Player Matchup

Baron Samedi
Baron Samedi
Bronze III
Chimuelo64
Baron Samedi
Bronze III
Level 107
God Stats
0W - 2L
1,480 SR
Queue Stats
1W - 3L
1,442 MMR
Solo
Hera
Hera
Platinum III
ElucidDreams
Hera
Platinum III
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 71L
1,816 MMR
Party 1
Kuzenbo
Kuzenbo
Silver III
Tomsk8ter101
Kuzenbo
Silver III
Level 132
God Stats
8W - 7L
1,487 SR
Queue Stats
103W - 98L
1,447 MMR
Party 2
Chernobog
Chernobog
Gold I
baka1
Chernobog
Gold I
Level 127
God Stats
16W - 14L
1,582 SR
Queue Stats
73W - 71L
1,673 MMR
Party 1
Nemesis
Nemesis
Bronze III
monkeyman563247
Nemesis
Bronze III
Level 89
God Stats
0W - 1L
1,543 SR
Queue Stats
5W - 11L
1,352 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,518 SR
1,546 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,637 SR
1,580 MMR
Hercules
Hercules
Silver II
BuddRay
Hercules
Silver II
Level 104
God Stats
1W - 0L
1,714 SR
Queue Stats
35W - 26L
1,357 MMR
Solo
Xbalanque
Xbalanque
Gold V
ITALICS_EXE
Xbalanque
Gold V
Level 151
God Stats
2W - 1L
1,488 SR
Queue Stats
10W - 6L
1,714 MMR
Party 3
The Morrigan
The Morrigan
Gold I
KidTobiii
The Morrigan
Gold I
Level 149
God Stats
16W - 21L
1,500 SR
Queue Stats
623W - 629L
1,700 MMR
Solo
Horus
Horus
Gold IV
conduxityeazy
Horus
Gold IV
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
402W - 404L
1,386 MMR
Solo
Susano
Susano
Gold IV
topflightkid5555
Susano
Gold IV
Level 71
God Stats
12W - 1L
1,984 SR
Queue Stats
15W - 3L
1,741 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chimuelo64
Baron Samedi
9
0 / 2 / 3
5,767
524
2,577
6,122
3,791
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 4 / 3
7,145
650
5,188
6,822
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Tomsk8ter101
Kuzenbo
11
2 / 3 / 0
6,291
572
7,710
12,241
15,528
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
baka1
Chernobog
11
4 / 2 / 0
6,786
617
6,011
9,620
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8
0 / 4 / 2
5,015
456
1,905
9,227
2,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
AphroditeMercuryThorChronos

VS

Bans
AchillesHelAgniHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BuddRay
Hercules
11
3 / 2 / 1
6,839
622
7,551
10,603
7,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
ITALICS_EXE
Xbalanque
11
0 / 1 / 3
5,878
534
6,751
7,803
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
KidTobiii
The Morrigan
12
3 / 3 / 3
6,628
603
2,228
6,781
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 5
5,743
522
2,711
10,436
7,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
8 / 1 / 1
7,632
694
8,372
9,056
3,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
9
Kills
15
15
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
BuddRay
Hercules
3
2
1
1.75
L
Baron Samedi
Chimuelo64
Baron Samedi
0
2
3
0.75
L
3
4
3
1.13
W
Xbalanque
ITALICS_EXE
Xbalanque
0
1
3
1.5
W
The Morrigan
KidTobiii
The Morrigan
3
3
3
1.5
L
Kuzenbo
Tomsk8ter101
Kuzenbo
2
3
0
0.67
L
Chernobog
baka1
Chernobog
4
2
0
2
W
1
2
5
1.75
L
0
4
2
0.25
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,391
Damage
27,613
44,032
Taken
44,679
27,407
Mitigated
24,073
11,353
Healing
13,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BuddRay
Hercules
7,551
3,369
0
3,708
10,603
7,372
0
6,570
4,033
0
49,486
L
Baron Samedi
Chimuelo64
Baron Samedi
2,577
542
366
1,877
6,122
3,791
36
883
5,239
15,976
0
L
5,188
1,337
0
1,736
6,822
2,103
0
1,210
5,612
58,390
0
W
Xbalanque
ITALICS_EXE
Xbalanque
6,751
2,515
0
2,887
7,803
3,096
0
1,853
5,950
0
47,858
W
The Morrigan
KidTobiii
The Morrigan
2,228
833
0
1,600
6,781
2,590
0
1,364
5,417
41,910
0
L
Kuzenbo
Tomsk8ter101
Kuzenbo
7,710
2,518
0
3,518
12,241
15,528
0
0
11,461
40,653
68
L
Chernobog
baka1
Chernobog
6,011
4,141
0
2,367
9,620
3,243
0
851
8,769
0
43,654
W
2,711
1,348
709
3,134
10,436
7,288
32
2,808
7,628
0
12,990
L
1,905
442
0
1,489
9,227
2,742
0
555
8,627
0
23,953
W
8,372
2,561
0
1,208
9,056
3,727
0
2,812
6,244
0
49,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,004
Gold Earned
32,720
291
Minions Killed
325
0
Camps Cleared
0
1,122,155
Distance Traveled
1,143,934
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,839
622
87
8
0
209,495
0
L
Baron Samedi
5,767
524
15
1
0
223,961
1
L
Hera
7,145
650
110
10
0
219,963
0
W
Xbalanque
5,878
534
71
6
0
223,350
1
W
The Morrigan
6,628
603
79
7
0
212,371
0
L
Kuzenbo
6,291
572
49
4
0
213,295
1
L
Chernobog
6,786
617
69
6
0
221,338
0
W
Horus
5,743
522
12
1
0
235,790
2
L
Nemesis
5,015
456
48
4
0
243,598
0
W
Susano
7,632
694
76
7
0
262,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role