Player Matchup

Horus
Horus
Dylexink
Horus
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
88W - 83L
1,623 Elo+
Solo
Camazotz
Camazotz
Jolksf
Camazotz
Level 124
God Stats
3W - 5L
1,369 SR
Queue Stats
244W - 267L
1,529 Elo+
Party 1
Ah Puch
Ah Puch
Mudo22re
Ah Puch
Level 87
God Stats
10W - 11L
1,604 SR
Queue Stats
257W - 285L
1,521 Elo+
Party 1
Achilles
Achilles
WheresBraxk
Achilles
Level 76
God Stats
16W - 27L
1,538 SR
Queue Stats
252W - 297L
1,557 Elo+
Party 1
Freya
Freya
xExoticPainx
Freya
Level 129
God Stats
3W - 7L
1,472 SR
Queue Stats
247W - 281L
1,540 Elo+
Party 1
Team Averages
Level 112
1,497 SR
1,554 Elo+

VS

Team Averages
Level 119
1,605 SR
1,605 Elo+
Chernobog
Chernobog
Algorethim
Chernobog
Level 154
God Stats
2W - 4L
1,344 SR
Queue Stats
19W - 22L
1,492 Elo+
Solo
Hercules
Hercules
Bstmaddog
Hercules
Level 155
God Stats
5W - 1L
1,860 SR
Queue Stats
139W - 122L
1,563 Elo+
Solo
Baron Samedi
Baron Samedi
Clyde8490
Baron Samedi
Level 158
God Stats
30W - 24L
1,579 SR
Queue Stats
532W - 529L
1,574 Elo+
Solo
Sobek
Sobek
Krispah
Sobek
Level 62
God Stats
1W - 1L
1,744 SR
Queue Stats
26W - 28L
1,626 Elo+
Solo
Thor
Thor
thecomfycouch14
Thor
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 109L
1,769 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dylexink
Horus
11
1 / 1 / 5
6,628
510
4,076
9,055
6,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
Jolksf
Camazotz
13
8 / 1 / 2
8,199
631
11,579
13,125
5,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Mudo22re
Ah Puch
12
6 / 6 / 4
8,021
617
10,516
11,795
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
WheresBraxk
Achilles
12
1 / 2 / 3
7,089
545
3,962
11,200
7,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
0 / 1 / 1
6,533
503
4,672
6,572
2,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Algorethim
Chernobog
11
2 / 2 / 0
6,604
508
4,243
7,791
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Bstmaddog
Hercules
12
4 / 2 / 0
7,652
589
8,880
10,963
8,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Clyde8490
Baron Samedi
13
3 / 5 / 1
7,594
584
6,875
10,473
5,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Krispah
Sobek
9
0 / 2 / 1
5,807
447
3,027
9,288
8,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 5 / 1
6,571
505
3,558
11,200
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
16
Kills
11
11
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Algorethim
Chernobog
2
2
0
1
L
Hercules
Bstmaddog
Hercules
4
2
0
2
L
Baron Samedi
Clyde8490
Baron Samedi
3
5
1
0.7
W
Horus
Dylexink
Horus
1
1
5
3.5
W
Camazotz
Jolksf
Camazotz
8
1
2
9
L
Sobek
Krispah
Sobek
0
2
1
0.25
W
Ah Puch
Mudo22re
Ah Puch
6
6
4
1.33
W
Achilles
WheresBraxk
Achilles
1
2
3
1.25
L
2
5
1
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,805
Damage
26,583
51,747
Taken
49,715
27,169
Mitigated
30,186
17,605
Healing
16,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Algorethim
Chernobog
4,243
2,582
0
1,645
7,791
2,756
207
3,281
4,510
0
40,977
L
Hercules
Bstmaddog
Hercules
8,880
3,409
0
4,548
10,963
8,732
536
329
10,634
0
58,427
L
Baron Samedi
Clyde8490
Baron Samedi
6,875
153
0
3,986
10,473
5,828
0
6,072
4,401
63,432
0
W
Horus
Dylexink
Horus
4,076
1,524
984
3,211
9,055
6,591
56
1,728
7,327
0
16,155
W
Camazotz
Jolksf
Camazotz
11,579
5,737
0
6,204
13,125
5,228
0
1,950
10,962
0
55,155
L
Sobek
Krispah
Sobek
3,027
222
0
2,979
9,288
8,126
0
3,779
5,509
15,873
0
W
Ah Puch
Mudo22re
Ah Puch
10,516
382
0
2,785
11,795
4,577
0
6,321
5,474
56,773
0
W
Achilles
WheresBraxk
Achilles
3,962
1,260
0
1,085
11,200
7,994
63
179
10,382
0
44,100
L
3,558
1,371
0
3,571
11,200
4,744
0
1,727
9,473
0
43,327
W
4,672
1,786
0
3,336
6,572
2,779
0
520
6,052
58,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,470
Gold Earned
34,228
338
Minions Killed
377
0
Camps Cleared
0
1,306,555
Distance Traveled
1,265,169
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,604
508
82
6
0
251,866
4
L
Hercules
7,652
589
95
7
0
253,641
0
L
Baron Samedi
7,594
584
108
8
0
229,679
0
W
Horus
6,628
510
14
1
0
276,092
3
W
Camazotz
8,199
631
71
5
0
296,574
2
L
Sobek
5,807
447
18
1
0
259,802
3
W
Ah Puch
8,021
617
82
6
0
237,816
3
W
Achilles
7,089
545
82
6
0
252,111
0
L
Thor
6,571
505
74
6
0
270,181
0
W
Freya
6,533
503
89
7
0
243,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role