Player Matchup

Horus
Horus
IvanDaSlayer
Horus
Level 88
God Stats
13W - 9L
1,678 SR
Queue Stats
347W - 327L
1,542 Elo+
Solo
Ishtar
Ishtar
Koiphlsh
Ishtar
Level 157
God Stats
7W - 7L
1,539 SR
Queue Stats
332W - 326L
1,466 Elo+
Party 2
Zeus
Zeus
Psycho_boy11111
Zeus
Level 106
God Stats
2W - 3L
1,758 SR
Queue Stats
166W - 175L
1,450 Elo+
Solo
Ao Kuang
Ao Kuang
Raiiiny41
Ao Kuang
Level 68
God Stats
13W - 9L
1,782 SR
Queue Stats
794W - 761L
1,535 Elo+
Solo
Aphrodite
Aphrodite
xD3PR3553Dx
Aphrodite
Level 104
God Stats
30W - 17L
1,687 SR
Queue Stats
196W - 204L
1,436 Elo+
Party 2
Team Averages
Level 105
1,689 SR
1,486 Elo+

VS

Team Averages
Level 81
1,454 SR
1,438 Elo+
Ne Zha
Ne Zha
DoomMagnet24
Ne Zha
Level 86
God Stats
19W - 10L
1,622 SR
Queue Stats
193W - 206L
1,449 Elo+
Party 1
Cerberus
Cerberus
MOTAS2164
Cerberus
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 158L
1,420 Elo+
Solo
Rama
Rama
SpaceMonkey123
Rama
Level 87
God Stats
2W - 7L
1,209 SR
Queue Stats
267W - 268L
1,450 Elo+
Party 1
Mulan
Mulan
andreschucho
Mulan
Level 100
God Stats
11W - 15L
1,439 SR
Queue Stats
65W - 74L
1,406 Elo+
Solo
Discordia
Discordia
predawn2
Discordia
Level 85
God Stats
7W - 1L
1,500 SR
Queue Stats
370W - 352L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 0
7,644
588
8,929
11,952
9,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Koiphlsh
Ishtar
10
4 / 5 / 3
6,786
522
10,453
13,405
6,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
3,984
306
0
0
0
Ao Kuang
Raiiiny41
Ao Kuang
12
4 / 6 / 0
6,892
530
7,716
13,128
4,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
xD3PR3553Dx
Aphrodite
10
2 / 3 / 3
6,734
518
2,481
11,312
9,804
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
11 / 2 / 3
9,226
710
9,663
10,907
4,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
MOTAS2164
Cerberus
9
0 / 2 / 6
5,982
460
4,399
14,489
10,932
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 4 / 3
6,946
534
6,369
10,310
3,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 4 / 4
7,609
585
6,172
11,839
7,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
predawn2
Discordia
12
3 / 2 / 6
7,822
602
2,645
5,375
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
14
Kills
15
16
Deaths
14
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
11
2
3
6.25
L
4
2
0
2
L
Ishtar
Koiphlsh
Ishtar
4
5
3
1.1
W
Cerberus
MOTAS2164
Cerberus
0
2
6
1.5
L
0
0
0
0
L
Ao Kuang
Raiiiny41
Ao Kuang
4
6
0
0.67
W
1
4
3
0.63
W
0
4
4
0.5
W
Discordia
predawn2
Discordia
3
2
6
3
L
Aphrodite
xD3PR3553Dx
Aphrodite
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,579
Damage
29,248
49,797
Taken
52,920
29,789
Mitigated
28,648
13,714
Healing
13,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
9,663
5,268
0
1,827
10,907
4,475
844
2,816
8,043
0
65,674
L
8,929
4,645
58
4,082
11,952
9,507
0
709
11,243
0
47,187
L
Ishtar
Koiphlsh
Ishtar
10,453
6,862
0
2,005
13,405
6,379
47
3,351
10,054
0
46,516
W
Cerberus
MOTAS2164
Cerberus
4,399
334
352
4,863
14,489
10,932
322
4,608
9,833
23,523
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
Raiiiny41
Ao Kuang
7,716
1,761
0
1,033
13,128
4,099
0
1,659
11,469
41,405
0
W
6,369
4,906
0
2,567
10,310
3,717
2,885
2,672
7,638
0
50,401
W
6,172
241
0
3,085
11,839
7,722
0
0
11,121
652
53,249
W
Discordia
predawn2
Discordia
2,645
513
0
735
5,375
1,802
0
1,279
4,096
49,326
0
L
Aphrodite
xD3PR3553Dx
Aphrodite
2,481
685
3,361
3,175
11,312
9,804
46
2,335
8,977
26,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,040
Gold Earned
37,585
240
Minions Killed
356
0
Camps Cleared
0
956,229
Distance Traveled
1,321,823
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,226
710
85
7
0
321,048
0
L
Horus
7,644
588
80
6
0
250,603
0
L
Ishtar
6,786
522
64
5
0
222,097
0
W
Cerberus
5,982
460
35
3
0
270,299
2
L
Zeus
3,984
306
0
0
0
0
0
L
Ao Kuang
6,892
530
54
4
0
252,193
0
W
Rama
6,946
534
72
6
0
243,825
0
W
Mulan
7,609
585
87
7
0
231,555
0
W
Discordia
7,822
602
77
6
0
255,096
3
L
Aphrodite
6,734
518
42
3
0
231,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role