Player Matchup

Horus
Horus
ByakuyaTheLight
Horus
Level 104
God Stats
12W - 10L
1,562 SR
Queue Stats
544W - 502L
1,533 Elo+
Party 3
Baron Samedi
Baron Samedi
ByteCraft
Baron Samedi
Level 107
God Stats
4W - 2L
1,872 SR
Queue Stats
221W - 181L
1,593 Elo+
Party 2
Zhong Kui
Zhong Kui
HumanSheeps
Zhong Kui
Level 156
God Stats
9W - 13L
1,132 SR
Queue Stats
302W - 245L
1,595 Elo+
Party 2
Susano
Susano
marshmallowmike
Susano
Level 156
God Stats
4W - 5L
1,302 SR
Queue Stats
304W - 248L
1,571 Elo+
Party 2
Ishtar
Ishtar
skyfall20ve
Ishtar
Level 126
God Stats
1W - 2L
1,637 SR
Queue Stats
174W - 153L
1,523 Elo+
Party 3
Team Averages
Level 130
1,501 SR
1,563 Elo+

VS

Team Averages
Level 130
1,575 SR
1,585 Elo+
Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
DonC0rl3one
The Morrigan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 4L
1,777 Elo+
Party 1
Izanami
Izanami
strayhat
Izanami
Level 176
God Stats
6W - 1L
1,500 SR
Queue Stats
444W - 415L
1,602 Elo+
Party 1
Sol
Sol
vSickWeri07
Sol
Level 127
God Stats
10W - 9L
1,586 SR
Queue Stats
382W - 360L
1,442 Elo+
Solo
Amaterasu
Amaterasu
zirrael25
Amaterasu
Level 169
God Stats
4W - 4L
1,790 SR
Queue Stats
445W - 414L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 4
5,404
540
4,192
11,440
7,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
ByteCraft
Baron Samedi
10
0 / 2 / 1
5,834
583
3,775
5,315
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
HumanSheeps
Zhong Kui
11
9 / 0 / 5
7,251
725
9,017
5,877
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 1 / 5
6,990
699
4,886
8,086
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
9
0 / 2 / 1
5,054
505
4,805
8,619
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 6 / 0
5,790
579
3,426
7,365
2,878
Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
DonC0rl3one
The Morrigan
9
1 / 5 / 1
5,037
504
2,084
7,474
2,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
strayhat
Izanami
12
2 / 1 / 0
6,628
663
2,905
6,177
2,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
2 / 3 / 1
5,265
527
9,734
7,539
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
zirrael25
Amaterasu
8
0 / 1 / 3
4,855
486
4,537
8,773
4,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
16
Kills
6
6
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
6
0
0.17
W
1
1
4
3
W
Baron Samedi
ByteCraft
Baron Samedi
0
2
1
0.25
L
The Morrigan
DonC0rl3one
The Morrigan
1
5
1
0.3
W
Zhong Kui
HumanSheeps
Zhong Kui
9
0
5
11.5
W
6
1
5
8.5
W
Ishtar
0
2
1
0.25
L
Izanami
strayhat
Izanami
2
1
0
2
L
2
3
1
0.83
L
Amaterasu
zirrael25
Amaterasu
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,675
Damage
22,686
39,337
Taken
37,328
20,416
Mitigated
14,456
16,917
Healing
11,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,426
133
0
1,837
7,365
2,878
0
3,113
4,252
39,104
0
W
4,192
2,327
2,205
6,014
11,440
7,558
0
6,490
4,950
0
13,130
W
Baron Samedi
ByteCraft
Baron Samedi
3,775
391
0
1,065
5,315
2,692
0
0
5,315
40,233
0
L
The Morrigan
DonC0rl3one
The Morrigan
2,084
509
0
1,961
7,474
2,337
21
2,023
5,451
31,445
0
W
Zhong Kui
HumanSheeps
Zhong Kui
9,017
1,718
0
3,468
5,877
4,202
0
2,523
3,354
46,037
0
W
4,886
2,079
0
1,139
8,086
2,789
0
2,650
5,436
0
44,659
W
Ishtar
4,805
2,953
0
3,026
8,619
3,175
0
4,329
4,290
0
36,988
L
Izanami
strayhat
Izanami
2,905
2,186
0
1,907
6,177
2,374
0
3,629
2,222
0
58,160
L
9,734
4,942
0
2,280
7,539
2,289
128
2,314
5,225
47,133
0
L
Amaterasu
zirrael25
Amaterasu
4,537
1,888
160
3,137
8,773
4,578
0
1,387
7,386
0
15,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,533
Gold Earned
27,575
294
Minions Killed
322
0
Camps Cleared
0
1,031,953
Distance Traveled
945,359
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,790
579
62
6
0
168,212
2
W
Horus
5,404
540
10
1
0
218,771
1
W
Baron Samedi
5,834
583
83
8
0
183,347
1
L
The Morrigan
5,037
504
52
5
0
199,871
0
W
Zhong Kui
7,251
725
80
8
0
211,697
3
W
Susano
6,990
699
68
7
0
247,906
1
W
Ishtar
5,054
505
53
5
0
170,232
0
L
Izanami
6,628
663
110
11
0
195,811
0
L
Sol
5,265
527
78
8
0
157,505
1
L
Amaterasu
4,855
486
20
2
0
223,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role