Player Matchup

Bastet
Bastet
FenrirWing
Bastet
Level 105
God Stats
3W - 1L
1,518 SR
Queue Stats
86W - 98L
1,460 Elo+
Solo
Hera
Hera
Kitschx
Hera
Level 107
God Stats
16W - 12L
1,459 SR
Queue Stats
118W - 128L
1,408 Elo+
Solo
Neith
Neith
XxKhaaSntsxX
Neith
Level 43
God Stats
13W - 16L
1,338 SR
Queue Stats
69W - 117L
1,277 Elo+
Party 1
Anubis
Anubis
ianny2020
Anubis
Level 59
God Stats
4W - 4L
1,273 SR
Queue Stats
68W - 129L
1,292 Elo+
Party 1
Horus
Horus
mkvlc15
Horus
Level 85
God Stats
3W - 1L
1,429 SR
Queue Stats
40W - 23L
1,490 Elo+
Solo
Team Averages
Level 80
1,403 SR
1,386 Elo+

VS

Team Averages
Level 79
1,393 SR
1,407 Elo+
Anhur
Anhur
Chicholin95
Anhur
Level 124
God Stats
4W - 6L
1,514 SR
Queue Stats
90W - 113L
1,431 Elo+
Solo
Thanatos
Thanatos
DomDom95
Thanatos
Level 37
God Stats
6W - 10L
1,151 SR
Queue Stats
10W - 19L
1,326 Elo+
Solo
Tiamat
Tiamat
IcyWarl0ck
Tiamat
Level 84
God Stats
5W - 11L
1,500 SR
Queue Stats
24W - 29L
1,444 Elo+
Solo
Janus
Janus
XXSANTIXX4
Janus
Level 38
God Stats
7W - 10L
1,437 SR
Queue Stats
15W - 25L
1,384 Elo+
Solo
Bellona
Bellona
hasica
Bellona
Level 113
God Stats
3W - 9L
1,363 SR
Queue Stats
144W - 171L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FenrirWing
Bastet
17
5 / 0 / 10
10,969
1,097
11,116
3,770
2,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
Kitschx
Hera
16
3 / 2 / 11
10,103
1,010
15,195
5,460
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 0 / 13
10,465
1,047
4,714
4,595
2,261
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
ianny2020
Anubis
16
3 / 4 / 12
9,999
1,000
16,043
10,984
6,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
mkvlc15
Horus
16
3 / 0 / 12
10,261
1,026
7,439
7,335
8,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

281

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 5
9,633
963
7,738
14,975
4,420
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
DomDom95
Thanatos
15
3 / 6 / 1
10,148
1,015
3,613
13,913
5,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
IcyWarl0ck
Tiamat
15
2 / 2 / 2
9,904
990
9,212
10,140
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
15
1 / 0 / 1
9,158
916
5,611
1,054
462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
hasica
Bellona
15
0 / 2 / 1
9,080
908
3,356
19,110
24,323
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
17
Kills
6
6
Deaths
17
58
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
Thanatos
DomDom95
Thanatos
3
6
1
0.58
W
Bastet
FenrirWing
Bastet
5
0
10
10
L
Tiamat
IcyWarl0ck
Tiamat
2
2
2
1.5
W
Hera
Kitschx
Hera
3
2
11
4.25
L
Janus
1
0
1
1.5
W
3
0
13
9.5
L
Bellona
hasica
Bellona
0
2
1
0.25
W
Anubis
ianny2020
Anubis
3
4
12
2.25
W
Horus
mkvlc15
Horus
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,507
Damage
29,530
32,144
Taken
59,192
21,320
Mitigated
39,596
7,464
Healing
5,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,738
3,892
0
1,359
14,975
4,420
0
9,366
5,418
166
25,207
L
Thanatos
DomDom95
Thanatos
3,613
359
0
2,616
13,913
5,943
0
6,661
6,926
0
15,651
W
Bastet
FenrirWing
Bastet
11,116
3,042
0
932
3,770
2,058
0
1,177
2,527
0
31,993
L
Tiamat
IcyWarl0ck
Tiamat
9,212
537
0
1,378
10,140
4,448
0
6,784
3,230
22,780
0
W
Hera
Kitschx
Hera
15,195
5,444
0
0
5,460
2,404
0
2,599
2,816
30,022
0
L
Janus
5,611
141
0
0
1,054
462
0
938
116
23,751
0
W
4,714
3,118
0
985
4,595
2,261
0
2,661
1,830
0
16,072
L
Bellona
hasica
Bellona
3,356
80
0
60
19,110
24,323
0
8,293
10,402
0
20,446
W
Anubis
ianny2020
Anubis
16,043
382
0
1,228
10,984
6,283
0
3,482
7,409
37,025
0
W
Horus
mkvlc15
Horus
7,439
1,967
1,098
3,221
7,335
8,314
0
4,623
2,573
946
12,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,797
Gold Earned
47,923
196
Minions Killed
176
8
Camps Cleared
6
964,464
Distance Traveled
812,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,633
963
42
4
1
160,802
0
L
Thanatos
10,148
1,015
23
2
5
194,693
0
W
Bastet
10,969
1,097
48
5
6
242,525
0
L
Tiamat
9,904
990
30
3
0
162,643
0
W
Hera
10,103
1,010
35
4
0
180,195
0
L
Janus
9,158
916
46
5
0
108,780
0
W
Neith
10,465
1,047
44
4
0
166,311
0
L
Bellona
9,080
908
35
4
0
186,021
0
W
Anubis
9,999
1,000
51
5
2
150,875
0
W
Horus
10,261
1,026
18
2
0
224,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role