Player Matchup

Medusa
Medusa
AlienBreed3
Medusa
Level 125
God Stats
6W - 2L
1,483 SR
Queue Stats
78W - 85L
1,445 Elo+
Solo
Ravana
Ravana
Boltzeeraa
Ravana
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
206W - 225L
1,353 Elo+
Solo
Kukulkan
Kukulkan
Dakwhil
Kukulkan
Level 69
God Stats
3W - 2L
1,718 SR
Queue Stats
61W - 59L
1,448 Elo+
Solo
Heimdallr
Heimdallr
Kaizen27
Heimdallr
Level 128
God Stats
6W - 9L
1,530 SR
Queue Stats
569W - 566L
1,492 Elo+
Solo
Xing Tian
Xing Tian
StReeT BeaTs101
Xing Tian
Level 118
God Stats
10W - 3L
1,247 SR
Queue Stats
367W - 374L
1,419 Elo+
Solo
Team Averages
Level 112
1,496 SR
1,431 Elo+

VS

Team Averages
Level 115
1,500 SR
1,400 Elo+
Bacchus
Bacchus
 
Bacchus
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
AAngelo17
Vamana
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,317 Elo+
Solo
Scylla
Scylla
ANDOVAS231
Scylla
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 41L
1,361 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fuzz Bat
Morgan Le Fay
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 35L
1,479 Elo+
Solo
Loki
Loki
MajesticZoom
Loki
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 2 / 3
7,034
782
5,569
6,168
2,254
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
Boltzeeraa
Ravana
13
1 / 1 / 7
7,821
869
4,252
5,570
4,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
Dakwhil
Kukulkan
13
3 / 2 / 6
7,654
850
12,445
4,712
1,771
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Kaizen27
Heimdallr
16
7 / 2 / 2
8,567
952
11,645
8,488
3,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
StReeT BeaTs101
Xing Tian
12
0 / 1 / 8
7,367
819
3,855
11,544
7,871
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
0 / 1 / 8
6,928
770
6,378
14,116
12,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
AAngelo17
Vamana
12
2 / 3 / 2
6,507
723
6,079
9,606
5,092
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
ANDOVAS231
Scylla
9
0 / 3 / 1
5,780
642
840
4,793
1,878
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Fuzz Bat
Morgan Le Fay
13
3 / 2 / 3
6,945
772
8,116
7,607
3,684
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 4 / 4
6,944
772
4,698
7,128
2,971
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
13
Kills
8
8
Deaths
13
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
8
4
L
Vamana
AAngelo17
Vamana
2
3
2
1
L
Scylla
ANDOVAS231
Scylla
0
3
1
0.17
W
Medusa
2
2
3
1.75
W
Ravana
Boltzeeraa
Ravana
1
1
7
4.5
W
Kukulkan
Dakwhil
Kukulkan
3
2
6
3
L
Morgan Le Fay
Fuzz Bat
Morgan Le Fay
3
2
3
2.25
W
Heimdallr
Kaizen27
Heimdallr
7
2
2
4
L
3
4
4
1.25
W
Xing Tian
StReeT BeaTs101
Xing Tian
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,766
Damage
26,111
36,482
Taken
43,250
20,451
Mitigated
25,799
15,496
Healing
16,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,378
405
771
7,807
14,116
12,174
0
5,097
9,019
12,494
0
L
Vamana
AAngelo17
Vamana
6,079
3,384
1,820
2,628
9,606
5,092
0
4,537
5,069
0
9,483
L
Scylla
ANDOVAS231
Scylla
840
52
0
390
4,793
1,878
0
1,882
2,911
5,503
0
W
Medusa
5,569
1,992
732
1,742
6,168
2,254
205
3,150
3,018
0
11,923
W
Ravana
Boltzeeraa
Ravana
4,252
1,295
676
1,666
5,570
4,811
583
2,228
3,296
0
7,192
W
Kukulkan
Dakwhil
Kukulkan
12,445
1,225
619
607
4,712
1,771
520
2,647
1,975
25,648
0
L
Morgan Le Fay
Fuzz Bat
Morgan Le Fay
8,116
349
516
1,338
7,607
3,684
0
3,027
4,580
17,124
0
W
Heimdallr
Kaizen27
Heimdallr
11,645
4,469
627
3,736
8,488
3,744
747
2,559
5,884
0
28,266
L
4,698
189
543
745
7,128
2,971
0
1,757
5,371
0
11,541
W
Xing Tian
StReeT BeaTs101
Xing Tian
3,855
188
259
4,832
11,544
7,871
508
4,619
6,802
5,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,443
Gold Earned
33,104
95
Minions Killed
64
0
Camps Cleared
0
864,028
Distance Traveled
780,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,928
770
11
1
0
211,819
0
L
Vamana
6,507
723
9
1
0
142,050
0
L
Scylla
5,780
642
12
1
0
102,692
0
W
Medusa
7,034
782
16
2
0
172,141
0
W
Ravana
7,821
869
5
1
0
193,590
0
W
Kukulkan
7,654
850
34
4
0
183,942
0
L
Morgan Le Fay
6,945
772
16
2
0
168,292
0
W
Heimdallr
8,567
952
37
4
0
173,882
0
L
Loki
6,944
772
16
2
0
155,639
0
W
Xing Tian
7,367
819
3
0
0
140,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role