Player Matchup

Ishtar
Ishtar
Silver II
Bylkvsss_
Ishtar
Silver II
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,503 MMR
Solo
Tyr
Tyr
Gold IV
Pedrojcj3
Tyr
Gold IV
Level 129
God Stats
7W - 6L
1,641 SR
Queue Stats
102W - 101L
1,390 MMR
Party 2
Agni
Agni
Gold II
Reyx69
Agni
Gold II
Level 127
God Stats
12W - 14L
1,304 SR
Queue Stats
118W - 127L
1,620 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,482 SR
1,504 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,412 SR
1,500 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
BeaTx i Grube
Ah Muzen Cab
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
HoodFighter2
Baron Samedi
Bronze III
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Chaac
Chaac
Bronze III
pL Mikasa
Chaac
Bronze III
Level 119
God Stats
0W - 1L
1,235 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bylkvsss_
Ishtar
15
1 / 1 / 4
9,902
660
5,862
7,732
3,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 1 / 6
10,594
706
14,778
15,615
18,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Agni
Reyx69
Agni
17
5 / 0 / 3
11,504
767
17,474
10,612
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AphroditeSurtrBacchusAnubisAchilles

VS

Bans
King ArthurAtlasHerculesGebYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BeaTx i Grube
Ah Muzen Cab
15
1 / 3 / 0
9,243
616
4,112
11,836
5,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
HoodFighter2
Baron Samedi
14
1 / 3 / 0
9,301
620
7,091
9,798
6,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
pL Mikasa
Chaac
14
0 / 2 / 1
8,895
593
8,908
21,682
20,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
2
2
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BeaTx i Grube
Ah Muzen Cab
1
3
0
0.33
W
Ishtar
Bylkvsss_
Ishtar
1
1
4
3
L
Baron Samedi
HoodFighter2
Baron Samedi
1
3
0
0.33
W
2
1
6
5
W
Agni
Reyx69
Agni
5
0
3
6.5
L
Chaac
pL Mikasa
Chaac
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,114
Damage
20,111
33,959
Taken
43,316
27,292
Mitigated
31,966
12,297
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BeaTx i Grube
Ah Muzen Cab
4,112
812
0
750
11,836
5,259
0
4,962
6,522
0
30,553
W
Ishtar
Bylkvsss_
Ishtar
5,862
4,123
0
2,658
7,732
3,786
1,750
1,948
5,784
0
44,249
L
Baron Samedi
HoodFighter2
Baron Samedi
7,091
228
821
1,332
9,798
6,203
0
3,586
5,934
39,524
0
W
14,778
1,568
0
8,546
15,615
18,920
0
3,825
11,790
0
40,846
W
Agni
Reyx69
Agni
17,474
1,909
0
1,093
10,612
4,586
1,256
1,400
9,212
70,286
0
L
Chaac
pL Mikasa
Chaac
8,908
962
0
5,930
21,682
20,504
0
7,788
13,310
0
35,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,000
Gold Earned
27,439
224
Minions Killed
167
0
Camps Cleared
0
894,100
Distance Traveled
835,107
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,243
616
48
3
0
260,126
0
W
Ishtar
9,902
660
75
5
0
257,589
3
L
Baron Samedi
9,301
620
72
5
0
274,630
0
W
Tyr
10,594
706
48
3
0
350,029
0
W
Agni
11,504
767
101
7
0
286,482
0
L
Chaac
8,895
593
47
3
0
300,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role