Player Matchup

Bacchus
Bacchus
D-BuckMoneyHead
Bacchus
Level 83
God Stats
7W - 4L
1,454 SR
Queue Stats
70W - 65L
1,377 Elo+
Solo
Nox
Nox
OraleTrump
Nox
Level 87
God Stats
4W - 1L
1,737 SR
Queue Stats
476W - 481L
1,358 Elo+
Party 1
Bakasura
Bakasura
SosaFrmDaO
Bakasura
Level 26
God Stats
17W - 13L
1,467 SR
Queue Stats
61W - 61L
1,319 Elo+
Party 1
Team Averages
Level 65
1,553 SR
1,352 Elo+

VS

Team Averages
Level 39
1,474 SR
1,273 Elo+
Discordia
Discordia
Marzrjr
Discordia
Level 46
God Stats
343W - 295L
1,422 SR
Queue Stats
651W - 668L
1,270 Elo+
Party 2
Hercules
Hercules
Qewar
Hercules
Level 52
God Stats
3W - 7L
1,500 SR
Queue Stats
101W - 105L
1,500 Elo+
Solo
Chiron
Chiron
Yungdomiinican
Chiron
Level 20
God Stats
62W - 62L
1,500 SR
Queue Stats
336W - 345L
1,048 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
9,078
698
3,481
11,318
11,620
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 0 / 5
10,301
792
8,651
5,473
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
SosaFrmDaO
Bakasura
15
5 / 1 / 4
10,076
775
9,357
10,503
6,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Marzrjr
Discordia
16
2 / 1 / 2
9,836
757
8,570
9,176
3,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Qewar
Hercules
4
0 / 0 / 1
6,753
519
0
636
151
14
3 / 8 / 2
9,842
757
8,790
15,057
5,131
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
9
Kills
5
5
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
L
Discordia
Marzrjr
Discordia
2
1
2
3
W
2
0
5
4.5
L
Hercules
Qewar
Hercules
0
0
1
0.5
W
Bakasura
SosaFrmDaO
Bakasura
5
1
4
7
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,489
Damage
17,360
27,294
Taken
24,869
20,564
Mitigated
8,908
6,769
Healing
1,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,481
335
0
194
11,318
11,620
240
3,031
8,287
11,412
0
L
Discordia
Marzrjr
Discordia
8,570
87
0
304
9,176
3,626
0
4,722
4,134
48,238
0
W
8,651
760
0
1,307
5,473
2,416
1,149
3,053
2,420
57,298
0
L
Hercules
Qewar
Hercules
0
0
0
0
636
151
0
636
0
0
0
W
Bakasura
SosaFrmDaO
Bakasura
9,357
6,602
101
5,167
10,503
6,528
1,066
2,495
8,008
0
27,727
L
8,790
4,088
234
1,231
15,057
5,131
0
6,780
7,156
0
23,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,455
Gold Earned
26,431
179
Minions Killed
115
0
Camps Cleared
0
777,280
Distance Traveled
450,562
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,078
698
11
1
0
238,675
6
L
Discordia
9,836
757
67
5
0
249,141
0
W
Nox
10,301
792
112
9
0
254,034
0
L
Hercules
6,753
519
0
0
0
0
0
W
Bakasura
10,076
775
56
4
0
284,571
0
L
Chiron
9,842
757
48
4
0
201,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role