Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Gorillalui
Anhur
Level 128
God Stats
22W - 22L
1,148 SR
Queue Stats
499W - 451L
1,559 Elo+
Solo
Raijin
Raijin
LikeThat06
Raijin
Level 41
God Stats
6W - 2L
1,986 SR
Queue Stats
78W - 39L
1,663 Elo+
Solo
Nemesis
Nemesis
Linken123
Nemesis
Level 116
God Stats
6W - 5L
1,418 SR
Queue Stats
184W - 121L
1,660 Elo+
Solo
Baron Samedi
Baron Samedi
Reverend_Kris
Baron Samedi
Level 155
God Stats
3W - 2L
1,549 SR
Queue Stats
70W - 62L
1,410 Elo+
Solo
Team Averages
Level 115
1,520 SR
1,558 Elo+

VS

Team Averages
Level 121
1,631 SR
1,571 Elo+
Xing Tian
Xing Tian
Klampsi
Xing Tian
Level 152
God Stats
1W - 2L
1,528 SR
Queue Stats
68W - 56L
1,597 Elo+
Party 2
Hou Yi
Hou Yi
Meowmixz26
Hou Yi
Level 122
God Stats
1W - 1L
1,708 SR
Queue Stats
100W - 72L
1,613 Elo+
Party 1
Poseidon
Poseidon
Spikelot567
Poseidon
Level 139
God Stats
4W - 2L
1,591 SR
Queue Stats
144W - 113L
1,552 Elo+
Party 1
Cernunnos
Cernunnos
Vzqa
Cernunnos
Level 108
God Stats
11W - 4L
1,767 SR
Queue Stats
68W - 61L
1,553 Elo+
Party 2
Chaac
Chaac
nyouai
Chaac
Level 85
God Stats
24W - 19L
1,562 SR
Queue Stats
347W - 343L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
2 / 1 / 10
7,568
757
4,080
9,116
7,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
15
1 / 1 / 10
7,932
793
6,168
7,109
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
LikeThat06
Raijin
16
8 / 1 / 9
9,292
929
17,471
7,282
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Linken123
Nemesis
15
8 / 2 / 8
8,788
879
13,670
10,203
5,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Reverend_Kris
Baron Samedi
13
1 / 3 / 11
7,289
729
6,602
8,846
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Klampsi
Xing Tian
13
0 / 4 / 5
6,555
656
5,109
11,526
8,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hou Yi
Meowmixz26
Hou Yi
12
0 / 2 / 3
6,512
651
4,220
9,897
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Spikelot567
Poseidon
16
5 / 2 / 1
8,348
835
7,897
5,413
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Vzqa
Cernunnos
13
2 / 6 / 4
7,102
710
6,109
12,237
4,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
nyouai
Chaac
13
1 / 6 / 5
7,220
722
7,591
13,699
12,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
20
Kills
8
8
Deaths
20
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
1
10
7
W
Anhur
1
1
10
6
L
Xing Tian
Klampsi
Xing Tian
0
4
5
0.63
W
Raijin
LikeThat06
Raijin
8
1
9
12.5
W
Nemesis
Linken123
Nemesis
8
2
8
6
L
Hou Yi
Meowmixz26
Hou Yi
0
2
3
0.75
W
Baron Samedi
Reverend_Kris
Baron Samedi
1
3
11
2.17
L
Poseidon
Spikelot567
Poseidon
5
2
1
2.75
L
Cernunnos
Vzqa
Cernunnos
2
6
4
0.67
L
Chaac
nyouai
Chaac
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,991
Damage
30,926
42,556
Taken
52,772
23,512
Mitigated
30,438
11,018
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,080
1,406
0
1,916
9,116
7,531
119
2,543
6,335
0
15,374
W
Anhur
6,168
2,691
0
1,340
7,109
3,135
2,914
2,369
4,740
0
33,094
L
Xing Tian
Klampsi
Xing Tian
5,109
280
0
829
11,526
8,452
0
5,014
6,512
11,144
0
W
Raijin
LikeThat06
Raijin
17,471
1,799
0
2,430
7,282
3,300
259
2,428
4,719
52,644
0
W
Nemesis
Linken123
Nemesis
13,670
7,079
0
1,432
10,203
5,203
0
2,423
7,655
0
27,365
L
Hou Yi
Meowmixz26
Hou Yi
4,220
1,584
0
1,887
9,897
3,130
0
5,008
4,889
0
13,041
W
Baron Samedi
Reverend_Kris
Baron Samedi
6,602
121
1,805
2,095
8,846
4,343
92
2,669
6,101
20,263
0
L
Poseidon
Spikelot567
Poseidon
7,897
921
0
1,466
5,413
1,671
0
2,149
3,264
36,750
0
L
Cernunnos
Vzqa
Cernunnos
6,109
2,637
0
1,584
12,237
4,591
0
4,984
7,253
0
18,196
L
Chaac
nyouai
Chaac
7,591
1,285
0
2,847
13,699
12,594
0
6,918
6,781
0
14,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,869
Gold Earned
35,737
246
Minions Killed
159
0
Camps Cleared
0
1,074,816
Distance Traveled
977,269
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,568
757
31
3
0
234,120
2
W
Anhur
7,932
793
74
7
0
210,468
0
L
Xing Tian
6,555
656
12
1
0
193,380
0
W
Raijin
9,292
929
87
9
0
211,637
0
W
Nemesis
8,788
879
37
4
0
226,658
0
L
Hou Yi
6,512
651
24
2
0
201,869
2
W
Baron Samedi
7,289
729
17
2
0
191,933
0
L
Poseidon
8,348
835
71
7
0
221,888
2
L
Cernunnos
7,102
710
35
4
0
168,620
0
L
Chaac
7,220
722
17
2
0
191,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role