Player Matchup

Nu Wa
Nu Wa
BigLarryHoover
Nu Wa
Level 106
God Stats
1W - 2L
1,786 SR
Queue Stats
58W - 86L
1,356 Elo+
Party 2
Neith
Neith
Bushey Bush
Neith
Level 18
God Stats
9W - 11L
1,436 SR
Queue Stats
11W - 20L
1,353 Elo+
Party 2
Artio
Artio
jbhornet94
Artio
Level 23
God Stats
2W - 5L
1,334 SR
Queue Stats
4W - 17L
1,142 Elo+
Party 2
Team Averages
Level 49
1,519 SR
1,284 Elo+

VS

Team Averages
Level 96
1,583 SR
1,411 Elo+
Hades
Hades
GrudgingTiger80
Hades
Level 104
God Stats
9W - 4L
1,464 SR
Queue Stats
135W - 163L
1,338 Elo+
Party 1
Kuzenbo
Kuzenbo
starwars1977909
Kuzenbo
Level 128
God Stats
2W - 0L
1,784 SR
Queue Stats
210W - 224L
1,394 Elo+
Party 1
Chaac
Chaac
steamcream
Chaac
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,634
663
7,076
8,726
3,380
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 1
6,561
656
5,128
7,087
2,582
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Artio
13
2 / 0 / 0
7,991
799
2,443
11,282
8,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 4
7,808
781
8,941
6,127
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 6
7,796
780
8,139
8,272
9,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
13
1 / 0 / 7
7,347
735
6,463
7,891
6,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
9
9
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
0
3
1
0.17
W
5
1
4
7
L
Artio
2
0
0
2
W
3
1
6
6
W
Chaac
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,647
Damage
23,543
27,095
Taken
22,290
14,080
Mitigated
19,984
4,116
Healing
7,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,076
1,909
259
306
8,726
3,380
0
6,013
2,330
29,737
0
L
5,128
1,362
0
948
7,087
2,582
0
3,639
2,972
0
21,315
W
8,941
448
833
1,553
6,127
3,865
431
3,106
3,021
23,051
0
L
Artio
2,443
168
280
2,323
11,282
8,118
0
6,577
3,864
12,786
0
W
8,139
2,973
0
488
8,272
9,722
230
2,972
5,300
25,864
0
W
Chaac
6,463
399
0
4,228
7,891
6,397
106
3,517
4,374
0
20,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,186
Gold Earned
22,951
99
Minions Killed
83
0
Camps Cleared
0
517,688
Distance Traveled
580,210
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,634
663
39
4
0
160,188
2
L
Neith
6,561
656
30
3
0
149,987
0
W
Hades
7,808
781
27
3
0
175,809
0
L
Artio
7,991
799
30
3
0
207,513
0
W
Kuzenbo
7,796
780
29
3
0
192,605
0
W
Chaac
7,347
735
27
3
0
211,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role