Player Matchup

Sun Wukong
Sun Wukong
ProdigyKenny
Sun Wukong
Level 85
God Stats
6W - 16L
1,808 SR
Queue Stats
60W - 83L
1,360 Elo+
Solo
Scylla
Scylla
ThePhish
Scylla
Level 49
God Stats
4W - 3L
1,554 SR
Queue Stats
20W - 20L
1,394 Elo+
Party 2
Thanatos
Thanatos
ToxxyOwO
Thanatos
Level 17
God Stats
1W - 2L
1,713 SR
Queue Stats
24W - 25L
1,399 Elo+
Party 2
Team Averages
Level 50
1,692 SR
1,384 Elo+

VS

Team Averages
Level 93
1,546 SR
1,404 Elo+
Erlang Shen
Erlang Shen
Neonlotus
Erlang Shen
Level 26
God Stats
16W - 10L
1,755 SR
Queue Stats
122W - 105L
1,400 Elo+
Party 1
Zeus
Zeus
SAG3ELiXiR
Zeus
Level 97
God Stats
19W - 27L
1,316 SR
Queue Stats
124W - 110L
1,399 Elo+
Party 1
Artemis
Artemis
ammarayad85
Artemis
Level 156
God Stats
14W - 11L
1,566 SR
Queue Stats
446W - 491L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ProdigyKenny
Sun Wukong
14
0 / 6 / 5
9,209
658
9,758
15,439
15,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
ThePhish
Scylla
16
5 / 3 / 1
10,385
742
10,650
10,182
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
ToxxyOwO
Thanatos
12
1 / 9 / 3
8,933
638
5,956
13,069
5,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Neonlotus
Erlang Shen
16
7 / 1 / 10
11,491
821
12,975
14,538
11,946
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

15
8 / 3 / 7
11,163
797
9,626
9,651
3,594
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
ammarayad85
Artemis
15
3 / 2 / 11
10,298
736
7,377
10,691
6,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
18
18
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Neonlotus
Erlang Shen
7
1
10
12
L
Sun Wukong
ProdigyKenny
Sun Wukong
0
6
5
0.42
W
8
3
7
3.83
L
Scylla
ThePhish
Scylla
5
3
1
1.83
L
Thanatos
ToxxyOwO
Thanatos
1
9
3
0.28
W
Artemis
ammarayad85
Artemis
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,364
Damage
29,978
38,690
Taken
34,880
25,401
Mitigated
22,463
5,635
Healing
10,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Neonlotus
Erlang Shen
12,975
7,528
0
2,668
14,538
11,946
1,037
4,767
9,771
0
36,328
L
Sun Wukong
ProdigyKenny
Sun Wukong
9,758
1,911
0
344
15,439
15,397
0
3,469
11,970
0
30,088
W
9,626
1,632
190
2,977
9,651
3,594
822
2,897
6,754
45,408
0
L
Scylla
ThePhish
Scylla
10,650
602
0
1,030
10,182
4,353
71
2,646
7,536
39,569
0
L
Thanatos
ToxxyOwO
Thanatos
5,956
1,144
0
4,261
13,069
5,651
0
3,547
9,522
0
30,802
W
Artemis
ammarayad85
Artemis
7,377
2,080
116
4,687
10,691
6,923
1,087
3,309
7,382
0
38,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,527
Gold Earned
32,952
145
Minions Killed
169
0
Camps Cleared
0
695,415
Distance Traveled
651,787
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,491
821
41
3
0
260,845
0
L
Sun Wukong
9,209
658
55
4
0
258,748
0
W
Zeus
11,163
797
71
5
0
177,118
0
L
Scylla
10,385
742
49
4
0
233,620
6
L
Thanatos
8,933
638
41
3
0
203,047
0
W
Artemis
10,298
736
57
4
0
213,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role