Player Matchup

Kukulkan
Kukulkan
Gold IV
 
Kukulkan
Gold IV
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold II
Azellf
Danzaburou
Gold II
Level 147
God Stats
43W - 31L
1,655 SR
Queue Stats
398W - 401L
1,498 MMR
Solo
Sylvanus
Sylvanus
Bronze III
GBO_510
Sylvanus
Bronze III
Level 78
God Stats
1W - 0L
1,505 SR
Queue Stats
6W - 15L
1,500 MMR
Solo
Da Ji
Da Ji
Gold IV
MUROT-T
Da Ji
Gold IV
Level 122
God Stats
3W - 5L
1,727 SR
Queue Stats
289W - 299L
1,490 MMR
Solo
Chronos
Chronos
Silver III
foreveralonessd
Chronos
Silver III
Level 96
God Stats
5W - 1L
1,721 SR
Queue Stats
7W - 6L
1,492 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,621 SR
1,496 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,582 SR
1,493 MMR
Atlas
Atlas
Silver I
Dinger7
Atlas
Silver I
Level 146
God Stats
0W - 2L
1,614 SR
Queue Stats
9W - 7L
1,472 MMR
Solo
Apollo
Apollo
Bronze III
LtDsAnthony09
Apollo
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Arachne
Arachne
Bronze III
REESESPUFF8543
Arachne
Bronze III
Level 117
God Stats
3W - 8L
1,722 SR
Queue Stats
169W - 175L
1,495 MMR
Solo
Zeus
Zeus
Gold II
RPTRINITY
Zeus
Gold II
Level 158
God Stats
1W - 1L
1,679 SR
Queue Stats
55W - 54L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
The1AnOnlyGuy
King Arthur
Bronze III
Level 112
God Stats
0W - 5L
1,394 SR
Queue Stats
1W - 7L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 0 / 1
6,908
628
2,861
2,988
1,060
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Azellf
Danzaburou
12
5 / 0 / 1
7,466
679
7,970
5,104
2,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sylvanus
GBO_510
Sylvanus
9
1 / 1 / 1
5,768
524
1,763
8,617
6,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
MUROT-T
Da Ji
11
2 / 0 / 2
6,781
616
1,796
5,588
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 2
7,538
685
5,765
6,457
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
AgniNe ZhaAphroditeIshtar

VS

Bans
KuzenboHe BoBakasuraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dinger7
Atlas
8
0 / 1 / 1
5,292
481
1,929
7,035
5,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 1
5,259
478
2,590
6,076
2,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 3 / 0
5,583
508
4,329
10,310
3,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Zeus
10
0 / 1 / 0
5,724
520
3,182
3,926
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
The1AnOnlyGuy
King Arthur
8
0 / 4 / 0
4,871
443
2,764
7,310
3,680
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
11
Kills
2
2
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
1
0.5
W
Danzaburou
Azellf
Danzaburou
5
0
1
5.5
L
Atlas
Dinger7
Atlas
0
1
1
0.5
W
Sylvanus
GBO_510
Sylvanus
1
1
1
1.5
L
0
2
1
0.25
W
Da Ji
MUROT-T
Da Ji
2
0
2
3
L
2
3
0
0.67
L
Zeus
0
1
0
0
L
King Arthur
The1AnOnlyGuy
King Arthur
0
4
0
0
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,155
Damage
14,794
28,754
Taken
34,657
13,569
Mitigated
15,680
12,750
Healing
8,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,861
204
0
750
2,988
1,060
0
1,315
1,673
56,345
0
W
Danzaburou
Azellf
Danzaburou
7,970
4,978
0
3,037
5,104
2,136
1,073
890
4,214
0
54,782
L
Atlas
Dinger7
Atlas
1,929
677
186
2,556
7,035
5,058
0
1,411
5,624
12,710
0
W
Sylvanus
GBO_510
Sylvanus
1,763
835
708
2,024
8,617
6,130
0
3,304
5,313
14,881
0
L
2,590
1,817
0
2,085
6,076
2,057
0
577
5,499
0
33,342
W
Da Ji
MUROT-T
Da Ji
1,796
504
0
3,617
5,588
2,044
0
0
5,588
0
42,997
L
4,329
3,284
0
1,976
10,310
3,671
0
2,812
7,498
0
34,376
L
Zeus
3,182
340
0
650
3,926
1,214
0
1,261
2,665
45,276
0
L
King Arthur
The1AnOnlyGuy
King Arthur
2,764
362
0
1,247
7,310
3,680
0
4,328
2,982
0
24,562
W
5,765
2,290
0
2,614
6,457
2,199
659
0
6,457
54,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,461
Gold Earned
26,729
388
Minions Killed
288
0
Camps Cleared
0
1,087,070
Distance Traveled
1,077,978
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,908
628
94
9
0
213,340
0
W
Danzaburou
7,466
679
88
8
0
216,272
2
L
Atlas
5,292
481
25
2
0
211,365
1
W
Sylvanus
5,768
524
26
2
0
199,919
2
L
Apollo
5,259
478
62
6
0
215,159
0
W
Da Ji
6,781
616
76
7
0
257,014
0
L
Arachne
5,583
508
60
5
0
247,319
0
L
Zeus
5,724
520
105
10
0
201,839
0
L
King Arthur
4,871
443
36
3
0
202,296
0
W
Chronos
7,538
685
104
9
0
200,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role