Player Matchup

Charybdis
Charybdis
Gold II
CrazyArtGradd
Charybdis
Gold II
Level 206
God Stats
1W - 7L
1,500 SR
Queue Stats
374W - 379L
1,457 MMR
Solo
Maui
Maui
Gold III
SLlIIIIIN
Maui
Gold III
Level 145
God Stats
18W - 25L
1,541 SR
Queue Stats
109W - 136L
1,470 MMR
Party 2
Bakasura
Bakasura
Gold III
Synergie_Heart
Bakasura
Gold III
Level 146
God Stats
5W - 6L
1,487 SR
Queue Stats
212W - 197L
1,528 MMR
Party 2
Osiris
Osiris
Bronze III
lucutza
Osiris
Bronze III
Level 114
God Stats
16W - 19L
1,297 SR
Queue Stats
140W - 129L
1,461 MMR
Solo
Ra
Ra
Gold III
rubeensiilva
Ra
Gold III
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 104L
1,471 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,465 SR
1,477 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,531 SR
1,477 MMR
Rama
Rama
Platinum V
BlueenD
Rama
Platinum V
Level 126
God Stats
9W - 20L
1,376 SR
Queue Stats
55W - 53L
1,576 MMR
Party 1
Zeus
Zeus
Gold IV
SemihRaKi
Zeus
Gold IV
Level 109
God Stats
11W - 7L
1,534 SR
Queue Stats
925W - 920L
1,466 MMR
Solo
Arachne
Arachne
Gold II
TheD3N4
Arachne
Gold II
Level 125
God Stats
2W - 3L
1,512 SR
Queue Stats
29W - 35L
1,418 MMR
Party 1
Bacchus
Bacchus
Gold IV
fearlessplayer
Bacchus
Gold IV
Level 155
God Stats
6W - 4L
1,733 SR
Queue Stats
112W - 112L
1,438 MMR
Solo
Vamana
Vamana
Silver I
lDeathWing
Vamana
Silver I
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 152L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CrazyArtGradd
Charybdis
10
1 / 2 / 2
5,757
576
7,388
8,721
3,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
9
0 / 2 / 4
5,412
541
2,164
7,205
4,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
11
6 / 1 / 1
6,559
656
4,206
8,293
3,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
lucutza
Osiris
10
2 / 1 / 0
5,801
580
6,323
10,173
9,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 3 / 1
6,031
603
5,276
7,211
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
MercuryMartichorasAnubis

VS

Bans
King ArthurThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BlueenD
Rama
10
3 / 3 / 0
5,540
554
4,940
8,554
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
9
0 / 3 / 3
5,275
528
3,706
4,882
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
TheD3N4
Arachne
11
6 / 3 / 0
6,648
665
6,068
8,098
2,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 0 / 3
5,412
541
4,724
8,309
7,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
lDeathWing
Vamana
9
0 / 2 / 1
5,167
517
6,560
10,446
9,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
11
Kills
9
9
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
BlueenD
Rama
3
3
0
1
W
Charybdis
CrazyArtGradd
Charybdis
1
2
2
1
W
Maui
0
2
4
1
L
Zeus
0
3
3
0.5
W
Bakasura
6
1
1
6.5
L
Arachne
TheD3N4
Arachne
6
3
0
2
L
0
0
3
1.5
L
Vamana
lDeathWing
Vamana
0
2
1
0.25
W
Osiris
lucutza
Osiris
2
1
0
2
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,357
Damage
25,998
41,603
Taken
40,289
23,984
Mitigated
24,346
13,868
Healing
11,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
BlueenD
Rama
4,940
4,049
0
2,660
8,554
2,847
0
149
8,195
0
36,848
W
Charybdis
CrazyArtGradd
Charybdis
7,388
3,928
0
2,589
8,721
3,320
0
1,347
7,374
0
46,765
W
Maui
2,164
206
1,233
1,820
7,205
4,941
0
3,069
4,005
13,996
0
L
Zeus
3,706
877
0
0
4,882
1,621
0
2,490
2,132
36,403
0
W
Bakasura
4,206
3,004
0
2,324
8,293
3,166
0
317
7,950
0
34,616
L
Arachne
TheD3N4
Arachne
6,068
3,852
0
2,290
8,098
2,702
8
1,682
6,011
0
38,822
L
4,724
334
194
3,284
8,309
7,385
0
3,119
5,127
19,484
0
L
Vamana
lDeathWing
Vamana
6,560
3,450
0
3,199
10,446
9,791
18
0
10,446
0
31,948
W
Osiris
lucutza
Osiris
6,323
2,887
0
3,100
10,173
9,583
0
0
9,258
0
37,941
W
5,276
508
484
2,318
7,211
2,974
0
3,340
3,671
52,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,560
Gold Earned
28,042
324
Minions Killed
266
0
Camps Cleared
0
1,012,944
Distance Traveled
1,008,941
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,540
554
62
6
0
176,651
1
W
Charybdis
5,757
576
71
7
0
182,342
0
W
Maui
5,412
541
20
2
0
194,286
1
L
Zeus
5,275
528
74
7
0
188,628
1
W
Bakasura
6,559
656
78
8
0
238,684
4
L
Arachne
6,648
665
67
7
0
236,954
2
L
Bacchus
5,412
541
15
2
0
218,639
2
L
Vamana
5,167
517
48
5
0
188,069
0
W
Osiris
5,801
580
47
5
0
184,720
0
W
Ra
6,031
603
108
11
0
212,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role