Puch
voegele09
Ah Puch
Level 26
God Stats
3W - 0L
1,837 SR
Queue Stats
78W - 105L
1,519 Elo+
Party 3
Tyr
Tyr
wantedhitman32
Tyr
Level 57
God Stats
2W - 1L
1,495 SR
Queue Stats
46W - 31L
1,540 Elo+
Solo
Team Averages
Level 71
1,630 SR
1,448 Elo+

VS

Team Averages
Level 116
1,561 SR
1,441 Elo+
Nemesis
Nemesis
ClutchSwiftyy
Nemesis
Level 118
God Stats
2W - 2L
1,746 SR
Queue Stats
391W - 393L
1,498 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DemonOfPlague
Tsukuyomi
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
551W - 543L
1,489 Elo+
Party 1
Tiamat
Tiamat
Direpig
Tiamat
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 157L
1,339 Elo+
Solo
Merlin
Merlin
Kozmic-Soda
Merlin
Level 119
God Stats
5W - 3L
1,558 SR
Queue Stats
250W - 229L
1,441 Elo+
Solo
Rama
Rama
Shisui_Darkness_
Rama
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
PostMasterP
Ganesha
19
0 / 2 / 25
11,615
830
7,854
17,425
26,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
luigil3593
Xbalanque
17
9 / 3 / 14
10,886
778
14,283
10,041
5,105
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
v_-Hush-_v
Arachne
17
7 / 4 / 14
10,663
762
12,670
15,617
9,244
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
voegele09
Ah Puch
17
5 / 3 / 15
10,932
781
20,892
14,636
7,570
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

19
12 / 3 / 12
11,557
826
8,673
20,495
23,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
3 / 6 / 3
8,790
628
10,460
15,751
7,508
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
DemonOfPlague
Tsukuyomi
18
5 / 7 / 7
10,124
723
11,859
15,302
7,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Direpig
Tiamat
15
1 / 5 / 6
8,374
598
6,354
12,167
7,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
19
4 / 10 / 7
10,951
782
16,197
14,744
6,786
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
1 / 5 / 4
8,150
582
7,071
10,050
3,972
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
41
33
Kills
14
15
Deaths
33
80
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
3
6
3
0.75
L
Tsukuyomi
DemonOfPlague
Tsukuyomi
5
7
7
1.21
L
Tiamat
Direpig
Tiamat
1
5
6
0.8
L
Merlin
4
10
7
0.75
W
Ganesha
PostMasterP
Ganesha
0
2
25
6.25
L
1
5
4
0.6
W
Xbalanque
luigil3593
Xbalanque
9
3
14
5.33
W
Arachne
v_-Hush-_v
Arachne
7
4
14
3.5
W
Ah Puch
voegele09
Ah Puch
5
3
15
4.17
W
12
3
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,372
Damage
51,941
78,214
Taken
68,014
72,374
Mitigated
33,462
29,506
Healing
12,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
10,460
3,096
1,015
5,250
15,751
7,508
0
6,242
9,509
0
15,145
L
Tsukuyomi
DemonOfPlague
Tsukuyomi
11,859
2,388
23
2,098
15,302
7,387
0
6,820
8,482
0
24,537
L
Tiamat
Direpig
Tiamat
6,354
695
75
1,572
12,167
7,809
0
5,025
7,142
19,569
0
L
Merlin
16,197
650
196
380
14,744
6,786
0
4,686
10,058
34,139
0
W
Ganesha
PostMasterP
Ganesha
7,854
493
1,320
2,640
17,425
26,746
1,225
5,645
11,780
17,719
0
L
7,071
5,457
809
697
10,050
3,972
0
5,973
4,077
0
12,169
W
Xbalanque
luigil3593
Xbalanque
14,283
4,234
1,277
1,476
10,041
5,105
1,523
4,091
5,950
0
29,746
W
Arachne
v_-Hush-_v
Arachne
12,670
8,557
1,691
4,728
15,617
9,244
2,059
4,938
10,679
0
20,654
W
Ah Puch
voegele09
Ah Puch
20,892
160
2,240
6,195
14,636
7,570
1,355
1,475
13,161
48,263
0
W
8,673
366
3,308
4,631
20,495
23,709
972
6,402
14,093
0
14,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,653
Gold Earned
46,389
151
Minions Killed
157
0
Camps Cleared
0
1,374,072
Distance Traveled
1,122,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,790
628
19
1
0
282,277
0
L
Tsukuyomi
10,124
723
23
2
0
220,395
0
L
Tiamat
8,374
598
42
3
0
208,387
0
L
Merlin
10,951
782
45
3
0
198,363
0
W
Ganesha
11,615
830
1
0
0
290,680
0
L
Rama
8,150
582
28
2
0
212,698
0
W
Xbalanque
10,886
778
44
3
0
211,387
0
W
Arachne
10,663
762
25
2
0
285,457
0
W
Ah Puch
10,932
781
71
5
0
264,048
0
W
Tyr
11,557
826
10
1
0
322,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role