Player Matchup

Kumbhakarna
Kumbhakarna
Beldish
Kumbhakarna
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
RavenHackberry
Hercules
Level 126
God Stats
6W - 5L
1,591 SR
Queue Stats
30W - 32L
1,545 Elo+
Party 2
Izanami
Izanami
SSoRDCR
Izanami
Level 107
God Stats
4W - 2L
1,861 SR
Queue Stats
41W - 40L
1,529 Elo+
Party 2
Zeus
Zeus
THECOOKIELORD27
Zeus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
326W - 297L
1,442 Elo+
Solo
Ne Zha
Ne Zha
Trinedy
Ne Zha
Level 103
God Stats
4W - 0L
1,717 SR
Queue Stats
39W - 40L
1,456 Elo+
Party 2
Team Averages
Level 104
1,634 SR
1,494 Elo+

VS

Team Averages
Level 93
1,475 SR
1,447 Elo+
Thor
Thor
 
Thor
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ComadrejaJR
Anubis
Level 65
God Stats
3W - 7L
1,341 SR
Queue Stats
21W - 19L
1,508 Elo+
Party 1
Anhur
Anhur
SAMOOG
Anhur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 81L
1,351 Elo+
Party 3
Tyr
Tyr
cujo11
Tyr
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 77L
1,356 Elo+
Party 3
Poseidon
Poseidon
satour
Poseidon
Level 119
God Stats
184W - 177L
1,536 SR
Queue Stats
547W - 513L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Beldish
Kumbhakarna
13
1 / 2 / 14
8,417
526
5,261
15,981
13,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
16
11 / 1 / 8
10,461
654
16,815
16,366
13,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
SSoRDCR
Izanami
15
9 / 1 / 6
9,835
615
16,753
9,894
3,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 5 / 10
9,520
595
11,506
9,819
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Trinedy
Ne Zha
15
7 / 5 / 12
9,598
600
8,213
14,172
5,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
6 / 7 / 2
8,695
543
14,034
17,611
7,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
14
3 / 5 / 4
7,947
497
10,273
14,150
7,391
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
SAMOOG
Anhur
11
1 / 7 / 1
7,138
446
9,206
16,195
6,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tyr
cujo11
Tyr
11
2 / 4 / 3
7,726
483
6,106
18,339
12,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
satour
Poseidon
13
1 / 9 / 0
8,318
520
8,212
15,494
5,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
23
31
Kills
13
14
Deaths
32
50
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
7
2
1
W
Kumbhakarna
Beldish
Kumbhakarna
1
2
14
4
L
Anubis
3
5
4
1
W
Hercules
11
1
8
15
L
Anhur
SAMOOG
Anhur
1
7
1
0.21
W
Izanami
SSoRDCR
Izanami
9
1
6
12
W
3
5
10
1.6
W
Ne Zha
Trinedy
Ne Zha
7
5
12
2.6
L
Tyr
cujo11
Tyr
2
4
3
0.88
L
Poseidon
satour
Poseidon
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,548
Damage
47,831
66,232
Taken
81,789
38,208
Mitigated
39,657
12,608
Healing
17,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
14,034
4,226
0
903
17,611
7,535
0
3,768
13,843
0
67,722
W
Kumbhakarna
Beldish
Kumbhakarna
5,261
757
0
2,791
15,981
13,470
0
3,315
12,666
11,144
0
L
Anubis
10,273
50
0
5,489
14,150
7,391
0
6,284
7,866
58,306
0
W
Hercules
16,815
5,185
0
4,808
16,366
13,662
798
7,868
8,498
54
65,067
L
Anhur
SAMOOG
Anhur
9,206
4,354
0
2,570
16,195
6,269
0
1,804
14,391
0
45,238
W
Izanami
SSoRDCR
Izanami
16,753
12,307
0
2,165
9,894
3,357
1,001
0
9,894
0
91,997
W
11,506
2,106
0
1,750
9,819
2,463
877
4,170
5,649
67,049
0
W
Ne Zha
Trinedy
Ne Zha
8,213
3,181
0
1,094
14,172
5,256
0
3,359
10,813
0
53,395
L
Tyr
cujo11
Tyr
6,106
651
1,231
2,914
18,339
12,811
0
4,687
13,652
0
21,809
L
Poseidon
satour
Poseidon
8,212
1,205
185
4,543
15,494
5,651
0
278
15,216
66,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,831
Gold Earned
39,824
416
Minions Killed
389
0
Camps Cleared
0
1,682,072
Distance Traveled
1,446,557
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,695
543
105
7
0
287,523
0
W
Kumbhakarna
8,417
526
7
0
0
337,230
5
L
Anubis
7,947
497
82
5
0
308,413
0
W
Hercules
10,461
654
80
5
0
360,470
5
L
Anhur
7,138
446
71
4
0
277,101
0
W
Izanami
9,835
615
140
9
0
310,709
0
W
Zeus
9,520
595
120
8
0
298,785
7
W
Ne Zha
9,598
600
69
4
0
374,878
0
L
Tyr
7,726
483
22
1
0
301,284
3
L
Poseidon
8,318
520
109
7
0
272,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role