Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Minemixa
Ganesha
Level 69
God Stats
7W - 7L
1,500 SR
Queue Stats
106W - 80L
1,418 Elo+
Party 4
Nemesis
Nemesis
Zeidus
Nemesis
Level 29
God Stats
5W - 3L
1,683 SR
Queue Stats
68W - 69L
1,393 Elo+
Party 4
Bellona
Bellona
nektaars
Bellona
Level 33
God Stats
2W - 5L
1,121 SR
Queue Stats
51W - 54L
1,240 Elo+
Solo
Team Averages
Level 76
1,461 SR
1,410 Elo+

VS

Team Averages
Level 55
1,477 SR
1,336 Elo+
Apollo
Apollo
 
Apollo
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
ErNeotron420
Khepri
Level 67
God Stats
12W - 9L
1,337 SR
Queue Stats
496W - 468L
1,475 Elo+
Party 2
Lancelot
Lancelot
Floustar
Lancelot
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 35L
1,172 Elo+
Party 3
Freya
Freya
amaradi12
Freya
Level 61
God Stats
8W - 3L
1,547 SR
Queue Stats
97W - 58L
1,450 Elo+
Party 3
Kali
Kali
grujabrat77
Kali
Level 52
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 12L
1,081 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
2 / 2 / 0
6,863
572
5,527
4,586
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
 
Cernunnos
10
1 / 4 / 2
5,905
492
4,564
7,409
2,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Minemixa
Ganesha
9
1 / 3 / 3
6,144
512
2,941
11,543
10,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Zeidus
Nemesis
9
0 / 4 / 3
5,577
465
4,079
9,590
3,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
nektaars
Bellona
11
0 / 3 / 0
6,234
520
4,411
10,188
6,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 0 / 3
8,166
681
6,145
6,474
3,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
10
1 / 1 / 8
5,965
497
2,245
7,832
6,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Floustar
Lancelot
11
2 / 1 / 3
6,521
543
5,810
10,625
4,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
amaradi12
Freya
7
0 / 2 / 4
4,823
402
2,416
3,266
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
10 / 0 / 4
7,764
647
7,866
9,170
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
4
Kills
15
16
Deaths
4
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
2
0
1
L
Cernunnos
 
Cernunnos
1
4
2
0.5
W
Apollo
 
Apollo
2
0
3
3.5
W
Khepri
1
1
8
5
W
Lancelot
Floustar
Lancelot
2
1
3
3.5
L
Ganesha
Minemixa
Ganesha
1
3
3
0.83
L
Nemesis
Zeidus
Nemesis
0
4
3
0.38
W
Freya
amaradi12
Freya
0
2
4
1
W
10
0
4
12
L
Bellona
nektaars
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,522
Damage
24,482
43,316
Taken
37,367
25,365
Mitigated
18,658
9,008
Healing
10,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,527
1,529
0
815
4,586
2,096
180
225
4,353
48,912
0
L
Cernunnos
 
Cernunnos
4,564
2,750
0
1,263
7,409
2,842
770
1,293
6,093
0
41,010
W
Apollo
 
Apollo
6,145
4,078
0
2,625
6,474
3,146
86
0
6,474
0
60,068
W
Khepri
2,245
284
0
2,446
7,832
6,698
0
2,712
5,120
13,988
0
W
Lancelot
Floustar
Lancelot
5,810
1,230
0
1,890
10,625
4,343
0
2,852
7,773
0
43,414
L
Ganesha
Minemixa
Ganesha
2,941
346
0
3,373
11,543
10,554
0
2,265
9,064
14,657
0
L
Nemesis
Zeidus
Nemesis
4,079
1,773
0
829
9,590
3,319
196
587
8,957
0
33,311
W
Freya
amaradi12
Freya
2,416
507
0
738
3,266
1,127
0
1,353
1,913
13,862
0
W
7,866
4,103
0
2,887
9,170
3,344
0
1,551
7,619
0
34,810
L
Bellona
nektaars
Bellona
4,411
1,299
0
2,728
10,188
6,554
0
0
10,188
0
46,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,723
Gold Earned
33,239
297
Minions Killed
283
0
Camps Cleared
0
1,154,682
Distance Traveled
1,111,520
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,863
572
79
7
0
232,673
0
L
Cernunnos
5,905
492
80
7
0
201,018
0
W
Apollo
8,166
681
114
10
0
230,834
2
W
Khepri
5,965
497
13
1
0
223,305
2
W
Lancelot
6,521
543
77
6
0
263,265
0
L
Ganesha
6,144
512
1
0
0
222,413
0
L
Nemesis
5,577
465
59
5
0
254,235
0
W
Freya
4,823
402
22
2
0
113,113
0
W
Kali
7,764
647
57
5
0
281,003
0
L
Bellona
6,234
520
78
7
0
244,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role