Player Matchup

Fafnir
Fafnir
DarkStorm232
Fafnir
Level 118
God Stats
15W - 15L
1,592 SR
Queue Stats
248W - 301L
1,483 Elo+
Party 3
Scylla
Scylla
Hexzium
Scylla
Level 193
God Stats
8W - 2L
1,753 SR
Queue Stats
639W - 331L
1,678 Elo+
Party 2
Chernobog
Chernobog
Livi50
Chernobog
Level 108
God Stats
1W - 0L
1,795 SR
Queue Stats
53W - 50L
1,499 Elo+
Party 3
Sun Wukong
Sun Wukong
cKz Triggamazin
Sun Wukong
Level 231
God Stats
20W - 24L
1,573 SR
Queue Stats
411W - 291L
1,655 Elo+
Party 2
Set
Set
xxanthekneexx
Set
Level 164
God Stats
50W - 20L
1,785 SR
Queue Stats
399W - 196L
1,713 Elo+
Party 2
Team Averages
Level 163
1,700 SR
1,606 Elo+

VS

Team Averages
Level 115
1,566 SR
1,579 Elo+
Tyr
Tyr
BrewMyButt
Tyr
Level 54
God Stats
5W - 5L
1,595 SR
Queue Stats
234W - 156L
1,637 Elo+
Party 1
Raijin
Raijin
LikeThat06
Raijin
Level 41
God Stats
6W - 2L
2,028 SR
Queue Stats
78W - 39L
1,652 Elo+
Party 1
Artemis
Artemis
ThatGal Tifff
Artemis
Level 123
God Stats
1W - 3L
1,520 SR
Queue Stats
66W - 65L
1,557 Elo+
Party 4
Cabrakan
Cabrakan
ThatGuyRobbyy
Cabrakan
Level 157
God Stats
1W - 2L
1,170 SR
Queue Stats
132W - 129L
1,547 Elo+
Party 4
Nu Wa
Nu Wa
thewaapeck
Nu Wa
Level 201
God Stats
8W - 10L
1,515 SR
Queue Stats
62W - 85L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
0 / 3 / 7
7,897
718
5,018
9,176
6,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
Hexzium
Scylla
17
5 / 1 / 4
9,587
872
11,149
6,956
2,694
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Livi50
Chernobog
16
2 / 1 / 3
8,907
810
8,270
8,900
3,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
cKz Triggamazin
Sun Wukong
15
3 / 3 / 6
8,508
773
10,314
10,676
9,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 4 / 7
8,571
779
10,792
12,953
7,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
8,092
736
8,074
11,999
8,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
LikeThat06
Raijin
16
6 / 0 / 3
9,388
853
11,630
5,546
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
13
0 / 4 / 3
7,262
660
4,322
9,921
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
ThatGuyRobbyy
Cabrakan
14
1 / 3 / 4
7,479
680
7,507
15,124
17,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
14
2 / 5 / 5
8,177
743
6,980
9,588
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
14
Kills
12
12
Deaths
14
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
Fafnir
0
3
7
1.17
W
Scylla
Hexzium
Scylla
5
1
4
7
L
Raijin
LikeThat06
Raijin
6
0
3
7.5
W
Chernobog
Livi50
Chernobog
2
1
3
3.5
L
Artemis
0
4
3
0.38
L
Cabrakan
ThatGuyRobbyy
Cabrakan
1
3
4
1
W
Sun Wukong
cKz Triggamazin
Sun Wukong
3
3
6
2
L
Nu Wa
2
5
5
0.9
W
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,543
Damage
38,513
48,661
Taken
52,178
29,969
Mitigated
37,867
9,128
Healing
9,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,074
1,087
0
2,103
11,999
8,797
0
4,146
7,389
0
19,688
W
Fafnir
5,018
742
0
2,661
9,176
6,902
341
4,838
4,189
10,354
0
W
Scylla
Hexzium
Scylla
11,149
1,617
0
1,231
6,956
2,694
270
3,124
3,804
47,546
0
L
Raijin
LikeThat06
Raijin
11,630
1,384
0
1,785
5,546
2,770
0
171
5,240
47,627
0
W
Chernobog
Livi50
Chernobog
8,270
5,289
0
2,181
8,900
3,426
3,319
5,441
3,393
0
41,942
L
Artemis
4,322
1,300
0
683
9,921
4,374
0
3,358
6,276
0
21,181
L
Cabrakan
ThatGuyRobbyy
Cabrakan
7,507
905
537
3,464
15,124
17,936
0
5,058
9,477
16,552
763
W
Sun Wukong
cKz Triggamazin
Sun Wukong
10,314
1,614
0
1,255
10,676
9,818
0
4,682
5,730
0
22,416
L
Nu Wa
6,980
1,699
0
440
9,588
3,990
1,553
2,891
6,507
31,519
0
W
10,792
4,201
0
1,800
12,953
7,129
0
6,543
6,191
0
33,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,470
Gold Earned
40,398
278
Minions Killed
227
0
Camps Cleared
0
1,191,791
Distance Traveled
1,114,217
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,092
736
31
3
0
253,477
2
W
Fafnir
7,897
718
19
2
0
222,990
0
W
Scylla
9,587
872
94
9
0
244,123
0
L
Raijin
9,388
853
80
7
0
240,923
0
W
Chernobog
8,907
810
88
8
0
240,581
0
L
Artemis
7,262
660
39
4
0
204,744
0
L
Cabrakan
7,479
680
19
2
0
218,884
0
W
Sun Wukong
8,508
773
31
3
0
245,336
0
L
Nu Wa
8,177
743
58
5
0
196,189
0
W
Set
8,571
779
46
4
0
238,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role