Player Matchup

Janus
Janus
Blodbone
Janus
Level 67
God Stats
1W - 0L
2,014 SR
Queue Stats
46W - 24L
1,610 Elo+
Party 1
Baba Yaga
Baba Yaga
Natber
Baba Yaga
Level 74
God Stats
7W - 6L
1,779 SR
Queue Stats
289W - 240L
1,461 Elo+
Party 1
Zhong Kui
Zhong Kui
ScoopSnookems
Zhong Kui
Level 188
God Stats
17W - 8L
1,803 SR
Queue Stats
1,120W - 1,132L
1,499 Elo+
Solo
Rama
Rama
berumen
Rama
Level 125
God Stats
11W - 4L
1,559 SR
Queue Stats
380W - 241L
1,630 Elo+
Party 1
Ishtar
Ishtar
tonixcz34nmms
Ishtar
Level 105
God Stats
2W - 2L
1,253 SR
Queue Stats
141W - 123L
1,625 Elo+
Party 1
Team Averages
Level 112
1,682 SR
1,565 Elo+

VS

Team Averages
Level 104
1,569 SR
1,488 Elo+
Merlin
Merlin
KrIegdaSpiko
Merlin
Level 146
God Stats
4W - 2L
1,852 SR
Queue Stats
261W - 269L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
KrazyPin-Guin
Danzaburou
Level 124
God Stats
3W - 3L
1,506 SR
Queue Stats
206W - 171L
1,591 Elo+
Party 3
Cerberus
Cerberus
RottingMoth
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,296 Elo+
Party 2
Chernobog
Chernobog
superman255
Chernobog
Level 103
God Stats
2W - 4L
1,382 SR
Queue Stats
249W - 230L
1,488 Elo+
Solo
Thoth
Thoth
yellowyello_w
Thoth
Level 125
God Stats
3W - 2L
1,605 SR
Queue Stats
257W - 235L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Blodbone
Janus
17
9 / 4 / 11
10,633
967
10,708
11,049
5,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
Natber
Baba Yaga
16
3 / 1 / 14
9,705
882
11,201
9,825
5,779
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
ScoopSnookems
Zhong Kui
16
5 / 3 / 10
10,389
944
9,232
12,986
15,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
berumen
Rama
17
5 / 2 / 7
9,812
892
12,177
8,279
3,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 4 / 13
9,747
886
11,655
10,545
4,982
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 6 / 9
8,534
776
7,240
9,704
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
KrazyPin-Guin
Danzaburou
14
3 / 5 / 4
8,507
773
10,647
10,560
5,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
RottingMoth
Cerberus
12
1 / 7 / 5
7,848
713
3,295
18,203
19,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
superman255
Chernobog
15
4 / 4 / 5
8,452
768
10,315
10,401
5,341
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 5 / 3
8,688
790
7,993
8,758
3,556
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
39
27
Kills
13
14
Deaths
27
55
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Janus
Blodbone
Janus
9
4
11
3.63
L
Merlin
1
6
9
0.92
L
Danzaburou
KrazyPin-Guin
Danzaburou
3
5
4
1
W
Baba Yaga
Natber
Baba Yaga
3
1
14
10
L
Cerberus
RottingMoth
Cerberus
1
7
5
0.5
W
Zhong Kui
ScoopSnookems
Zhong Kui
5
3
10
3.33
W
Rama
berumen
Rama
5
2
7
4.25
L
Chernobog
superman255
Chernobog
4
4
5
1.63
W
5
4
13
2.88
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,973
Damage
39,490
52,684
Taken
57,626
35,360
Mitigated
37,949
18,054
Healing
10,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Blodbone
Janus
10,708
269
514
1,899
11,049
5,160
439
3,859
7,146
27,904
0
L
Merlin
7,240
196
249
333
9,704
4,375
0
5,716
3,908
15,596
0
L
Danzaburou
KrazyPin-Guin
Danzaburou
10,647
3,757
843
1,887
10,560
5,102
0
5,351
5,073
0
24,217
W
Baba Yaga
Natber
Baba Yaga
11,201
421
1,515
2,986
9,825
5,779
1,603
4,304
5,475
25,827
0
L
Cerberus
RottingMoth
Cerberus
3,295
319
0
3,041
18,203
19,575
0
7,632
10,382
6,662
0
W
Zhong Kui
ScoopSnookems
Zhong Kui
9,232
143
1,803
4,252
12,986
15,491
1,160
4,170
8,780
19,810
0
W
Rama
berumen
Rama
12,177
9,686
950
2,210
8,279
3,948
4,034
3,076
5,158
0
19,553
L
Chernobog
superman255
Chernobog
10,315
5,421
792
2,273
10,401
5,341
73
4,596
5,729
0
17,139
W
11,655
8,222
0
1,925
10,545
4,982
492
2,923
7,597
0
17,682
L
7,993
108
323
836
8,758
3,556
0
7,235
1,393
21,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,286
Gold Earned
42,029
141
Minions Killed
112
0
Camps Cleared
0
1,070,842
Distance Traveled
954,966
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,633
967
47
4
0
218,325
0
L
Merlin
8,534
776
18
2
0
195,727
0
L
Danzaburou
8,507
773
48
4
0
192,873
0
W
Baba Yaga
9,705
882
26
2
0
244,243
0
L
Cerberus
7,848
713
13
1
0
198,313
0
W
Zhong Kui
10,389
944
20
2
0
203,977
0
W
Rama
9,812
892
20
2
0
234,541
0
L
Chernobog
8,452
768
11
1
0
181,752
0
W
Ishtar
9,747
886
28
3
0
169,756
0
L
Thoth
8,688
790
22
2
0
186,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role