Player Matchup

Cernunnos
Cernunnos
Asylchu
Cernunnos
Level 107
God Stats
3W - 3L
1,481 SR
Queue Stats
170W - 166L
1,521 Elo+
Party 2
Zhong Kui
Zhong Kui
BistDe
Zhong Kui
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 70L
1,568 Elo+
Party 2
Terra
Terra
Cofressi
Terra
Level 124
God Stats
3W - 1L
1,755 SR
Queue Stats
228W - 253L
1,492 Elo+
Solo
Atlas
Atlas
Scheggele
Atlas
Level 138
God Stats
2W - 0L
1,383 SR
Queue Stats
184W - 187L
1,492 Elo+
Solo
Neith
Neith
Shaman45
Neith
Level 159
God Stats
3W - 2L
1,733 SR
Queue Stats
370W - 361L
1,436 Elo+
Solo
Team Averages
Level 119
1,570 SR
1,502 Elo+

VS

Team Averages
Level 124
1,604 SR
1,514 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DaniTJ966
Ah Muzen Cab
Level 96
God Stats
7W - 3L
1,674 SR
Queue Stats
293W - 263L
1,421 Elo+
Party 3
Horus
Horus
Deus_Vult_Gamers
Horus
Level 147
God Stats
0W - 1L
1,732 SR
Queue Stats
24W - 22L
1,571 Elo+
Party 1
Thanatos
Thanatos
Falcon__Dream
Thanatos
Level 104
God Stats
0W - 1L
1,405 SR
Queue Stats
15W - 7L
1,601 Elo+
Party 1
Cabrakan
Cabrakan
KOKETIYO_89
Cabrakan
Level 126
God Stats
1W - 3L
1,708 SR
Queue Stats
421W - 407L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Asylchu
Cernunnos
17
10 / 0 / 15
10,368
943
13,561
9,713
7,931
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
BistDe
Zhong Kui
16
3 / 2 / 19
9,176
834
16,746
11,461
14,259
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Terra
Cofressi
Terra
14
2 / 2 / 20
9,504
864
5,059
15,472
23,469
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atlas
Scheggele
Atlas
16
5 / 3 / 19
10,040
913
11,801
15,187
23,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Shaman45
Neith
17
7 / 1 / 13
10,115
920
12,439
9,279
7,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
3 / 5 / 3
8,398
763
11,195
13,290
15,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
DaniTJ966
Ah Muzen Cab
17
2 / 3 / 4
8,679
789
15,910
11,653
7,450
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 5 / 4
7,683
698
8,676
15,266
18,963
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
Falcon__Dream
Thanatos
8
0 / 9 / 1
6,283
571
4,388
10,001
5,758
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
KOKETIYO_89
Cabrakan
13
0 / 5 / 2
7,367
670
6,495
13,373
20,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
21
27
Kills
7
8
Deaths
27
86
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
3
5
3
0.9
W
Cernunnos
Asylchu
Cernunnos
10
0
15
17.5
W
Zhong Kui
BistDe
Zhong Kui
3
2
19
6.25
W
Terra
Cofressi
Terra
2
2
20
6
L
Ah Muzen Cab
DaniTJ966
Ah Muzen Cab
2
3
4
1.33
L
2
5
4
0.8
L
Thanatos
Falcon__Dream
Thanatos
0
9
1
0.06
L
Cabrakan
KOKETIYO_89
Cabrakan
0
5
2
0.2
W
Atlas
Scheggele
Atlas
5
3
19
4.83
W
Neith
Shaman45
Neith
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,606
Damage
46,664
61,112
Taken
63,583
76,866
Mitigated
68,100
25,596
Healing
10,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
11,195
712
160
1,657
13,290
15,691
0
6,493
6,797
480
20,718
W
Cernunnos
Asylchu
Cernunnos
13,561
8,469
978
4,322
9,713
7,931
1,613
1,249
8,373
0
31,078
W
Zhong Kui
BistDe
Zhong Kui
16,746
1,495
2,751
4,135
11,461
14,259
333
1,343
9,792
28,421
0
W
Terra
Cofressi
Terra
5,059
1,334
2,044
4,245
15,472
23,469
161
2,744
12,061
9,389
0
L
Ah Muzen Cab
DaniTJ966
Ah Muzen Cab
15,910
7,278
551
1,224
11,653
7,450
0
5,428
6,225
0
41,518
L
8,676
2,129
1,492
2,589
15,266
18,963
0
8,886
6,380
2,947
9,688
L
Thanatos
Falcon__Dream
Thanatos
4,388
1,043
0
556
10,001
5,758
0
4,429
5,572
0
5,944
L
Cabrakan
KOKETIYO_89
Cabrakan
6,495
808
524
1,500
13,373
20,238
0
7,185
6,188
9,863
0
W
Atlas
Scheggele
Atlas
11,801
2,623
668
2,152
15,187
23,731
196
2,766
11,901
24,642
1,185
W
Neith
Shaman45
Neith
12,439
5,351
886
3,415
9,279
7,476
1,440
888
8,084
0
24,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,203
Gold Earned
38,410
164
Minions Killed
97
0
Camps Cleared
0
1,047,626
Distance Traveled
897,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,398
763
19
2
0
202,978
0
W
Cernunnos
10,368
943
49
4
0
211,995
0
W
Zhong Kui
9,176
834
39
4
0
205,128
0
W
Terra
9,504
864
18
2
0
211,643
0
L
Ah Muzen Cab
8,679
789
57
5
0
196,653
0
L
Horus
7,683
698
9
1
0
168,281
0
L
Thanatos
6,283
571
6
1
0
145,067
0
L
Cabrakan
7,367
670
6
1
0
184,713
0
W
Atlas
10,040
913
21
2
0
211,388
0
W
Neith
10,115
920
37
3
0
207,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role