Player Matchup

Vamana
Vamana
HarwoodTMK
Vamana
Level 40
God Stats
2W - 2L
1,242 SR
Queue Stats
4W - 9L
1,241 Elo+
Solo
Chiron
Chiron
ReaperOfSouls143
Chiron
Level 147
God Stats
5W - 2L
1,818 SR
Queue Stats
445W - 392L
1,545 Elo+
Solo
Anubis
Anubis
llllllll8823
Anubis
Level 110
God Stats
139W - 86L
1,624 SR
Queue Stats
799W - 763L
1,505 Elo+
Solo
Awilix
Awilix
nike12345kn
Awilix
Level 126
God Stats
2W - 3L
1,226 SR
Queue Stats
232W - 240L
1,430 Elo+
Solo
Hel
Hel
xJokersDC
Hel
Level 103
God Stats
4W - 5L
1,673 SR
Queue Stats
281W - 243L
1,503 Elo+
Solo
Team Averages
Level 105
1,517 SR
1,445 Elo+

VS

Team Averages
Level 106
1,572 SR
1,505 Elo+
Lancelot
Lancelot
 
Lancelot
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
PapaWongs
Surtr
Level 101
God Stats
20W - 24L
1,485 SR
Queue Stats
70W - 80L
1,453 Elo+
Party 2
Atlas
Atlas
RonaldAlejo
Atlas
Level 74
God Stats
28W - 23L
1,670 SR
Queue Stats
294W - 263L
1,567 Elo+
Solo
Rama
Rama
Saikfe
Rama
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
876W - 905L
1,487 Elo+
Party 1
Hades
Hades
diegososa2003
Hades
Level 101
God Stats
30W - 18L
1,707 SR
Queue Stats
245W - 238L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HarwoodTMK
Vamana
12
5 / 0 / 2
7,331
611
8,264
8,668
8,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 1 / 4
6,499
542
8,169
7,296
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
11
1 / 2 / 2
6,681
557
5,034
6,727
3,246
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
14
8 / 2 / 2
8,246
687
7,291
9,657
4,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 6
6,576
548
3,914
6,004
4,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
1 / 4 / 2
6,546
546
3,842
9,948
3,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
PapaWongs
Surtr
10
1 / 4 / 0
6,074
506
5,028
11,995
5,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 3
5,606
467
4,256
11,255
8,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
Saikfe
Rama
10
1 / 3 / 2
6,166
514
3,659
9,125
2,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
2 / 1 / 3
6,217
518
4,241
6,272
2,227
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
16
Kills
5
6
Deaths
16
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
4
2
0.5
W
Vamana
HarwoodTMK
Vamana
5
0
2
6
L
Surtr
PapaWongs
Surtr
1
4
0
0.25
W
2
1
4
4
L
0
4
3
0.38
L
Rama
Saikfe
Rama
1
3
2
0.67
L
2
1
3
3.5
W
Anubis
1
2
2
1
W
Awilix
8
2
2
4.5
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,672
Damage
21,026
38,352
Taken
48,595
23,321
Mitigated
21,924
11,622
Healing
11,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,842
698
0
415
9,948
3,641
0
1,577
8,324
0
51,105
W
Vamana
HarwoodTMK
Vamana
8,264
3,638
0
2,676
8,668
8,706
658
1,936
6,732
1,348
48,862
L
Surtr
PapaWongs
Surtr
5,028
2,272
0
3,753
11,995
5,054
0
2,573
8,796
165
37,058
W
8,169
4,063
254
1,808
7,296
2,990
434
2,032
5,253
0
44,885
L
4,256
1,887
48
1,104
11,255
8,032
0
3,116
8,092
22,253
0
L
Rama
Saikfe
Rama
3,659
3,440
0
3,553
9,125
2,970
0
643
8,482
0
37,975
L
4,241
743
95
2,295
6,272
2,227
0
1,698
4,437
33,918
0
W
Anubis
5,034
341
0
2,622
6,727
3,246
688
2,396
4,331
49,181
0
W
Awilix
7,291
3,724
0
500
9,657
4,305
0
993
8,664
0
62,547
W
3,914
248
988
2,774
6,004
4,074
0
1,286
4,718
29,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,333
Gold Earned
30,609
362
Minions Killed
301
0
Camps Cleared
0
1,167,954
Distance Traveled
1,160,571
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,546
546
90
8
0
298,737
0
W
Vamana
7,331
611
67
6
0
233,653
1
L
Surtr
6,074
506
64
5
0
222,730
5
W
Chiron
6,499
542
75
6
0
232,066
0
L
Atlas
5,606
467
26
2
0
233,137
1
L
Rama
6,166
514
60
5
0
214,054
2
L
Hades
6,217
518
61
5
0
191,913
0
W
Anubis
6,681
557
79
7
0
186,045
0
W
Awilix
8,246
687
98
8
0
281,169
1
W
Hel
6,576
548
43
4
0
235,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role