Player Matchup

Artemis
Artemis
Drmazisback
Artemis
Level 108
God Stats
4W - 1L
1,545 SR
Queue Stats
86W - 82L
1,387 Elo+
Party 1
He Bo
He Bo
Estyx
He Bo
Level 106
God Stats
2W - 0L
1,460 SR
Queue Stats
109W - 99L
1,480 Elo+
Party 1
Bacchus
Bacchus
Estyx1
Bacchus
Level 6
God Stats
1W - 1L
1,221 SR
Queue Stats
3W - 2L
1,490 Elo+
Party 1
Persephone
Persephone
Memento88788
Persephone
Level 147
God Stats
18W - 13L
1,804 SR
Queue Stats
204W - 192L
1,521 Elo+
Solo
Nike
Nike
yaseryrb
Nike
Level 111
God Stats
33W - 30L
1,567 SR
Queue Stats
151W - 131L
1,483 Elo+
Party 1
Team Averages
Level 96
1,520 SR
1,472 Elo+

VS

Team Averages
Level 116
1,632 SR
1,505 Elo+
Merlin
Merlin
 
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Er_epal
Thor
Level 109
God Stats
50W - 42L
1,723 SR
Queue Stats
709W - 751L
1,453 Elo+
Solo
Ah Puch
Ah Puch
gohansonos245
Ah Puch
Level 146
God Stats
6W - 5L
1,695 SR
Queue Stats
263W - 245L
1,580 Elo+
Solo
Jormungandr
Jormungandr
wesluux
Jormungandr
Level 115
God Stats
2W - 2L
1,753 SR
Queue Stats
199W - 204L
1,474 Elo+
Solo
Anubis
Anubis
widowmakerbruva
Anubis
Level 122
God Stats
23W - 25L
1,490 SR
Queue Stats
91W - 81L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Drmazisback
Artemis
13
0 / 3 / 0
6,921
461
1,351
5,708
1,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
Estyx
He Bo
16
10 / 0 / 2
9,942
663
11,238
10,051
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Estyx1
Bacchus
11
0 / 1 / 4
6,892
459
4,877
10,116
10,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Memento88788
Persephone
14
2 / 0 / 2
8,960
597
5,047
6,631
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
13
1 / 1 / 4
7,675
512
8,996
13,593
8,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 1 / 2
6,326
422
3,986
5,292
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
Er_epal
Thor
12
1 / 2 / 0
7,257
484
4,754
11,014
4,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
13
0 / 4 / 0
7,065
471
5,917
9,312
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
wesluux
Jormungandr
12
0 / 3 / 1
7,188
479
7,748
12,162
8,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 3 / 0
7,111
474
5,065
8,357
4,608
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
5
5
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
2
1
W
Artemis
Drmazisback
Artemis
0
3
0
0
L
Thor
Er_epal
Thor
1
2
0
0.5
W
He Bo
Estyx
He Bo
10
0
2
11
W
Bacchus
Estyx1
Bacchus
0
1
4
2
W
Persephone
Memento88788
Persephone
2
0
2
3
L
Ah Puch
0
4
0
0
L
Jormungandr
wesluux
Jormungandr
0
3
1
0.17
L
4
3
0
1.33
W
Nike
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,509
Damage
27,470
46,099
Taken
46,137
26,660
Mitigated
23,381
16,017
Healing
9,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,986
63
0
1,215
5,292
1,902
38
2,444
2,848
27,566
0
W
Artemis
Drmazisback
Artemis
1,351
168
0
0
5,708
1,641
0
3,242
2,466
0
43,340
L
Thor
Er_epal
Thor
4,754
520
0
1,250
11,014
4,297
0
4,142
6,872
0
59,228
W
He Bo
Estyx
He Bo
11,238
420
240
5,448
10,051
3,595
0
1,883
8,136
90,443
0
W
Bacchus
Estyx1
Bacchus
4,877
740
195
2,480
10,116
10,106
348
5,850
4,056
25,081
0
W
Persephone
Memento88788
Persephone
5,047
157
0
3,727
6,631
2,609
102
4,507
2,124
69,285
0
L
Ah Puch
5,917
0
0
1,671
9,312
3,817
0
6,586
2,726
55,237
0
L
Jormungandr
wesluux
Jormungandr
7,748
1,161
0
2,542
12,162
8,757
0
1,985
10,177
54,238
0
L
5,065
219
0
3,030
8,357
4,608
277
6,005
2,352
48,146
0
W
Nike
8,996
708
0
3,927
13,593
8,709
678
5,836
6,601
0
55,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,390
Gold Earned
34,947
463
Minions Killed
385
0
Camps Cleared
0
1,495,434
Distance Traveled
1,392,100
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,326
422
51
3
0
287,781
3
W
Artemis
6,921
461
89
6
0
269,020
3
L
Thor
7,257
484
85
6
0
307,296
2
W
He Bo
9,942
663
135
9
0
330,210
0
W
Bacchus
6,892
459
32
2
0
287,718
4
W
Persephone
8,960
597
120
8
0
310,418
1
L
Ah Puch
7,065
471
92
6
0
265,738
5
L
Jormungandr
7,188
479
74
5
0
261,374
0
L
Anubis
7,111
474
83
6
0
269,911
6
W
Nike
7,675
512
87
6
0
298,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role