Player Matchup

Osiris
Osiris
BarbieGirl912
Osiris
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,036 Elo+
Party 2
Jormungandr
Jormungandr
BaristantheBold
Jormungandr
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 196L
1,498 Elo+
Solo
Raijin
Raijin
CatWithAGun7810
Raijin
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
233W - 246L
1,219 Elo+
Solo
Sylvanus
Sylvanus
KalysQc
Sylvanus
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,527 Elo+
Party 2
Odin
Odin
Sacar1to
Odin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 42L
1,500 Elo+
Solo
Team Averages
Level 75
1,500 SR
1,356 Elo+

VS

Team Averages
Level 99
1,596 SR
1,451 Elo+
Lancelot
Lancelot
ADX_Balky
Lancelot
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
351W - 354L
1,413 Elo+
Solo
Izanami
Izanami
Darkslayer019
Izanami
Level 81
God Stats
2W - 1L
1,708 SR
Queue Stats
100W - 84L
1,502 Elo+
Party 1
Chronos
Chronos
Gdriggs
Chronos
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,420 Elo+
Party 1
Ymir
Ymir
Jolton1
Ymir
Level 109
God Stats
2W - 0L
1,465 SR
Queue Stats
103W - 90L
1,429 Elo+
Party 1
Horus
Horus
OFFKILLER100
Horus
Level 103
God Stats
4W - 0L
1,808 SR
Queue Stats
111W - 108L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,517
652
4,836
11,808
12,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
BaristantheBold
Jormungandr
13
0 / 4 / 2
6,426
643
13,096
10,400
11,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 3 / 2
6,563
656
7,326
7,620
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
KalysQc
Sylvanus
14
1 / 3 / 1
7,361
736
8,074
11,734
13,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
13
1 / 2 / 1
6,918
692
10,490
15,199
11,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ADX_Balky
Lancelot
14
0 / 0 / 15
7,700
770
7,330
10,872
8,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
15
4 / 2 / 8
8,354
835
13,197
9,510
5,050
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
Gdriggs
Chronos
15
5 / 0 / 11
8,368
837
12,415
6,800
3,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
Jolton1
Ymir
15
4 / 1 / 11
8,969
897
8,162
11,834
14,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 0 / 10
8,916
892
8,576
11,909
14,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
71
3
Kills
16
16
Deaths
3
7
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Lancelot
ADX_Balky
Lancelot
0
0
15
7.5
L
1
4
1
0.38
L
Jormungandr
BaristantheBold
Jormungandr
0
4
2
0.25
L
0
3
2
0.33
W
Izanami
4
2
8
4
W
Chronos
Gdriggs
Chronos
5
0
11
10.5
W
Ymir
Jolton1
Ymir
4
1
11
9.5
L
Sylvanus
KalysQc
Sylvanus
1
3
1
0.5
W
3
0
10
8
L
Odin
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,822
Damage
49,680
56,761
Taken
50,925
54,545
Mitigated
46,710
19,766
Healing
26,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
ADX_Balky
Lancelot
7,330
1,136
2,349
1,102
10,872
8,360
174
5,919
4,756
0
18,105
L
4,836
936
427
866
11,808
12,991
0
3,774
8,034
0
9,477
L
Jormungandr
BaristantheBold
Jormungandr
13,096
3,350
148
512
10,400
11,894
0
3,150
7,250
24,426
0
L
7,326
2,116
0
1,035
7,620
4,574
0
4,852
2,768
14,961
0
W
Izanami
13,197
7,580
1,003
1,595
9,510
5,050
601
6,387
2,939
0
31,511
W
Chronos
Gdriggs
Chronos
12,415
5,496
1,111
2,275
6,800
3,712
572
2,500
4,121
20,010
0
W
Ymir
Jolton1
Ymir
8,162
1,233
1,886
2,179
11,834
14,800
203
5,758
5,853
12,905
0
L
Sylvanus
KalysQc
Sylvanus
8,074
2,735
7,249
3,875
11,734
13,483
0
4,367
7,367
15,472
0
W
8,576
4,103
7,139
6,333
11,909
14,788
161
6,779
4,760
0
14,408
L
Odin
10,490
1,002
473
5,181
15,199
11,603
0
4,434
10,765
0
19,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,785
Gold Earned
42,307
86
Minions Killed
131
0
Camps Cleared
0
811,152
Distance Traveled
1,019,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,700
770
26
3
0
233,778
0
L
Osiris
6,517
652
12
1
0
158,414
0
L
Jormungandr
6,426
643
12
1
0
142,029
0
L
Raijin
6,563
656
21
2
0
155,950
0
W
Izanami
8,354
835
61
6
0
190,319
0
W
Chronos
8,368
837
15
2
0
185,044
0
W
Ymir
8,969
897
17
2
0
194,583
0
L
Sylvanus
7,361
736
21
2
0
156,855
0
W
Horus
8,916
892
12
1
0
215,739
0
L
Odin
6,918
692
20
2
0
197,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role