Player Matchup

Gilgamesh
Gilgamesh
CRUZIN340
Gilgamesh
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,411 Elo+
Solo
Zeus
Zeus
Denimur
Zeus
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
214W - 230L
1,405 Elo+
Party 1
Loki
Loki
Luiogro234443
Loki
Level 46
God Stats
6W - 4L
1,483 SR
Queue Stats
19W - 27L
1,312 Elo+
Party 1
Hou Yi
Hou Yi
Ray231091
Hou Yi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
tommygunnaz
Cthulhu
Level 127
God Stats
10W - 10L
1,769 SR
Queue Stats
234W - 221L
1,426 Elo+
Solo
Team Averages
Level 78
1,550 SR
1,411 Elo+

VS

Team Averages
Level 92
1,504 SR
1,370 Elo+
Kukulkan
Kukulkan
Maxipadprot3ct
Kukulkan
Level 74
God Stats
18W - 10L
1,678 SR
Queue Stats
225W - 227L
1,364 Elo+
Solo
Bastet
Bastet
StrainedOak2
Bastet
Level 27
God Stats
1W - 0L
1,311 SR
Queue Stats
1W - 4L
1,093 Elo+
Solo
King Arthur
King Arthur
ToastyNinjaZ
King Arthur
Level 133
God Stats
26W - 15L
1,536 SR
Queue Stats
219W - 184L
1,463 Elo+
Solo
Chronos
Chronos
itzmaaath
Chronos
Level 140
God Stats
16W - 16L
1,493 SR
Queue Stats
359W - 368L
1,391 Elo+
Solo
Bacchus
Bacchus
malolympus
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 83L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CRUZIN340
Gilgamesh
9
1 / 6 / 0
5,795
414
5,554
15,793
13,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zeus
Denimur
Zeus
13
0 / 1 / 0
7,177
513
5,471
5,855
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 6 / 2
6,462
462
4,665
10,985
3,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
Ray231091
Hou Yi
9
1 / 1 / 1
5,771
412
3,723
6,219
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
tommygunnaz
Cthulhu
10
0 / 4 / 2
6,681
477
6,835
12,743
8,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 0 / 2
7,385
528
5,520
7,742
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
10
5 / 1 / 3
7,147
511
5,243
8,100
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
ToastyNinjaZ
King Arthur
13
6 / 0 / 2
8,337
596
8,542
13,285
14,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
itzmaaath
Chronos
13
3 / 1 / 2
7,538
538
8,656
8,157
3,632
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
malolympus
Bacchus
11
3 / 2 / 3
6,998
500
5,934
9,715
9,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
18
18
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CRUZIN340
Gilgamesh
1
6
0
0.17
L
Zeus
Denimur
Zeus
0
1
0
0
L
1
6
2
0.33
W
Kukulkan
1
0
2
2
L
Hou Yi
Ray231091
Hou Yi
1
1
1
1.5
W
Bastet
5
1
3
6.5
W
King Arthur
ToastyNinjaZ
King Arthur
6
0
2
7
W
Chronos
itzmaaath
Chronos
3
1
2
4
W
Bacchus
malolympus
Bacchus
3
2
3
2.25
L
Cthulhu
tommygunnaz
Cthulhu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,248
Damage
33,895
51,595
Taken
46,999
30,475
Mitigated
33,819
9,651
Healing
14,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CRUZIN340
Gilgamesh
5,554
1,596
0
955
15,793
13,914
0
508
15,285
0
30,602
L
Zeus
Denimur
Zeus
5,471
526
49
397
5,855
2,292
0
3,139
2,716
56,168
0
L
4,665
976
198
995
10,985
3,987
166
5,216
5,769
0
33,768
W
Kukulkan
5,520
125
47
2,762
7,742
3,255
0
4,116
3,626
51,798
0
L
Hou Yi
Ray231091
Hou Yi
3,723
1,819
259
1,917
6,219
2,229
0
3,974
2,245
0
24,883
W
Bastet
5,243
1,617
0
2,278
8,100
2,870
0
1,404
6,696
0
35,455
W
King Arthur
ToastyNinjaZ
King Arthur
8,542
1,252
0
3,375
13,285
14,099
149
0
13,285
1,706
53,189
W
Chronos
itzmaaath
Chronos
8,656
2,011
0
2,208
8,157
3,632
508
3,628
4,529
63,282
0
W
Bacchus
malolympus
Bacchus
5,934
394
1,197
2,308
9,715
9,963
130
3,158
6,557
18,231
0
L
Cthulhu
tommygunnaz
Cthulhu
6,835
581
1,345
3,536
12,743
8,053
0
7,781
4,962
38,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,886
Gold Earned
37,405
302
Minions Killed
344
0
Camps Cleared
0
1,355,931
Distance Traveled
1,250,805
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,795
414
33
2
0
251,358
0
L
Zeus
7,177
513
99
7
0
259,175
0
L
Loki
6,462
462
54
4
0
313,759
0
W
Kukulkan
7,385
528
93
7
0
236,669
2
L
Hou Yi
5,771
412
46
3
0
250,755
0
W
Bastet
7,147
511
49
4
0
254,341
0
W
King Arthur
8,337
596
73
5
0
209,905
0
W
Chronos
7,538
538
107
8
0
277,800
9
W
Bacchus
6,998
500
22
2
0
272,090
0
L
Cthulhu
6,681
477
70
5
0
280,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role