Player Matchup

Baron Samedi
Baron Samedi
Diamond II
Elijah3Tears
Baron Samedi
Diamond II
Level 146
God Stats
0W - 1L
1,480 SR
Queue Stats
63W - 50L
2,187 MMR
Party 1
Vamana
Vamana
Diamond II
VELForDays
Vamana
Diamond II
Level 95
God Stats
2W - 4L
1,530 SR
Queue Stats
60W - 41L
2,278 MMR
Party 1
Anhur
Anhur
Diamond V
diegocool87
Anhur
Diamond V
Level 121
God Stats
1W - 3L
1,633 SR
Queue Stats
70W - 83L
2,182 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 121
1,548 SR
2,216 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,856 SR
2,359 MMR
Sobek
Sobek
Diamond III
Cαleb
Sobek
Diamond III
Level 82
God Stats
5W - 0L
1,917 SR
Queue Stats
56W - 10L
2,498 MMR
Party 2
Ratatoskr
Ratatoskr
Diamond III
Ghọst
Ratatoskr
Diamond III
Level 105
God Stats
16W - 2L
1,906 SR
Queue Stats
154W - 73L
2,454 MMR
Party 2
Yu Huang
Yu Huang
Diamond IV
I3 L l S S
Yu Huang
Diamond IV
Level 189
God Stats
60W - 33L
1,746 SR
Queue Stats
599W - 559L
2,125 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Elijah3Tears
Baron Samedi
12
1 / 4 / 3
7,417
674
7,879
8,544
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
VELForDays
Vamana
12
0 / 2 / 4
7,111
646
11,222
11,990
11,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 3 / 1
8,117
738
6,127
9,772
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ne ZhaAchillesHorusAtlasOdin

VS

Bans
AphroditeMartichorasHerculesCu ChulainnGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cαleb
Sobek
14
3 / 1 / 6
9,212
837
6,181
11,095
13,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
Ghọst
Ratatoskr
13
0 / 2 / 9
8,601
782
9,999
12,333
10,208
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
I3 L l S S
Yu Huang
15
6 / 1 / 3
9,300
845
10,031
6,538
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
4
Kills
9
9
Deaths
4
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
Cαleb
Sobek
3
1
6
6
L
Baron Samedi
Elijah3Tears
Baron Samedi
1
4
3
0.63
W
Ratatoskr
Ghọst
Ratatoskr
0
2
9
2.25
W
Yu Huang
I3 L l S S
Yu Huang
6
1
3
7.5
L
Vamana
VELForDays
Vamana
0
2
4
1
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,228
Damage
26,211
30,306
Taken
29,966
19,118
Mitigated
26,139
8,330
Healing
10,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Cαleb
Sobek
6,181
397
0
4,069
11,095
13,330
324
3,953
6,950
11,935
0
L
Baron Samedi
Elijah3Tears
Baron Samedi
7,879
449
1,018
1,557
8,544
3,808
0
4,483
3,996
28,302
0
W
Ratatoskr
Ghọst
Ratatoskr
9,999
1,249
0
4,946
12,333
10,208
387
2,762
9,220
0
30,117
W
Yu Huang
I3 L l S S
Yu Huang
10,031
834
0
1,500
6,538
2,601
678
1,248
4,993
51,282
0
L
Vamana
VELForDays
Vamana
11,222
4,959
0
3,244
11,990
11,442
0
5,428
6,385
0
28,411
L
6,127
4,333
0
2,511
9,772
3,868
0
6,020
3,669
0
22,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,645
Gold Earned
27,113
130
Minions Killed
149
0
Camps Cleared
0
651,642
Distance Traveled
665,759
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,212
837
10
1
0
229,007
0
L
Baron Samedi
7,417
674
57
5
0
211,034
0
W
Ratatoskr
8,601
782
26
2
0
240,010
0
W
Yu Huang
9,300
845
113
10
0
196,742
0
L
Vamana
7,111
646
30
3
0
234,684
0
L
Anhur
8,117
738
43
4
0
205,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role