Player Matchup

Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Blegfis-Official
Kukulkan
Level 113
God Stats
2W - 7L
1,500 SR
Queue Stats
222W - 206L
1,574 Elo+
Solo
Hou Yi
Hou Yi
fgzdw6718
Hou Yi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,583 Elo+
Party 1
Surtr
Surtr
kmbq8
Surtr
Level 128
God Stats
9W - 8L
1,510 SR
Queue Stats
296W - 290L
1,467 Elo+
Party 1
Team Averages
Level 123
1,502 SR
1,525 Elo+

VS

Team Averages
Level 134
1,532 SR
1,490 Elo+
Thoth
Thoth
 
Thoth
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Fillisel
Serqet
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,406 Elo+
Solo
Hercules
Hercules
Oo-Vulgrim-oO
Hercules
Level 143
God Stats
3W - 3L
1,751 SR
Queue Stats
847W - 859L
1,469 Elo+
Solo
Ishtar
Ishtar
capcarbon06
Ishtar
Level 148
God Stats
21W - 14L
1,632 SR
Queue Stats
778W - 758L
1,530 Elo+
Solo
Freya
Freya
emjlre
Freya
Level 107
God Stats
0W - 2L
1,280 SR
Queue Stats
77W - 70L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
4 / 1 / 15
10,104
842
12,305
17,367
7,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
 
Hades
16
3 / 3 / 9
9,712
809
9,659
12,296
8,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 2 / 12
9,896
825
12,078
7,200
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
fgzdw6718
Hou Yi
16
7 / 2 / 10
10,033
836
7,957
9,254
3,612
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Surtr
kmbq8
Surtr
16
7 / 4 / 11
10,270
856
11,907
22,254
19,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
4 / 4 / 4
8,861
738
17,435
8,163
3,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Fillisel
Serqet
14
1 / 4 / 4
7,827
652
3,219
10,086
12,322
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Oo-Vulgrim-oO
Hercules
14
2 / 7 / 4
8,198
683
8,196
19,848
22,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
13
2 / 3 / 3
8,347
696
5,093
8,556
4,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
emjlre
Freya
14
2 / 5 / 5
7,978
665
9,909
13,211
6,693
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
23
Kills
11
12
Deaths
23
57
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
1
15
11.5
W
Hades
 
Hades
3
3
9
2.5
L
Thoth
 
Thoth
4
4
4
1.5
W
2
2
12
4
L
Serqet
Fillisel
Serqet
1
4
4
0.75
L
Hercules
Oo-Vulgrim-oO
Hercules
2
7
4
0.57
L
Ishtar
2
3
3
1.17
L
Freya
emjlre
Freya
2
5
5
0.9
W
Hou Yi
fgzdw6718
Hou Yi
7
2
10
6
W
Surtr
kmbq8
Surtr
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,906
Damage
43,852
68,371
Taken
59,864
41,090
Mitigated
49,670
29,231
Healing
15,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,305
1,595
767
7,228
17,367
7,597
462
4,448
12,612
0
23,955
W
Hades
 
Hades
9,659
566
1,456
3,556
12,296
8,048
1,974
5,318
6,713
21,774
0
L
Thoth
 
Thoth
17,435
465
521
655
8,163
3,771
0
2,734
5,211
30,345
0
W
12,078
345
544
1,414
7,200
2,760
275
3,344
3,600
29,353
0
L
Serqet
Fillisel
Serqet
3,219
254
562
702
10,086
12,322
0
3,989
5,776
195
3,958
L
Hercules
Oo-Vulgrim-oO
Hercules
8,196
1,289
797
4,486
19,848
22,672
0
8,106
11,435
449
16,188
L
Ishtar
5,093
3,524
0
2,340
8,556
4,212
0
3,217
5,073
0
16,381
L
Freya
emjlre
Freya
9,909
2,746
2,027
3,025
13,211
6,693
0
5,275
7,713
19,518
0
W
Hou Yi
fgzdw6718
Hou Yi
7,957
3,472
1,769
2,790
9,254
3,612
4,079
4,601
4,041
0
18,135
W
Surtr
kmbq8
Surtr
11,907
2,363
2,029
7,678
22,254
19,073
612
9,120
10,212
4,146
20,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,015
Gold Earned
41,211
140
Minions Killed
127
0
Camps Cleared
0
1,220,784
Distance Traveled
940,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,104
842
17
1
0
258,183
0
W
Hades
9,712
809
31
3
0
216,505
0
L
Thoth
8,861
738
44
4
0
236,023
0
W
Kukulkan
9,896
825
46
4
0
274,891
0
L
Serqet
7,827
652
5
0
0
204,523
0
L
Hercules
8,198
683
16
1
0
210,987
0
L
Ishtar
8,347
696
36
3
0
115,989
0
L
Freya
7,978
665
26
2
0
172,574
0
W
Hou Yi
10,033
836
28
2
0
239,515
0
W
Surtr
10,270
856
18
2
0
231,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role