Player Matchup

Atlas
Atlas
Kurytho
Atlas
Level 28
God Stats
41W - 32L
1,420 SR
Queue Stats
331W - 326L
1,360 Elo+
Party 1
Hel
Hel
Reifnir
Hel
Level 75
God Stats
10W - 11L
1,203 SR
Queue Stats
14W - 23L
1,097 Elo+
Party 1
Martichoras
Martichoras
benserker
Martichoras
Level 129
God Stats
28W - 32L
1,404 SR
Queue Stats
179W - 192L
1,419 Elo+
Party 1
Team Averages
Level 77
1,342 SR
1,292 Elo+

VS

Team Averages
Level 48
1,348 SR
1,527 Elo+
Hades
Hades
Cackalin
Hades
Level 48
God Stats
14W - 9L
1,497 SR
Queue Stats
25W - 21L
1,472 Elo+
Party 2
Ishtar
Ishtar
Fabbrichy
Ishtar
Level 21
God Stats
0W - 1L
1,480 SR
Queue Stats
2W - 5L
1,674 Elo+
Party 2
Bacchus
Bacchus
chiliboy78
Bacchus
Level 74
God Stats
0W - 1L
1,067 SR
Queue Stats
24W - 29L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Kurytho
Atlas
15
3 / 0 / 6
9,796
816
9,662
9,078
10,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hel
14
2 / 1 / 6
8,292
691
6,946
6,045
3,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Martichoras
benserker
Martichoras
15
4 / 0 / 4
9,132
761
9,390
7,971
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Cackalin
Hades
14
1 / 4 / 0
7,822
652
6,051
10,022
6,031
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
Fabbrichy
Ishtar
9
0 / 4 / 1
6,725
560
4,667
9,012
3,739
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
chiliboy78
Bacchus
12
0 / 1 / 1
7,753
646
5,406
12,562
12,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hades
Cackalin
Hades
1
4
0
0.25
L
Ishtar
Fabbrichy
Ishtar
0
4
1
0.13
W
Atlas
Kurytho
Atlas
3
0
6
6
W
Hel
2
1
6
5
W
Martichoras
benserker
Martichoras
4
0
4
6
L
Bacchus
chiliboy78
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,998
Damage
16,124
23,094
Taken
31,596
18,839
Mitigated
22,704
15,471
Healing
5,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Cackalin
Hades
6,051
365
550
2,520
10,022
6,031
0
5,178
4,844
31,637
0
L
Ishtar
Fabbrichy
Ishtar
4,667
1,474
0
800
9,012
3,739
0
4,828
4,184
0
14,794
W
Atlas
Kurytho
Atlas
9,662
3,902
0
2,515
9,078
10,933
231
4,548
4,530
33,863
0
W
Hel
6,946
384
5,355
3,479
6,045
3,760
0
3,526
2,519
19,027
0
W
Martichoras
benserker
Martichoras
9,390
3,091
0
4,122
7,971
4,146
1,000
3,511
4,460
0
53,642
L
Bacchus
chiliboy78
Bacchus
5,406
700
0
1,697
12,562
12,934
0
6,618
5,944
14,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,220
Gold Earned
22,300
169
Minions Killed
107
0
Camps Cleared
0
618,166
Distance Traveled
657,104
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,822
652
72
6
0
215,067
0
L
Ishtar
6,725
560
23
2
0
206,311
0
W
Atlas
9,796
816
43
4
0
179,922
0
W
Hel
8,292
691
35
3
0
227,568
2
W
Martichoras
9,132
761
91
8
0
210,676
0
L
Bacchus
7,753
646
12
1
0
235,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role