Player Matchup

Kukulkan
Kukulkan
HexFactor
Kukulkan
Level 44
God Stats
3W - 1L
1,826 SR
Queue Stats
11W - 7L
1,644 Elo+
Party 1
Ao Kuang
Ao Kuang
JCS20jr
Ao Kuang
Level 121
God Stats
2W - 2L
1,730 SR
Queue Stats
125W - 121L
1,609 Elo+
Solo
Bakasura
Bakasura
Kingsburg
Bakasura
Level 127
God Stats
21W - 15L
1,658 SR
Queue Stats
440W - 420L
1,562 Elo+
Solo
Aphrodite
Aphrodite
Twigseason
Aphrodite
Level 49
God Stats
8W - 7L
1,500 SR
Queue Stats
28W - 35L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
barbarjonks
Danzaburou
Level 49
God Stats
8W - 6L
1,535 SR
Queue Stats
32W - 39L
1,435 Elo+
Party 1
Team Averages
Level 78
1,650 SR
1,544 Elo+

VS

Team Averages
Level 134
1,617 SR
1,525 Elo+
Morgan Le Fay
Morgan Le Fay
BigBrownChris
Morgan Le Fay
Level 126
God Stats
4W - 2L
1,671 SR
Queue Stats
165W - 171L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
Casmus-
Gilgamesh
Level 146
God Stats
137W - 109L
1,629 SR
Queue Stats
194W - 178L
1,537 Elo+
Solo
King Arthur
King Arthur
Cosmoday2020
King Arthur
Level 138
God Stats
0W - 1L
1,403 SR
Queue Stats
32W - 32L
1,513 Elo+
Party 2
Skadi
Skadi
alecks_FungiGod
Skadi
Level 148
God Stats
3W - 3L
1,737 SR
Queue Stats
117W - 128L
1,480 Elo+
Party 2
Maui
Maui
jmbaugh09
Maui
Level 112
God Stats
15W - 13L
1,644 SR
Queue Stats
52W - 56L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HexFactor
Kukulkan
17
2 / 1 / 3
11,009
579
9,698
8,529
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
JCS20jr
Ao Kuang
18
6 / 1 / 4
11,103
584
11,076
18,644
8,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Kingsburg
Bakasura
20
2 / 1 / 3
12,889
678
9,403
17,411
11,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Twigseason
Aphrodite
14
1 / 5 / 3
8,426
443
5,078
13,137
5,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
barbarjonks
Danzaburou
14
2 / 7 / 1
8,862
466
10,157
18,583
8,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigBrownChris
Morgan Le Fay
17
4 / 2 / 1
10,064
530
10,172
10,674
5,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Casmus-
Gilgamesh
14
1 / 2 / 9
8,508
448
8,437
15,188
7,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Cosmoday2020
King Arthur
11
0 / 2 / 0
7,902
416
7,495
8,757
8,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
8 / 4 / 1
11,591
610
13,769
16,164
7,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maui
13
2 / 3 / 7
8,899
468
5,990
19,025
18,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
13
Kills
15
15
Deaths
13
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BigBrownChris
Morgan Le Fay
4
2
1
2.25
L
Gilgamesh
Casmus-
Gilgamesh
1
2
9
2.75
L
King Arthur
Cosmoday2020
King Arthur
0
2
0
0
W
Kukulkan
HexFactor
Kukulkan
2
1
3
3.5
W
Ao Kuang
JCS20jr
Ao Kuang
6
1
4
8
W
Bakasura
Kingsburg
Bakasura
2
1
3
3.5
W
Aphrodite
Twigseason
Aphrodite
1
5
3
0.5
L
8
4
1
2.13
W
Danzaburou
barbarjonks
Danzaburou
2
7
1
0.36
L
Maui
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,412
Damage
45,863
76,304
Taken
69,808
37,911
Mitigated
47,575
30,027
Healing
12,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BigBrownChris
Morgan Le Fay
10,172
252
0
2,773
10,674
5,345
0
6,076
4,459
78,677
0
L
Gilgamesh
Casmus-
Gilgamesh
8,437
2,231
0
4,853
15,188
7,241
887
5,478
9,676
0
61,707
L
King Arthur
Cosmoday2020
King Arthur
7,495
1,080
0
710
8,757
8,347
0
1,227
6,874
784
52,566
W
Kukulkan
HexFactor
Kukulkan
9,698
633
0
340
8,529
3,583
1,071
4,235
4,038
91,517
0
W
Ao Kuang
JCS20jr
Ao Kuang
11,076
1,809
0
4,849
18,644
8,494
609
3,851
14,639
95,478
193
W
Bakasura
Kingsburg
Bakasura
9,403
6,534
0
10,785
17,411
11,243
129
146
17,265
0
95,724
W
Aphrodite
Twigseason
Aphrodite
5,078
544
4,952
5,658
13,137
5,609
471
3,616
9,437
31,035
0
L
13,769
4,937
0
1,952
16,164
7,727
1,606
3,183
12,536
0
108,221
W
Danzaburou
barbarjonks
Danzaburou
10,157
4,154
0
3,443
18,583
8,982
1,316
4,353
14,068
0
66,187
L
Maui
5,990
795
0
2,492
19,025
18,915
300
9,625
9,051
20,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,289
Gold Earned
46,964
640
Minions Killed
515
0
Camps Cleared
0
2,033,055
Distance Traveled
1,765,193
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,064
530
153
8
0
373,694
0
L
Gilgamesh
8,508
448
86
5
0
418,328
0
L
King Arthur
7,902
416
81
4
0
271,436
0
W
Kukulkan
11,009
579
168
9
0
421,853
1
W
Ao Kuang
11,103
584
107
6
0
447,882
0
W
Bakasura
12,889
678
229
12
0
436,933
5
W
Aphrodite
8,426
443
40
2
0
380,024
3
L
Skadi
11,591
610
172
9
0
343,337
6
W
Danzaburou
8,862
466
96
5
0
346,363
0
L
Maui
8,899
468
23
1
0
358,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role