Player Matchup

Ishtar
Ishtar
Diamond I
Benjιe
Ishtar
Diamond I
Level 85
God Stats
3W - 3L
1,884 SR
Queue Stats
202W - 129L
2,372 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond II
Elijah3Tears
Gilgamesh
Diamond II
Level 146
God Stats
2W - 0L
1,792 SR
Queue Stats
63W - 50L
2,201 MMR
Party 2
Anubis
Anubis
Diamond II
VELForDays
Anubis
Diamond II
Level 95
God Stats
1W - 0L
1,757 SR
Queue Stats
60W - 41L
2,292 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 109
1,811 SR
2,289 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 174
1,591 SR
1,951 MMR
Xbalanque
Xbalanque
Diamond IV
DJValle3
Xbalanque
Diamond IV
Level 202
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 161L
2,085 MMR
Party 1
Sobek
Sobek
Platinum III
RPEAPER
Sobek
Platinum III
Level 163
God Stats
3W - 4L
1,684 SR
Queue Stats
137W - 127L
1,842 MMR
Party 1
Tiamat
Tiamat
Platinum II
TallishObject27
Tiamat
Platinum II
Level 156
God Stats
14W - 11L
1,590 SR
Queue Stats
491W - 560L
1,924 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Benjιe
Ishtar
17
14 / 1 / 5
12,219
1,018
21,075
11,677
5,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Elijah3Tears
Gilgamesh
14
2 / 2 / 11
8,781
732
8,591
12,177
11,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
VELForDays
Anubis
15
4 / 2 / 11
9,947
829
12,116
9,845
5,021
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ne ZhaBaba YagaCabrakanAchillesHercules

VS

Bans
AphroditeKuzenboGuan YuGebBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DJValle3
Xbalanque
13
1 / 8 / 2
8,134
678
6,595
15,888
6,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
RPEAPER
Sobek
11
1 / 6 / 3
8,055
671
4,239
16,349
17,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 6 / 1
8,752
729
8,185
13,985
8,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
20
Kills
5
5
Deaths
20
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Benjιe
Ishtar
14
1
5
16.5
L
Xbalanque
DJValle3
Xbalanque
1
8
2
0.25
W
Gilgamesh
Elijah3Tears
Gilgamesh
2
2
11
3.75
L
Sobek
RPEAPER
Sobek
1
6
3
0.42
L
3
6
1
0.58
W
Anubis
VELForDays
Anubis
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,782
Damage
19,019
33,699
Taken
46,222
21,842
Mitigated
32,063
10,453
Healing
3,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Benjιe
Ishtar
21,075
16,979
0
2,366
11,677
5,284
3,263
4,484
6,941
0
69,837
L
Xbalanque
DJValle3
Xbalanque
6,595
2,385
0
1,396
15,888
6,722
0
5,632
10,256
0
30,138
W
Gilgamesh
Elijah3Tears
Gilgamesh
8,591
1,992
0
2,785
12,177
11,537
0
3,753
8,163
547
20,709
L
Sobek
RPEAPER
Sobek
4,239
146
0
1,407
16,349
17,075
0
5,080
11,269
9,595
0
L
8,185
570
0
714
13,985
8,266
0
1,700
12,285
25,459
0
W
Anubis
VELForDays
Anubis
12,116
664
0
5,302
9,845
5,021
153
3,628
6,133
52,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,947
Gold Earned
24,941
195
Minions Killed
95
0
Camps Cleared
0
697,438
Distance Traveled
550,226
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,219
1,018
107
9
0
232,472
1
L
Xbalanque
8,134
678
54
5
0
181,863
2
W
Gilgamesh
8,781
732
13
1
0
244,971
0
L
Sobek
8,055
671
7
1
0
202,213
0
L
Tiamat
8,752
729
34
3
0
166,150
0
W
Anubis
9,947
829
75
6
0
219,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role