Player Matchup

Anubis
Anubis
 
Anubis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
pablo2pp
Ymir
Level 87
God Stats
2W - 2L
1,530 SR
Queue Stats
71W - 53L
1,541 Elo+
Solo
Set
Set
sigwil
Set
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
146W - 128L
1,568 Elo+
Party 4
Surtr
Surtr
yohomeboymufasa
Surtr
Level 62
God Stats
12W - 8L
1,684 SR
Queue Stats
149W - 130L
1,571 Elo+
Party 4
Team Averages
Level 87
1,543 SR
1,536 Elo+

VS

Team Averages
Level 128
1,580 SR
1,518 Elo+
Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
 
Cliodhna
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AvailableNameDE
Hades
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,638 Elo+
Party 3
Cerberus
Cerberus
Eriks0ne
Cerberus
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
198W - 178L
1,413 Elo+
Party 2
Medusa
Medusa
MrsTwoFaced
Medusa
Level 157
God Stats
4W - 2L
1,898 SR
Queue Stats
227W - 230L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
4 / 5 / 0
8,646
665
7,161
10,275
4,639
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
 
Rama
10
0 / 4 / 0
6,108
470
6,145
9,651
3,388
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
9
0 / 0 / 1
6,195
477
2,167
9,891
7,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Set
sigwil
Set
10
1 / 4 / 1
6,175
475
3,926
11,347
4,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 1 / 1
7,145
550
11,433
13,672
11,086
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
6 / 3 / 2
8,728
671
8,162
8,564
3,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
 
Cliodhna
14
4 / 1 / 4
8,567
659
6,276
7,575
2,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
1 / 2 / 2
8,041
619
9,780
14,851
9,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
Eriks0ne
Cerberus
12
0 / 0 / 5
7,483
576
4,516
9,269
8,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
13
3 / 0 / 0
7,441
572
7,570
7,886
3,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
14
14
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
5
0
0.8
L
Rama
 
Rama
0
4
0
0
W
Anubis
 
Anubis
6
3
2
2.33
W
Cliodhna
 
Cliodhna
4
1
4
6
W
1
2
2
1
W
Cerberus
Eriks0ne
Cerberus
0
0
5
2.5
W
Medusa
3
0
0
3
L
Ymir
0
0
1
0.5
L
Set
sigwil
Set
1
4
1
0.38
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,832
Damage
36,304
54,836
Taken
48,145
30,978
Mitigated
27,677
11,482
Healing
24,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,161
346
0
2,758
10,275
4,639
438
4,765
5,510
81,894
0
L
Rama
 
Rama
6,145
5,420
0
1,804
9,651
3,388
0
1,225
8,426
0
46,129
W
Anubis
 
Anubis
8,162
257
0
3,631
8,564
3,447
584
6,054
2,510
59,124
0
W
Cliodhna
 
Cliodhna
6,276
1,487
0
2,211
7,575
2,776
294
1,573
6,002
0
59,838
W
9,780
2,294
266
9,671
14,851
9,441
106
434
14,417
69,793
0
W
Cerberus
Eriks0ne
Cerberus
4,516
583
291
5,394
9,269
8,865
65
668
8,601
31,056
0
W
Medusa
7,570
3,520
0
2,728
7,886
3,148
1,313
914
6,972
0
61,584
L
Ymir
2,167
233
0
1,326
9,891
7,129
0
3,151
6,740
17,373
0
L
Set
sigwil
Set
3,926
1,258
0
858
11,347
4,736
0
4,880
6,467
0
35,876
L
11,433
5,719
0
4,736
13,672
11,086
0
8,437
5,235
491
59,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,269
Gold Earned
40,260
407
Minions Killed
535
0
Camps Cleared
0
1,314,152
Distance Traveled
1,353,591
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,646
665
144
11
0
250,848
0
L
Rama
6,108
470
79
6
0
250,210
0
W
Anubis
8,728
671
98
8
0
248,897
2
W
Cliodhna
8,567
659
100
8
0
334,709
4
W
Hades
8,041
619
144
11
0
232,068
0
W
Cerberus
7,483
576
89
7
0
272,702
6
W
Medusa
7,441
572
104
8
0
265,215
0
L
Ymir
6,195
477
29
2
0
270,860
0
L
Set
6,175
475
60
5
0
273,852
0
L
Surtr
7,145
550
95
7
0
268,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role