Player Matchup

Vamana
Vamana
Ajdavies96
Vamana
Level 121
God Stats
7W - 14L
1,511 SR
Queue Stats
38W - 51L
1,395 Elo+
Party 1
Nox
Nox
Bhallard1993
Nox
Level 26
God Stats
5W - 10L
1,772 SR
Queue Stats
39W - 46L
1,390 Elo+
Party 1
Hou Yi
Hou Yi
MisterMeaner
Hou Yi
Level 159
God Stats
1W - 3L
1,313 SR
Queue Stats
44W - 56L
1,408 Elo+
Party 1
Thanatos
Thanatos
Stu R Smxrty
Thanatos
Level 13
God Stats
1W - 4L
1,597 SR
Queue Stats
3W - 7L
1,269 Elo+
Party 1
Kuzenbo
Kuzenbo
Xkylecapalot
Kuzenbo
Level 21
God Stats
6W - 10L
1,463 SR
Queue Stats
43W - 56L
1,390 Elo+
Party 1
Team Averages
Level 68
1,532 SR
1,370 Elo+

VS

Team Averages
Level 110
1,561 SR
1,491 Elo+
Artemis
Artemis
Barbarajam
Artemis
Level 67
God Stats
22W - 15L
1,382 SR
Queue Stats
28W - 24L
1,424 Elo+
Party 2
Nu Wa
Nu Wa
Dabo89
Nu Wa
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 146L
1,518 Elo+
Party 2
Janus
Janus
GxdLukee
Janus
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 51L
1,672 Elo+
Solo
Anubis
Anubis
Panyoo
Anubis
Level 80
God Stats
13W - 10L
1,485 SR
Queue Stats
47W - 53L
1,417 Elo+
Party 2
Ymir
Ymir
wizy-wazy
Ymir
Level 159
God Stats
1W - 0L
1,937 SR
Queue Stats
27W - 25L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ajdavies96
Vamana
16
1 / 3 / 2
9,053
696
8,195
13,658
11,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 2 / 2
9,440
726
8,079
7,478
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
16
2 / 4 / 1
9,306
716
6,013
15,074
5,672
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Stu R Smxrty
Thanatos
14
0 / 6 / 1
8,000
615
1,021
10,015
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Xkylecapalot
Kuzenbo
14
0 / 4 / 3
8,505
654
5,028
16,776
24,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Barbarajam
Artemis
16
0 / 1 / 1
9,586
737
2,517
7,389
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Dabo89
Nu Wa
17
3 / 0 / 9
10,007
770
14,242
5,463
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
GxdLukee
Janus
19
9 / 0 / 6
11,497
884
20,407
6,054
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Panyoo
Anubis
18
7 / 3 / 5
11,019
848
8,423
8,387
5,213
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
16
0 / 1 / 13
10,091
776
7,163
16,459
22,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
5
Kills
19
19
Deaths
5
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Vamana
Ajdavies96
Vamana
1
3
2
0.67
W
Artemis
Barbarajam
Artemis
0
1
1
0.5
L
2
2
2
1.5
W
Nu Wa
Dabo89
Nu Wa
3
0
9
7.5
W
Janus
GxdLukee
Janus
9
0
6
12
L
Hou Yi
2
4
1
0.63
W
Anubis
Panyoo
Anubis
7
3
5
3.17
L
Thanatos
Stu R Smxrty
Thanatos
0
6
1
0.08
L
Kuzenbo
Xkylecapalot
Kuzenbo
0
4
3
0.38
W
Ymir
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,336
Damage
52,752
63,001
Taken
43,752
48,285
Mitigated
36,531
9,326
Healing
9,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Ajdavies96
Vamana
8,195
3,172
0
1,668
13,658
11,333
0
10,731
2,927
0
34,786
W
Artemis
Barbarajam
Artemis
2,517
826
0
2,078
7,389
3,408
4,155
667
6,587
0
36,353
L
8,079
484
0
633
7,478
2,643
0
6,168
1,310
35,779
0
W
Nu Wa
Dabo89
Nu Wa
14,242
3,232
0
219
5,463
2,621
446
1,605
3,675
43,982
0
W
Janus
GxdLukee
Janus
20,407
947
0
0
6,054
3,077
1,038
3,136
2,876
61,072
0
L
Hou Yi
6,013
2,638
0
2,004
15,074
5,672
272
9,413
5,661
0
43,181
W
Anubis
Panyoo
Anubis
8,423
394
0
3,158
8,387
5,213
2,513
2,176
6,035
46,980
0
L
Thanatos
Stu R Smxrty
Thanatos
1,021
57
0
1,609
10,015
3,796
0
8,615
1,400
0
11,672
L
Kuzenbo
Xkylecapalot
Kuzenbo
5,028
2,318
0
3,412
16,776
24,841
0
15,308
1,468
12,509
0
W
Ymir
7,163
997
0
4,174
16,459
22,212
179
5,523
10,491
18,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,304
Gold Earned
52,200
238
Minions Killed
354
0
Camps Cleared
0
1,296,592
Distance Traveled
1,367,218
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,053
696
62
5
0
292,078
0
W
Artemis
9,586
737
67
5
0
240,199
2
L
Nox
9,440
726
77
6
0
263,767
0
W
Nu Wa
10,007
770
71
5
0
265,280
0
W
Janus
11,497
884
103
8
0
314,354
0
L
Hou Yi
9,306
716
63
5
0
243,282
0
W
Anubis
11,019
848
82
6
0
256,042
0
L
Thanatos
8,000
615
30
2
0
246,103
0
L
Kuzenbo
8,505
654
6
0
0
251,362
0
W
Ymir
10,091
776
31
2
0
291,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role