Player Matchup

Neith
Neith
BabyCentaurs
Neith
Level 7
God Stats
13W - 24L
1,500 SR
Queue Stats
273W - 286L
1,446 Elo+
Party 1
Arachne
Arachne
Checkeett
Arachne
Level 49
God Stats
1W - 1L
1,826 SR
Queue Stats
81W - 78L
1,534 Elo+
Party 3
Surtr
Surtr
MookleJardon
Surtr
Level 33
God Stats
2W - 4L
1,492 SR
Queue Stats
44W - 57L
1,404 Elo+
Party 3
Cerberus
Cerberus
OnkelFaen
Cerberus
Level 46
God Stats
1W - 2L
1,702 SR
Queue Stats
176W - 184L
1,369 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Viniluck
Morgan Le Fay
Level 125
God Stats
32W - 29L
1,594 SR
Queue Stats
1,102W - 1,007L
1,449 Elo+
Party 1
Team Averages
Level 52
1,623 SR
1,440 Elo+

VS

Team Averages
Level 46
1,516 SR
1,471 Elo+
Persephone
Persephone
AbsurdLemons
Persephone
Level 41
God Stats
2W - 3L
1,197 SR
Queue Stats
59W - 42L
1,566 Elo+
Party 2
Anubis
Anubis
Wolfswift3030
Anubis
Level 49
God Stats
71W - 36L
1,784 SR
Queue Stats
638W - 666L
1,432 Elo+
Solo
Nemesis
Nemesis
imjors
Nemesis
Level 23
God Stats
3W - 0L
1,759 SR
Queue Stats
68W - 68L
1,415 Elo+
Party 4
Cupid
Cupid
vatinator
Cupid
Level 99
God Stats
3W - 3L
1,339 SR
Queue Stats
111W - 121L
1,401 Elo+
Party 4
Jormungandr
Jormungandr
yakuithemaid
Jormungandr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 20L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,127
466
4,745
5,030
1,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Arachne
Checkeett
Arachne
11
4 / 4 / 0
6,335
576
3,605
11,396
4,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

9
2 / 6 / 2
5,542
504
4,516
12,890
6,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
OnkelFaen
Cerberus
7
0 / 5 / 0
4,946
450
2,143
13,908
7,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Viniluck
Morgan Le Fay
10
1 / 1 / 0
5,652
514
5,271
6,028
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AbsurdLemons
Persephone
11
1 / 1 / 2
6,783
617
5,366
5,103
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
8 / 4 / 0
7,848
713
9,447
8,603
3,922
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
imjors
Nemesis
8
0 / 2 / 2
5,284
480
2,239
8,024
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cupid
vatinator
Cupid
11
3 / 0 / 5
6,672
607
6,058
5,115
1,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
yakuithemaid
Jormungandr
10
4 / 0 / 3
6,894
627
6,938
6,685
5,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
7
Kills
16
16
Deaths
7
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Persephone
AbsurdLemons
Persephone
1
1
2
2
L
0
0
0
0
L
Arachne
Checkeett
Arachne
4
4
0
1
L
2
6
2
0.5
L
Cerberus
OnkelFaen
Cerberus
0
5
0
0
L
Morgan Le Fay
Viniluck
Morgan Le Fay
1
1
0
1
W
8
4
0
2
W
Nemesis
imjors
Nemesis
0
2
2
0.5
W
Cupid
vatinator
Cupid
3
0
5
5.5
W
Jormungandr
yakuithemaid
Jormungandr
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,280
Damage
30,048
49,252
Taken
33,530
22,336
Mitigated
15,378
11,311
Healing
9,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AbsurdLemons
Persephone
5,366
185
0
920
5,103
1,837
13
2,380
2,721
49,189
0
L
4,745
2,001
0
1,192
5,030
1,642
0
1,506
3,524
0
32,725
L
Arachne
Checkeett
Arachne
3,605
2,508
0
2,817
11,396
4,300
0
3,118
8,278
0
46,251
L
4,516
1,876
0
3,759
12,890
6,694
9
8,838
4,052
325
23,770
L
Cerberus
OnkelFaen
Cerberus
2,143
568
631
1,753
13,908
7,478
0
4,735
9,173
22,034
0
L
Morgan Le Fay
Viniluck
Morgan Le Fay
5,271
485
0
1,159
6,028
2,222
0
3,554
2,474
41,464
0
W
9,447
944
0
3,088
8,603
3,922
627
1,157
7,067
54,629
0
W
Nemesis
imjors
Nemesis
2,239
713
0
1,805
8,024
2,557
0
1,748
6,235
0
24,168
W
Cupid
vatinator
Cupid
6,058
4,193
189
2,532
5,115
1,674
370
927
4,188
0
35,385
W
Jormungandr
yakuithemaid
Jormungandr
6,938
1,560
0
1,092
6,685
5,388
0
1,334
5,307
29,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,602
Gold Earned
33,481
292
Minions Killed
314
0
Camps Cleared
0
1,074,473
Distance Traveled
1,088,610
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,783
617
89
8
0
229,367
3
L
Neith
5,127
466
56
5
0
211,766
0
L
Arachne
6,335
576
71
6
0
236,249
0
L
Surtr
5,542
504
37
3
0
207,538
0
L
Cerberus
4,946
450
57
5
0
192,416
0
L
Morgan Le Fay
5,652
514
71
6
0
226,504
2
W
Anubis
7,848
713
78
7
0
164,581
0
W
Nemesis
5,284
480
44
4
0
244,030
0
W
Cupid
6,672
607
65
6
0
221,741
0
W
Jormungandr
6,894
627
38
3
0
228,891
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role