Player Matchup

Nike
Nike
 
Nike
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
 
Mercury
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
BrEaKCS98
Cerberus
Level 7
God Stats
3W - 0L
1,735 SR
Queue Stats
5W - 3L
1,456 Elo+
Party 1
Tiamat
Tiamat
TeckDrakon
Tiamat
Level 44
God Stats
4W - 5L
1,287 SR
Queue Stats
91W - 125L
1,389 Elo+
Solo
Charybdis
Charybdis
iimSeebs
Charybdis
Level 42
God Stats
4W - 5L
1,295 SR
Queue Stats
41W - 40L
1,450 Elo+
Party 1
Team Averages
Level 53
1,463 SR
1,459 Elo+

VS

Team Averages
Level 77
1,456 SR
1,500 Elo+
Surtr
Surtr
ALopsidedPigeon
Surtr
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
366W - 319L
1,570 Elo+
Party 2
Ganesha
Ganesha
AggroPenguin
Ganesha
Level 44
God Stats
0W - 2L
1,289 SR
Queue Stats
32W - 34L
1,429 Elo+
Solo
Kukulkan
Kukulkan
Sikkko
Kukulkan
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
290W - 271L
1,594 Elo+
Party 2
Rama
Rama
TankIsAbout
Rama
Level 49
God Stats
17W - 14L
1,582 SR
Queue Stats
439W - 371L
1,574 Elo+
Party 2
Pele
Pele
WestIronSmith
Pele
Level 43
God Stats
12W - 9L
1,411 SR
Queue Stats
235W - 241L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
6
0 / 1 / 0
3,746
749
1,278
3,924
1,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
 
Mercury
6
0 / 1 / 3
3,632
726
1,356
3,579
1,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cerberus
BrEaKCS98
Cerberus
5
2 / 0 / 2
4,062
812
1,926
4,341
1,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
TeckDrakon
Tiamat
7
0 / 0 / 0
3,891
778
878
2,479
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
iimSeebs
Charybdis
6
3 / 0 / 1
4,142
828
4,810
3,491
881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,839
768
1,246
2,695
1,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
AggroPenguin
Ganesha
3
0 / 1 / 0
3,048
610
737
3,820
1,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Sikkko
Kukulkan
8
0 / 0 / 1
4,123
825
1,547
1,824
547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 2 / 0
3,228
646
1,920
3,801
1,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
1 / 2 / 0
3,343
669
1,914
4,985
1,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
5
Kills
2
2
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
1
0
0
W
Mercury
 
Mercury
0
1
3
1.5
L
1
0
0
1
L
Ganesha
AggroPenguin
Ganesha
0
1
0
0
W
Cerberus
BrEaKCS98
Cerberus
2
0
2
3
L
Kukulkan
Sikkko
Kukulkan
0
0
1
0.5
L
0
2
0
0
W
Tiamat
TeckDrakon
Tiamat
0
0
0
0
L
1
2
0
0.5
W
Charybdis
iimSeebs
Charybdis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,248
Damage
7,364
17,814
Taken
17,125
6,394
Mitigated
5,930
6,613
Healing
5,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
1,278
314
0
730
3,924
1,885
0
24
3,900
0
20,990
W
Mercury
 
Mercury
1,356
842
0
500
3,579
1,043
0
651
2,928
0
15,377
L
1,246
740
0
972
2,695
1,288
0
0
2,695
229
20,079
L
Ganesha
AggroPenguin
Ganesha
737
180
0
1,205
3,820
1,787
0
944
2,876
4,477
0
W
Cerberus
BrEaKCS98
Cerberus
1,926
382
634
1,635
4,341
1,627
0
750
3,591
9,710
0
L
Kukulkan
Sikkko
Kukulkan
1,547
169
0
1,000
1,824
547
0
210
1,614
29,287
0
L
1,920
1,769
0
1,209
3,801
1,059
0
409
3,392
0
16,342
W
Tiamat
TeckDrakon
Tiamat
878
110
0
1,089
2,479
958
0
600
1,879
22,013
0
L
1,914
895
0
810
4,985
1,249
0
1,241
3,744
0
11,356
W
Charybdis
iimSeebs
Charybdis
4,810
2,941
0
2,025
3,491
881
0
283
3,208
0
24,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,473
Gold Earned
17,581
190
Minions Killed
152
0
Camps Cleared
0
570,907
Distance Traveled
482,242
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
3,746
749
53
11
0
106,435
0
W
Mercury
3,632
726
31
6
0
138,310
0
L
Surtr
3,839
768
36
7
0
99,166
0
L
Ganesha
3,048
610
0
0
0
68,122
0
W
Cerberus
4,062
812
19
4
0
107,942
0
L
Kukulkan
4,123
825
58
12
0
110,537
0
L
Rama
3,228
646
35
7
0
90,322
0
W
Tiamat
3,891
778
54
11
0
114,625
2
L
Pele
3,343
669
23
5
0
114,095
1
W
Charybdis
4,142
828
33
7
0
103,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role