Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DiamonDust77924
Tiamat
Level 152
God Stats
0W - 1L
1,799 SR
Queue Stats
36W - 40L
1,445 Elo+
Party 1
Fafnir
Fafnir
Dreckster
Fafnir
Level 152
God Stats
5W - 2L
1,765 SR
Queue Stats
155W - 146L
1,512 Elo+
Party 1
Anubis
Anubis
duardo97970
Anubis
Level 32
God Stats
48W - 38L
1,395 SR
Queue Stats
78W - 73L
1,447 Elo+
Solo
Mercury
Mercury
willyduby
Mercury
Level 148
God Stats
9W - 13L
1,471 SR
Queue Stats
672W - 743L
1,477 Elo+
Party 1
Team Averages
Level 122
1,586 SR
1,476 Elo+

VS

Team Averages
Level 68
1,532 SR
1,433 Elo+
Thanatos
Thanatos
CizLuckke
Thanatos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,455 Elo+
Party 2
Ymir
Ymir
Spayderman
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,476 Elo+
Party 2
Tiamat
Tiamat
elbills
Tiamat
Level 143
God Stats
2W - 1L
1,246 SR
Queue Stats
130W - 125L
1,391 Elo+
Solo
Hera
Hera
khanadas
Hera
Level 5
God Stats
2W - 0L
1,731 SR
Queue Stats
4W - 3L
1,405 Elo+
Party 2
Martichoras
Martichoras
soulsuccker
Martichoras
Level 60
God Stats
5W - 3L
1,684 SR
Queue Stats
88W - 90L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
2 / 0 / 3
7,020
585
6,012
6,495
1,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 1 / 1
7,100
592
2,519
8,045
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
Dreckster
Fafnir
9
1 / 2 / 2
6,307
526
3,018
8,223
8,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Anubis
10
3 / 5 / 1
6,382
532
6,034
8,995
3,207
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
willyduby
Mercury
12
4 / 6 / 1
7,033
586
4,452
12,241
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CizLuckke
Thanatos
14
10 / 1 / 2
8,185
682
13,987
13,397
4,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 1 / 1
5,111
426
706
6,327
3,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
elbills
Tiamat
13
0 / 1 / 1
7,392
616
5,884
6,131
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hera
12
3 / 4 / 4
7,235
603
6,069
7,183
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
soulsuccker
Martichoras
11
0 / 3 / 3
6,291
524
3,195
7,420
2,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
10
Kills
14
14
Deaths
10
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
0
3
3.5
W
Thanatos
CizLuckke
Thanatos
10
1
2
11
L
0
1
1
0.5
L
Fafnir
Dreckster
Fafnir
1
2
2
1
W
1
1
1
1.5
L
Anubis
3
5
1
0.7
W
Tiamat
elbills
Tiamat
0
1
1
0.5
W
Hera
3
4
4
1.25
W
Martichoras
soulsuccker
Martichoras
0
3
3
0.5
L
Mercury
willyduby
Mercury
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,035
Damage
29,841
43,999
Taken
40,458
20,283
Mitigated
16,817
11,447
Healing
16,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,012
5,113
0
3,530
6,495
1,935
505
923
5,562
0
48,865
W
Thanatos
CizLuckke
Thanatos
13,987
4,208
0
10,379
13,397
4,791
537
3,206
10,191
0
59,989
L
2,519
490
0
3,940
8,045
3,508
0
5,731
2,314
51,501
0
L
Fafnir
Dreckster
Fafnir
3,018
510
0
1,624
8,223
8,460
0
2,484
5,730
15,920
0
W
706
288
0
1,465
6,327
3,564
0
444
5,883
4,551
0
L
Anubis
6,034
386
0
1,324
8,995
3,207
162
2,496
6,499
33,019
0
W
Tiamat
elbills
Tiamat
5,884
780
0
1,979
6,131
3,550
112
2,519
3,612
59,205
0
W
Hera
6,069
2,150
0
250
7,183
2,098
876
3,584
3,599
46,255
0
W
Martichoras
soulsuccker
Martichoras
3,195
1,388
0
2,875
7,420
2,814
0
1,818
5,602
0
48,084
L
Mercury
willyduby
Mercury
4,452
2,001
0
1,029
12,241
3,173
0
1,293
10,948
0
54,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,842
Gold Earned
34,214
336
Minions Killed
386
0
Camps Cleared
0
1,167,074
Distance Traveled
1,159,935
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,020
585
80
7
0
215,291
2
W
Thanatos
8,185
682
67
6
0
283,067
0
L
Tiamat
7,100
592
109
9
0
239,186
0
L
Fafnir
6,307
526
17
1
0
232,929
2
W
Ymir
5,111
426
11
1
0
229,788
0
L
Anubis
6,382
532
45
4
0
194,794
0
W
Tiamat
7,392
616
128
11
0
227,061
0
W
Hera
7,235
603
101
8
0
201,577
0
W
Martichoras
6,291
524
79
7
0
218,442
1
L
Mercury
7,033
586
85
7
0
284,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role