Player Matchup

Charybdis
Charybdis
Diamond I
Benjιe
Charybdis
Diamond I
Level 85
God Stats
14W - 6L
1,775 SR
Queue Stats
202W - 129L
2,331 MMR
Party 1
Aphrodite
Aphrodite
Diamond II
Elijah3Tears
Aphrodite
Diamond II
Level 146
God Stats
2W - 1L
1,801 SR
Queue Stats
63W - 50L
2,159 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond II
VELForDays
Cu Chulainn
Diamond II
Level 95
God Stats
4W - 1L
1,726 SR
Queue Stats
60W - 41L
2,251 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 109
1,767 SR
2,247 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,668 SR
2,099 MMR
Sobek
Sobek
Diamond III
Rtrus
Sobek
Diamond III
Level 153
God Stats
10W - 6L
1,789 SR
Queue Stats
287W - 250L
2,193 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
Yasuke95
Baron Samedi
Platinum I
Level 154
God Stats
2W - 2L
1,700 SR
Queue Stats
138W - 172L
1,949 MMR
Solo
Hercules
Hercules
Diamond V
diegocool87
Hercules
Diamond V
Level 121
God Stats
6W - 12L
1,515 SR
Queue Stats
70W - 83L
2,154 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Benjιe
Charybdis
19
7 / 2 / 2
12,519
782
21,349
15,118
8,986
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Elijah3Tears
Aphrodite
16
0 / 4 / 8
10,277
642
14,732
16,110
10,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
VELForDays
Cu Chulainn
16
2 / 4 / 4
11,582
724
11,094
20,981
28,565
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Baba YagaAchillesGuan YuMartichorasOdin

VS

Bans
AtlasYu HuangHorusVulcanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Rtrus
Sobek
17
5 / 2 / 3
11,775
736
9,094
19,696
30,412
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Yasuke95
Baron Samedi
16
2 / 5 / 8
10,637
665
13,193
14,004
8,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
diegocool87
Hercules
16
3 / 2 / 6
10,389
649
17,723
20,647
28,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
9
Kills
10
10
Deaths
9
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Benjιe
Charybdis
7
2
2
4
W
Aphrodite
Elijah3Tears
Aphrodite
0
4
8
1
L
Sobek
Rtrus
Sobek
5
2
3
3.25
W
Cu Chulainn
VELForDays
Cu Chulainn
2
4
4
1
L
Baron Samedi
Yasuke95
Baron Samedi
2
5
8
1.2
L
Hercules
diegocool87
Hercules
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,175
Damage
40,010
52,209
Taken
54,347
47,922
Mitigated
67,694
21,794
Healing
19,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Benjιe
Charybdis
21,349
10,619
0
2,173
15,118
8,986
1,950
6,170
8,948
0
90,568
W
Aphrodite
Elijah3Tears
Aphrodite
14,732
951
7,773
8,079
16,110
10,371
1,182
9,342
6,768
43,997
0
L
Sobek
Rtrus
Sobek
9,094
675
0
4,003
19,696
30,412
438
4,884
14,403
32,065
0
W
Cu Chulainn
VELForDays
Cu Chulainn
11,094
1,466
0
3,769
20,981
28,565
376
8,605
12,376
0
25,978
L
Baron Samedi
Yasuke95
Baron Samedi
13,193
575
2,486
4,008
14,004
8,676
539
2,100
11,740
44,479
0
L
Hercules
diegocool87
Hercules
17,723
4,851
0
8,563
20,647
28,606
229
7,786
12,688
2,556
39,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,378
Gold Earned
32,801
208
Minions Killed
158
0
Camps Cleared
0
972,767
Distance Traveled
913,954
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,519
782
125
8
0
328,074
2
W
Aphrodite
10,277
642
66
4
0
317,429
0
L
Sobek
11,775
736
35
2
0
328,299
0
W
Cu Chulainn
11,582
724
17
1
0
327,264
5
L
Baron Samedi
10,637
665
74
5
0
265,712
2
L
Hercules
10,389
649
49
3
0
319,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role