Player Matchup

Guan Yu
Guan Yu
CPT Bakshotz
Guan Yu
Level 112
God Stats
15W - 11L
1,548 SR
Queue Stats
35W - 35L
1,517 Elo+
Party 2
Thor
Thor
Malikai03
Thor
Level 115
God Stats
3W - 0L
1,659 SR
Queue Stats
235W - 206L
1,549 Elo+
Party 3
Sobek
Sobek
Monjir0
Sobek
Level 147
God Stats
1W - 1L
1,285 SR
Queue Stats
134W - 120L
1,520 Elo+
Party 2
Cernunnos
Cernunnos
Onlybuildsboots
Cernunnos
Level 128
God Stats
2W - 3L
1,669 SR
Queue Stats
149W - 133L
1,537 Elo+
Solo
Zeus
Zeus
Snysta
Zeus
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 4L
1,508 Elo+
Party 3
Team Averages
Level 110
1,532 SR
1,526 Elo+

VS

Team Averages
Level 87
1,546 SR
1,476 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
LordTheWanted
Ishtar
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Lordanghelo
Fenrir
Level 118
God Stats
5W - 16L
1,364 SR
Queue Stats
74W - 78L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
Warbr3aker
Nu Wa
Level 55
God Stats
6W - 5L
1,909 SR
Queue Stats
506W - 474L
1,603 Elo+
Solo
Shiva
Shiva
XZBerlim
Shiva
Level 14
God Stats
0W - 5L
1,457 SR
Queue Stats
17W - 25L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CPT Bakshotz
Guan Yu
8
1 / 2 / 2
4,128
590
1,541
7,130
4,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
8
3 / 2 / 3
4,908
701
2,006
7,578
2,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Monjir0
Sobek
8
3 / 0 / 3
5,027
718
2,166
4,694
3,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
Onlybuildsboots
Cernunnos
8
0 / 0 / 1
4,617
660
4,538
3,791
1,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
Snysta
Zeus
9
1 / 1 / 1
4,966
709
1,916
3,285
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
0 / 2 / 2
4,979
711
3,889
4,571
3,571
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 2 / 1
3,488
498
1,920
3,592
1,021
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
7
3 / 2 / 0
4,833
690
3,368
6,928
2,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
9
2 / 1 / 0
5,136
734
4,019
3,044
782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
XZBerlim
Shiva
6
0 / 1 / 1
3,934
562
1,523
5,049
2,256
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
5
5
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
2
2
0.5
W
Guan Yu
CPT Bakshotz
Guan Yu
1
2
2
1
L
0
2
1
0.25
L
Fenrir
3
2
0
1.5
W
Thor
3
2
3
2.25
W
Sobek
Monjir0
Sobek
3
0
3
4.5
W
Cernunnos
Onlybuildsboots
Cernunnos
0
0
1
0.5
W
Zeus
Snysta
Zeus
1
1
1
1.5
L
Nu Wa
2
1
0
2
L
Shiva
XZBerlim
Shiva
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,167
Damage
14,719
26,478
Taken
23,184
12,111
Mitigated
9,933
7,033
Healing
6,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,889
694
0
1,569
4,571
3,571
0
168
4,403
32,530
0
W
Guan Yu
CPT Bakshotz
Guan Yu
1,541
262
119
1,586
7,130
4,224
0
3,287
3,793
0
16,087
L
1,920
1,596
0
1,028
3,592
1,021
0
732
2,860
0
10,788
L
Fenrir
3,368
1,046
0
1,255
6,928
2,303
0
1,312
5,616
0
17,989
W
Thor
2,006
682
0
450
7,578
2,447
0
2,297
5,103
0
25,133
W
Sobek
Monjir0
Sobek
2,166
346
0
2,462
4,694
3,359
0
1,011
3,551
9,572
0
W
Cernunnos
Onlybuildsboots
Cernunnos
4,538
2,326
0
2,161
3,791
1,209
342
311
3,430
0
37,125
W
Zeus
Snysta
Zeus
1,916
369
0
255
3,285
872
0
528
2,693
37,248
0
L
Nu Wa
4,019
705
0
1,250
3,044
782
0
1,481
1,563
35,375
0
L
Shiva
XZBerlim
Shiva
1,523
219
406
1,284
5,049
2,256
0
389
4,660
0
10,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,646
Gold Earned
22,370
223
Minions Killed
181
0
Camps Cleared
0
776,123
Distance Traveled
645,266
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,979
711
53
8
0
112,466
0
W
Guan Yu
4,128
590
21
3
0
142,572
0
L
Ishtar
3,488
498
18
3
0
81,717
0
L
Fenrir
4,833
690
31
4
0
161,454
0
W
Thor
4,908
701
54
8
0
156,894
0
W
Sobek
5,027
718
15
2
0
168,422
2
W
Cernunnos
4,617
660
64
9
0
147,319
0
W
Zeus
4,966
709
69
10
0
160,916
0
L
Nu Wa
5,136
734
64
9
0
145,597
2
L
Shiva
3,934
562
15
2
0
144,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role