Player Matchup

He Bo
He Bo
Diamond V
Bicmar
He Bo
Diamond V
Level 144
God Stats
1W - 0L
1,794 SR
Queue Stats
42W - 28L
1,985 MMR
Party 1
Loki
Loki
Platinum I
Cyvro
Loki
Platinum I
Level 129
God Stats
93W - 90L
1,594 SR
Queue Stats
407W - 407L
1,889 MMR
Solo
Merlin
Merlin
Diamond V
FuZioNxFr3Z3R
Merlin
Diamond V
Level 168
God Stats
4W - 2L
1,466 SR
Queue Stats
350W - 327L
1,979 MMR
Party 2
Yemoja
Yemoja
Diamond V
Incercio
Yemoja
Diamond V
Level 159
God Stats
3W - 2L
1,567 SR
Queue Stats
184W - 166L
1,912 MMR
Party 1
Martichoras
Martichoras
Platinum III
itsDeezoh
Martichoras
Platinum III
Level 157
God Stats
14W - 11L
1,659 SR
Queue Stats
357W - 346L
1,778 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,616 SR
1,909 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,554 SR
1,913 MMR
Ganesha
Ganesha
Platinum I
Dìllow
Ganesha
Platinum I
Level 141
God Stats
18W - 17L
1,580 SR
Queue Stats
453W - 440L
1,946 MMR
Solo
Poseidon
Poseidon
Platinum I
JIceJDragon
Poseidon
Platinum I
Level 155
God Stats
1W - 2L
1,316 SR
Queue Stats
152W - 121L
1,877 MMR
Solo
Ravana
Ravana
Platinum III
LtCool
Ravana
Platinum III
Level 147
God Stats
3W - 3L
1,606 SR
Queue Stats
150W - 147L
1,951 MMR
Solo
Bakasura
Bakasura
Platinum II
SloppySecondsx
Bakasura
Platinum II
Level 151
God Stats
20W - 11L
1,777 SR
Queue Stats
232W - 224L
1,912 MMR
Solo
Neith
Neith
Platinum II
Tripston
Neith
Platinum II
Level 146
God Stats
27W - 30L
1,489 SR
Queue Stats
329W - 304L
1,878 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bicmar
He Bo
18
5 / 4 / 3
10,936
608
12,150
14,275
4,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Cyvro
Loki
20
7 / 1 / 0
12,601
700
13,982
10,759
4,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 3 / 2
10,459
581
7,986
11,051
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
Incercio
Yemoja
15
1 / 4 / 9
9,282
516
4,507
18,442
12,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Martichoras
itsDeezoh
Martichoras
18
2 / 1 / 5
11,154
620
11,012
13,507
7,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
HerculesAphroditeDa Ji

VS

Bans
ThorAgniHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dìllow
Ganesha
9
0 / 1 / 4
7,230
402
2,590
5,758
4,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
JIceJDragon
Poseidon
17
3 / 3 / 4
10,382
577
13,050
10,800
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
LtCool
Ravana
16
7 / 4 / 2
9,749
542
12,705
15,319
7,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
16
2 / 6 / 1
9,776
543
6,481
20,572
8,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Tripston
Neith
16
1 / 5 / 2
10,119
562
13,244
15,627
7,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
18
Kills
13
13
Deaths
19
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
Bicmar
He Bo
5
4
3
1.63
W
Loki
Cyvro
Loki
7
1
0
7
L
Ganesha
Dìllow
Ganesha
0
1
4
2
W
3
3
2
1.33
W
Yemoja
Incercio
Yemoja
1
4
9
1.38
L
Poseidon
JIceJDragon
Poseidon
3
3
4
1.67
L
Ravana
LtCool
Ravana
7
4
2
2
L
Bakasura
2
6
1
0.42
L
Neith
Tripston
Neith
1
5
2
0.4
W
Martichoras
itsDeezoh
Martichoras
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,637
Damage
48,070
68,034
Taken
68,076
33,461
Mitigated
31,837
19,265
Healing
15,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Bicmar
He Bo
12,150
520
0
2,026
14,275
4,806
0
4,236
9,979
106,607
0
W
Loki
Cyvro
Loki
13,982
5,484
0
1,815
10,759
4,757
2,101
154
9,989
0
129,990
L
Ganesha
Dìllow
Ganesha
2,590
347
0
1,914
5,758
4,214
0
3,124
2,634
11,438
0
W
7,986
421
0
745
11,051
3,910
0
3,603
7,423
95,156
0
W
Yemoja
Incercio
Yemoja
4,507
1,338
4,025
4,037
18,442
12,913
136
7,416
11,006
25,534
0
L
Poseidon
JIceJDragon
Poseidon
13,050
835
0
1,851
10,800
3,758
0
7,572
3,228
112,339
0
L
Ravana
LtCool
Ravana
12,705
2,034
0
1,799
15,319
7,365
0
8,468
6,851
0
80,581
L
Bakasura
6,481
4,987
0
7,430
20,572
8,981
43
996
19,576
0
64,946
L
Neith
Tripston
Neith
13,244
3,746
0
2,598
15,627
7,519
248
4,483
11,144
0
103,394
W
Martichoras
itsDeezoh
Martichoras
11,012
5,287
0
6,617
13,507
7,075
0
852
12,655
0
108,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,432
Gold Earned
47,256
737
Minions Killed
644
0
Camps Cleared
0
1,883,973
Distance Traveled
1,754,128
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,936
608
151
8
0
429,886
1
W
Loki
12,601
700
195
11
0
372,203
2
L
Ganesha
7,230
402
1
0
0
228,757
1
W
Merlin
10,459
581
176
10
0
369,733
5
W
Yemoja
9,282
516
32
2
0
358,494
2
L
Poseidon
10,382
577
203
11
0
385,729
10
L
Ravana
9,749
542
111
6
0
425,081
2
L
Bakasura
9,776
543
144
8
0
368,703
3
L
Neith
10,119
562
185
10
0
345,858
7
W
Martichoras
11,154
620
183
10
0
353,657
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role