Player Matchup

Chernobog
Chernobog
AFilthyCasua1
Chernobog
Level 51
God Stats
10W - 2L
1,943 SR
Queue Stats
186W - 180L
1,457 Elo+
Party 3
Hel
Hel
Azåzal
Hel
Level 69
God Stats
1W - 3L
1,155 SR
Queue Stats
70W - 75L
1,451 Elo+
Solo
Atlas
Atlas
DeathScythe999
Atlas
Level 36
God Stats
26W - 33L
1,339 SR
Queue Stats
96W - 111L
1,337 Elo+
Party 3
Cabrakan
Cabrakan
Sopapo_el_ctm
Cabrakan
Level 58
God Stats
68W - 57L
1,367 SR
Queue Stats
68W - 61L
1,405 Elo+
Party 2
Thor
Thor
botstar69
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,365 Elo+
Party 2
Team Averages
Level 49
1,461 SR
1,403 Elo+

VS

Team Averages
Level 92
1,548 SR
1,440 Elo+
Izanami
Izanami
HammerTools
Izanami
Level 108
God Stats
3W - 1L
1,704 SR
Queue Stats
415W - 412L
1,438 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mapeshow
Kumbhakarna
Level 89
God Stats
7W - 9L
1,479 SR
Queue Stats
111W - 112L
1,373 Elo+
Party 1
Ra
Ra
THEBESTDOG1457
Ra
Level 104
God Stats
12W - 13L
1,346 SR
Queue Stats
418W - 394L
1,386 Elo+
Party 1
Odin
Odin
TheAngryGibbon
Odin
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 44L
1,534 Elo+
Solo
Bakasura
Bakasura
ilicktoes420
Bakasura
Level 85
God Stats
19W - 12L
1,711 SR
Queue Stats
313W - 280L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AFilthyCasua1
Chernobog
2
0 / 1 / 0
4,239
353
429
1,229
262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hel
12
2 / 4 / 1
7,515
626
10,124
8,172
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 0 / 0
5,753
479
3,382
9,329
5,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
Sopapo_el_ctm
Cabrakan
12
3 / 4 / 0
7,651
638
6,759
11,503
7,033
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
12
3 / 3 / 3
6,822
569
5,389
9,360
3,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HammerTools
Izanami
12
1 / 1 / 2
7,120
593
7,598
7,132
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Mapeshow
Kumbhakarna
10
1 / 1 / 6
6,508
542
3,129
11,921
9,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 3 / 4
6,958
580
2,949
7,631
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 5
5,915
493
4,270
9,027
6,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
ilicktoes420
Bakasura
14
9 / 2 / 1
8,276
690
6,728
9,887
4,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
9
Kills
12
12
Deaths
9
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AFilthyCasua1
Chernobog
0
1
0
0
L
Hel
2
4
1
0.63
L
1
0
0
1
W
Izanami
HammerTools
Izanami
1
1
2
2
W
Kumbhakarna
Mapeshow
Kumbhakarna
1
1
6
4
L
Cabrakan
Sopapo_el_ctm
Cabrakan
3
4
0
0.75
W
1
3
4
1
W
0
2
5
1.25
L
Thor
3
3
3
1.5
W
Bakasura
ilicktoes420
Bakasura
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,083
Damage
24,674
39,593
Taken
45,598
19,394
Mitigated
25,450
9,330
Healing
10,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AFilthyCasua1
Chernobog
429
318
0
285
1,229
262
0
153
1,076
0
3,519
L
Hel
10,124
111
643
2,766
8,172
3,042
206
2,521
5,443
53,303
0
L
3,382
1,661
0
2,622
9,329
5,481
0
834
8,495
27,253
0
W
Izanami
HammerTools
Izanami
7,598
6,142
0
3,189
7,132
2,808
2,445
3,176
3,956
0
62,174
W
Kumbhakarna
Mapeshow
Kumbhakarna
3,129
639
254
1,871
11,921
9,344
82
4,839
7,082
18,930
0
L
Cabrakan
Sopapo_el_ctm
Cabrakan
6,759
917
0
2,514
11,503
7,033
0
555
10,321
50,328
0
W
2,949
45
344
2,307
7,631
3,106
0
4,420
3,211
50,539
0
W
4,270
724
0
633
9,027
6,027
0
4,808
4,219
1,353
25,896
L
Thor
5,389
1,114
0
500
9,360
3,576
0
2,178
6,943
0
35,788
W
Bakasura
ilicktoes420
Bakasura
6,728
3,979
0
1,924
9,887
4,165
0
3,022
6,865
0
58,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,980
Gold Earned
34,777
273
Minions Killed
375
0
Camps Cleared
0
944,112
Distance Traveled
1,203,911
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,239
353
8
1
0
25,322
0
L
Hel
7,515
626
91
8
0
247,324
0
L
Atlas
5,753
479
23
2
0
242,469
2
W
Izanami
7,120
593
110
9
0
202,484
1
W
Kumbhakarna
6,508
542
25
2
0
229,984
1
L
Cabrakan
7,651
638
91
8
0
183,702
0
W
Ra
6,958
580
92
8
0
238,970
0
W
Odin
5,915
493
39
3
0
237,347
0
L
Thor
6,822
569
60
5
0
245,295
0
W
Bakasura
8,276
690
109
9
0
295,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role