Player Matchup

Janus
Janus
 
Janus
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Cheepo_99
Da Ji
Level 156
God Stats
0W - 2L
1,616 SR
Queue Stats
21W - 24L
1,508 Elo+
Party 3
Osiris
Osiris
Ranger__06
Osiris
Level 150
God Stats
0W - 2L
1,384 SR
Queue Stats
23W - 25L
1,480 Elo+
Party 3
Cernunnos
Cernunnos
Sbutler95-
Cernunnos
Level 129
God Stats
1W - 2L
1,715 SR
Queue Stats
225W - 231L
1,516 Elo+
Solo
Khepri
Khepri
TheSpeedLegend
Khepri
Level 103
God Stats
0W - 2L
1,983 SR
Queue Stats
19W - 25L
1,496 Elo+
Party 3
Team Averages
Level 142
1,640 SR
1,500 Elo+

VS

Team Averages
Level 133
1,609 SR
1,521 Elo+
Vulcan
Vulcan
Hiruma-SM
Vulcan
Level 156
God Stats
5W - 0L
1,914 SR
Queue Stats
45W - 42L
1,522 Elo+
Party 1
Neith
Neith
Vortex Lexx
Neith
Level 87
God Stats
10W - 17L
1,596 SR
Queue Stats
382W - 422L
1,512 Elo+
Party 2
Geb
Geb
Vortex Sail
Geb
Level 105
God Stats
7W - 5L
1,513 SR
Queue Stats
539W - 554L
1,542 Elo+
Party 2
Thanatos
Thanatos
Vortex Vain
Thanatos
Level 111
God Stats
33W - 34L
1,472 SR
Queue Stats
892W - 902L
1,500 Elo+
Party 2
Nox
Nox
WiIIiamsBrother
Nox
Level 205
God Stats
6W - 2L
1,549 SR
Queue Stats
95W - 95L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 1 / 1
7,414
530
4,484
5,104
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
Cheepo_99
Da Ji
12
1 / 2 / 3
6,987
499
6,117
11,272
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
Ranger__06
Osiris
12
2 / 3 / 0
6,587
471
4,066
14,285
11,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Sbutler95-
Cernunnos
10
1 / 3 / 0
6,468
462
4,117
8,336
3,149
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 2
6,125
438
3,762
7,698
6,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Hiruma-SM
Vulcan
12
0 / 1 / 2
7,642
546
8,644
6,605
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 1 / 0
8,037
574
5,766
8,521
3,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
1 / 1 / 3
6,960
497
2,762
10,584
7,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Vortex Vain
Thanatos
13
5 / 2 / 2
8,234
588
5,385
10,918
5,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 0 / 2
8,558
611
3,496
3,548
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
5
Kills
9
9
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
1
1.5
L
Da Ji
Cheepo_99
Da Ji
1
2
3
1.25
W
Vulcan
Hiruma-SM
Vulcan
0
1
2
1
L
Osiris
Ranger__06
Osiris
2
3
0
0.67
L
Cernunnos
Sbutler95-
Cernunnos
1
3
0
0.33
L
0
0
2
1
W
2
1
0
2
W
1
1
3
2.5
W
Thanatos
Vortex Vain
Thanatos
5
2
2
3
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,546
Damage
26,053
46,695
Taken
40,176
27,276
Mitigated
20,134
14,378
Healing
17,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,484
102
0
1,376
5,104
1,844
0
2,330
2,744
71,894
0
L
Da Ji
Cheepo_99
Da Ji
6,117
1,526
0
3,869
11,272
4,579
0
1,414
9,838
0
51,541
W
Vulcan
Hiruma-SM
Vulcan
8,644
2,818
0
2,544
6,605
2,580
258
1,045
5,560
56,018
0
L
Osiris
Ranger__06
Osiris
4,066
614
0
4,498
14,285
11,413
0
6,809
7,040
0
38,904
L
Cernunnos
Sbutler95-
Cernunnos
4,117
1,620
0
3,078
8,336
3,149
0
389
7,947
0
49,182
L
3,762
153
213
1,344
7,698
6,291
0
3,360
4,224
21,916
0
W
5,766
2,336
0
3,423
8,521
3,276
2,973
1,168
7,353
0
65,291
W
2,762
137
193
2,407
10,584
7,685
29
2,504
8,080
16,088
0
W
Thanatos
Vortex Vain
Thanatos
5,385
951
0
8,555
10,918
5,116
0
1,709
9,209
0
56,292
W
3,496
277
0
756
3,548
1,477
0
1,820
1,728
77,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,581
Gold Earned
39,431
374
Minions Killed
461
0
Camps Cleared
0
1,392,551
Distance Traveled
1,443,186
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,414
530
135
10
0
283,132
5
L
Da Ji
6,987
499
84
6
0
318,928
2
W
Vulcan
7,642
546
92
7
0
276,619
3
L
Osiris
6,587
471
60
4
0
269,676
1
L
Cernunnos
6,468
462
72
5
0
225,231
0
L
Khepri
6,125
438
23
2
0
295,584
2
W
Neith
8,037
574
118
8
0
253,408
4
W
Geb
6,960
497
14
1
0
293,300
3
W
Thanatos
8,234
588
87
6
0
335,188
2
W
Nox
8,558
611
150
11
0
284,671
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role