Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum III
Anarchy_517
Morgan Le Fay
Platinum III
Level 143
God Stats
49W - 44L
1,772 SR
Queue Stats
281W - 295L
1,660 MMR
Solo
Sobek
Sobek
Gold II
BaseballSoldier
Sobek
Gold II
Level 126
God Stats
15W - 23L
1,453 SR
Queue Stats
180W - 182L
1,633 MMR
Party 1
Neith
Neith
Platinum III
Rated-E4U
Neith
Platinum III
Level 128
God Stats
18W - 20L
1,537 SR
Queue Stats
126W - 126L
1,775 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,587 SR
1,689 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 93
1,680 SR
1,708 MMR
Anubis
Anubis
Platinum III
Drezingar
Anubis
Platinum III
Level 57
God Stats
8W - 5L
1,750 SR
Queue Stats
144W - 129L
1,814 MMR
Party 2
Fenrir
Fenrir
Gold III
Sweat_Team_6ix
Fenrir
Gold III
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 89L
1,657 MMR
Solo
Cupid
Cupid
Platinum V
lnFeRrNaL
Cupid
Platinum V
Level 64
God Stats
32W - 15L
1,790 SR
Queue Stats
125W - 113L
1,653 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Anarchy_517
Morgan Le Fay
17
2 / 1 / 5
10,866
724
15,487
11,861
4,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 1 / 6
11,902
793
5,346
15,036
19,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Rated-E4U
Neith
18
4 / 0 / 4
11,547
770
8,576
8,718
3,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ne ZhaAchillesAtlasAo KuangAphrodite

VS

Bans
HorusGebOdinAresBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Drezingar
Anubis
16
1 / 2 / 1
10,266
684
11,679
8,845
5,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 2 / 1
9,101
607
3,982
13,049
11,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
lnFeRrNaL
Cupid
15
1 / 4 / 1
9,730
649
7,449
11,645
5,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
2
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Anarchy_517
Morgan Le Fay
2
1
5
4.5
W
2
1
6
5
L
Anubis
Drezingar
Anubis
1
2
1
0.75
W
Neith
Rated-E4U
Neith
4
0
4
6
L
0
2
1
0.25
L
Cupid
lnFeRrNaL
Cupid
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,409
Damage
23,110
35,615
Taken
33,539
27,352
Mitigated
22,845
11,071
Healing
10,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Anarchy_517
Morgan Le Fay
15,487
943
0
3,770
11,861
4,737
699
4,287
7,364
67,598
0
W
5,346
247
0
3,322
15,036
19,387
329
4,171
10,647
17,475
0
L
Anubis
Drezingar
Anubis
11,679
200
0
3,874
8,845
5,705
0
5,012
3,833
68,230
0
W
Neith
Rated-E4U
Neith
8,576
3,586
0
3,979
8,718
3,228
2,690
3,245
5,424
0
59,867
L
3,982
423
0
3,008
13,049
11,602
0
8,251
4,798
0
21,400
L
Cupid
lnFeRrNaL
Cupid
7,449
3,697
109
3,166
11,645
5,538
0
8,086
3,559
0
32,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,315
Gold Earned
29,097
232
Minions Killed
198
0
Camps Cleared
0
931,058
Distance Traveled
811,031
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,866
724
99
7
0
300,478
2
W
Sobek
11,902
793
24
2
0
313,778
10
L
Anubis
10,266
684
113
8
0
257,515
0
W
Neith
11,547
770
109
7
0
316,802
5
L
Fenrir
9,101
607
31
2
0
295,418
0
L
Cupid
9,730
649
54
4
0
258,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role