Player Matchup

Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ELLGRINGZ
Janus
Level 98
God Stats
1W - 1L
1,229 SR
Queue Stats
26W - 25L
1,443 Elo+
Party 1
Hou Yi
Hou Yi
JGIOLDAR7466
Hou Yi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,404 Elo+
Party 1
Sobek
Sobek
lolo744
Sobek
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,706 Elo+
Party 1
Charybdis
Charybdis
turtLJuice5256
Charybdis
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 51L
1,617 Elo+
Solo
Team Averages
Level 76
1,446 SR
1,534 Elo+

VS

Team Averages
Level 80
1,509 SR
1,466 Elo+
Chaac
Chaac
Ashalotti
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,516 Elo+
Solo
Jing Wei
Jing Wei
HayesJoey
Jing Wei
Level 96
God Stats
1W - 2L
1,311 SR
Queue Stats
103W - 114L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LUNIKmoney
Morgan Le Fay
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
918W - 911L
1,453 Elo+
Solo
Tiamat
Tiamat
ReiDieogo
Tiamat
Level 82
God Stats
1W - 5L
1,500 SR
Queue Stats
181W - 164L
1,543 Elo+
Solo
Nike
Nike
Иви66
Nike
Level 108
God Stats
1W - 1L
1,732 SR
Queue Stats
170W - 177L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
5 / 2 / 8
11,110
694
8,490
20,744
26,989
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
ELLGRINGZ
Janus
19
5 / 2 / 8
11,275
705
16,744
13,368
7,065
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
17
0 / 2 / 11
9,931
621
9,046
14,867
8,263
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
lolo744
Sobek
18
2 / 2 / 11
11,638
727
7,813
18,671
22,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
turtLJuice5256
Charybdis
18
2 / 2 / 10
10,710
669
9,172
14,574
8,052
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ashalotti
Chaac
6
0 / 3 / 0
7,331
458
2,081
4,553
3,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
HayesJoey
Jing Wei
20
4 / 2 / 4
11,286
705
13,394
9,417
5,594
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
LUNIKmoney
Morgan Le Fay
20
3 / 1 / 7
11,034
690
25,188
8,266
5,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
ReiDieogo
Tiamat
16
0 / 4 / 7
9,562
598
15,470
14,007
10,836
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
18
3 / 4 / 6
10,255
641
14,442
22,198
24,944
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
14
Kills
10
10
Deaths
14
48
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
2
8
4.5
L
Chaac
Ashalotti
Chaac
0
3
0
0
W
Janus
ELLGRINGZ
Janus
5
2
8
4.5
L
Jing Wei
HayesJoey
Jing Wei
4
2
4
3
W
Hou Yi
0
2
11
2.75
L
Morgan Le Fay
LUNIKmoney
Morgan Le Fay
3
1
7
6.5
L
Tiamat
ReiDieogo
Tiamat
0
4
7
0.88
W
Sobek
lolo744
Sobek
2
2
11
3.75
W
Charybdis
turtLJuice5256
Charybdis
2
2
10
3.5
L
Nike
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,265
Damage
70,575
82,224
Taken
58,441
72,581
Mitigated
50,227
32,567
Healing
22,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,490
1,833
3,638
7,919
20,744
26,989
764
8,109
12,635
0
21,552
L
Chaac
Ashalotti
Chaac
2,081
119
0
134
4,553
3,797
0
1,015
3,538
0
3,486
W
Janus
ELLGRINGZ
Janus
16,744
1,264
2,036
1,830
13,368
7,065
1,282
6,668
6,700
45,981
0
L
Jing Wei
HayesJoey
Jing Wei
13,394
8,111
2,418
1,680
9,417
5,594
1,923
4,356
5,061
0
40,524
W
Hou Yi
9,046
3,090
1,940
2,628
14,867
8,263
452
7,516
7,351
0
20,116
L
Morgan Le Fay
LUNIKmoney
Morgan Le Fay
25,188
2,227
1,515
2,631
8,266
5,056
627
3,123
5,143
45,527
0
L
Tiamat
ReiDieogo
Tiamat
15,470
1,062
1,476
4,856
14,007
10,836
159
6,961
7,046
28,755
0
W
Sobek
lolo744
Sobek
7,813
413
1,945
3,978
18,671
22,212
230
10,780
7,891
14,855
285
W
Charybdis
turtLJuice5256
Charybdis
9,172
5,204
3,102
3,551
14,574
8,052
1,669
7,585
6,989
0
26,967
L
Nike
14,442
1,012
2,070
6,043
22,198
24,944
60
8,817
13,381
0
23,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,664
Gold Earned
49,468
180
Minions Killed
155
0
Camps Cleared
0
1,419,400
Distance Traveled
1,207,261
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,110
694
27
2
0
301,006
5
L
Chaac
7,331
458
4
0
0
56,149
0
W
Janus
11,275
705
60
4
0
295,322
0
L
Jing Wei
11,286
705
61
4
0
293,890
0
W
Hou Yi
9,931
621
31
2
0
260,620
0
L
Morgan Le Fay
11,034
690
38
2
0
311,221
0
L
Tiamat
9,562
598
28
2
0
285,695
0
W
Sobek
11,638
727
16
1
0
275,860
0
W
Charybdis
10,710
669
46
3
0
286,592
0
L
Nike
10,255
641
24
2
0
260,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role