Player Matchup

Cthulhu
Cthulhu
Silver IV
FizzyAardvark98
Cthulhu
Silver IV
Level 110
God Stats
1W - 1L
1,746 SR
Queue Stats
121W - 146L
1,068 MMR
Solo
Anubis
Anubis
Silver II
KYNAN5371
Anubis
Silver II
Level 36
God Stats
9W - 17L
1,423 SR
Queue Stats
18W - 36L
1,059 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
b2EaZy
Morgan Le Fay
Gold V
Level 158
God Stats
7W - 15L
1,131 SR
Queue Stats
557W - 584L
1,073 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,433 SR
1,067 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 150
1,696 SR
1,064 MMR
Ne Zha
Ne Zha
Silver II
GilbertDaPmp
Ne Zha
Silver II
Level 172
God Stats
30W - 22L
1,565 SR
Queue Stats
1,127W - 1,240L
906 MMR
Solo
Jormungandr
Jormungandr
Silver II
JohnVeras_
Jormungandr
Silver II
Level 157
God Stats
8W - 1L
1,841 SR
Queue Stats
53W - 52L
1,104 MMR
Solo
Zeus
Zeus
Gold V
xStadanko
Zeus
Gold V
Level 120
God Stats
7W - 5L
1,682 SR
Queue Stats
441W - 499L
1,180 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
9,294
620
6,589
19,069
24,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
KYNAN5371
Anubis
15
1 / 5 / 2
9,670
645
6,132
13,194
7,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
b2EaZy
Morgan Le Fay
16
4 / 4 / 2
10,543
703
10,284
11,962
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AtlasAphroditeJanusGuan YuSurtr

VS

Bans
AthenaMartichorasRamaNeithChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
5 / 3 / 6
10,907
727
11,470
11,991
9,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
JohnVeras_
Jormungandr
16
2 / 4 / 10
10,492
699
8,756
20,771
24,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
17
6 / 0 / 4
11,344
756
19,346
5,438
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
13
13
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Ne Zha
5
3
6
2.67
W
Jormungandr
JohnVeras_
Jormungandr
2
4
10
1.75
L
Anubis
KYNAN5371
Anubis
1
5
2
0.4
L
Morgan Le Fay
b2EaZy
Morgan Le Fay
4
4
2
1.25
W
Zeus
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,005
Damage
39,572
44,225
Taken
38,200
37,046
Mitigated
36,944
5,965
Healing
8,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,589
378
0
1,088
19,069
24,499
0
10,202
8,065
32,451
0
W
Ne Zha
11,470
2,586
0
3,677
11,991
9,508
874
6,734
4,649
0
36,034
W
Jormungandr
JohnVeras_
Jormungandr
8,756
1,070
0
3,246
20,771
24,986
159
11,188
8,686
43,482
0
L
Anubis
KYNAN5371
Anubis
6,132
213
0
3,187
13,194
7,440
0
9,728
3,231
38,627
0
L
Morgan Le Fay
b2EaZy
Morgan Le Fay
10,284
1,813
0
1,690
11,962
5,107
0
6,716
4,805
26,143
0
W
Zeus
19,346
1,582
0
2,059
5,438
2,450
2,278
3,392
1,828
69,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,507
Gold Earned
32,743
172
Minions Killed
201
0
Camps Cleared
0
725,820
Distance Traveled
814,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,294
620
44
3
0
250,984
0
W
Ne Zha
10,907
727
36
2
0
273,958
0
W
Jormungandr
10,492
699
62
4
0
268,916
0
L
Anubis
9,670
645
84
6
0
224,775
0
L
Morgan Le Fay
10,543
703
44
3
0
250,061
0
W
Zeus
11,344
756
103
7
0
272,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role