Player Matchup

Set
Set
 
Set
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Cellly
Artemis
Level 139
God Stats
0W - 2L
1,453 SR
Queue Stats
95W - 88L
1,608 Elo+
Party 3
Ratatoskr
Ratatoskr
HurdIeowski
Ratatoskr
Level 148
God Stats
5W - 3L
1,698 SR
Queue Stats
61W - 47L
1,607 Elo+
Party 1
Thoth
Thoth
Norj
Thoth
Level 154
God Stats
1W - 5L
1,338 SR
Queue Stats
60W - 52L
1,584 Elo+
Party 1
Hel
Hel
smergenworth
Hel
Level 121
God Stats
10W - 7L
1,631 SR
Queue Stats
195W - 172L
1,565 Elo+
Party 3
Team Averages
Level 147
1,524 SR
1,573 Elo+

VS

Team Averages
Level 138
1,571 SR
1,642 Elo+
Bakasura
Bakasura
CrookedStick
Bakasura
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 64L
1,583 Elo+
Party 2
Anhur
Anhur
Fḝxx
Anhur
Level 139
God Stats
7W - 0L
1,674 SR
Queue Stats
111W - 102L
1,689 Elo+
Party 2
Baba Yaga
Baba Yaga
Hoodiecam
Baba Yaga
Level 99
God Stats
3W - 0L
1,779 SR
Queue Stats
179W - 165L
1,634 Elo+
Party 2
Atlas
Atlas
TraumaHunter
Atlas
Level 157
God Stats
9W - 8L
1,603 SR
Queue Stats
360W - 316L
1,662 Elo+
Solo
Erlang Shen
Erlang Shen
iBeter
Erlang Shen
Level 135
God Stats
3W - 3L
1,299 SR
Queue Stats
264W - 239L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
2 / 5 / 1
10,055
591
6,822
15,563
7,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Cellly
Artemis
14
1 / 7 / 1
8,413
495
7,267
14,092
5,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
HurdIeowski
Ratatoskr
14
4 / 7 / 1
8,638
508
8,603
17,012
6,771
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Norj
Thoth
14
1 / 6 / 0
8,393
494
10,875
11,538
4,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 8 / 4
8,077
475
5,031
17,991
13,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CrookedStick
Bakasura
19
6 / 1 / 5
12,123
713
13,328
15,188
7,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Fḝxx
Anhur
18
7 / 2 / 3
11,578
681
13,840
10,607
5,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
Hoodiecam
Baba Yaga
15
2 / 4 / 10
9,768
575
6,918
11,697
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 10
9,122
537
4,881
17,215
14,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
iBeter
Erlang Shen
18
15 / 0 / 8
11,888
699
18,487
18,624
11,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
8
Kills
33
33
Deaths
8
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
5
1
0.5
L
Artemis
Cellly
Artemis
1
7
1
0.21
W
Bakasura
CrookedStick
Bakasura
6
1
5
8.5
W
Anhur
Fḝxx
Anhur
7
2
3
4.25
W
Baba Yaga
Hoodiecam
Baba Yaga
2
4
10
1.75
L
Ratatoskr
HurdIeowski
Ratatoskr
4
7
1
0.64
L
Thoth
Norj
Thoth
1
6
0
0.17
W
3
1
10
8
W
Erlang Shen
iBeter
Erlang Shen
15
0
8
19
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,598
Damage
57,454
76,196
Taken
73,331
37,212
Mitigated
43,235
14,174
Healing
29,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,822
3,342
0
2,470
15,563
7,717
0
171
14,525
0
80,024
L
Artemis
Cellly
Artemis
7,267
4,340
0
2,017
14,092
5,170
0
969
13,123
0
65,723
W
Bakasura
CrookedStick
Bakasura
13,328
10,419
0
12,460
15,188
7,773
273
1,017
14,171
0
86,243
W
Anhur
Fḝxx
Anhur
13,840
7,556
0
3,672
10,607
5,628
3,073
1,526
9,081
0
99,610
W
Baba Yaga
Hoodiecam
Baba Yaga
6,918
339
0
2,647
11,697
4,489
170
6,731
4,966
68,396
0
L
Ratatoskr
HurdIeowski
Ratatoskr
8,603
3,328
0
1,231
17,012
6,771
0
2,064
14,344
0
61,993
L
Thoth
Norj
Thoth
10,875
440
0
1,375
11,538
4,378
0
3,836
7,702
76,768
0
W
4,881
1,693
0
2,718
17,215
14,126
180
3,809
13,406
29,529
0
W
Erlang Shen
iBeter
Erlang Shen
18,487
10,761
0
7,853
18,624
11,219
126
3,964
14,660
0
107,163
L
5,031
587
2,285
4,796
17,991
13,176
0
4,759
12,952
31,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,576
Gold Earned
54,479
530
Minions Killed
622
0
Camps Cleared
0
1,684,692
Distance Traveled
1,794,871
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,055
591
150
9
0
345,071
0
L
Artemis
8,413
495
127
7
0
298,790
1
W
Bakasura
12,123
713
187
11
0
405,751
3
W
Anhur
11,578
681
157
9
0
301,637
2
W
Baba Yaga
9,768
575
123
7
0
348,431
1
L
Ratatoskr
8,638
508
80
5
0
382,689
0
L
Thoth
8,393
494
130
8
0
327,659
4
W
Atlas
9,122
537
32
2
0
334,170
7
W
Erlang Shen
11,888
699
123
7
0
404,882
3
L
Hel
8,077
475
43
3
0
330,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role