Player Matchup

Morgan Le Fay
Morgan Le Fay
Lilia711
Morgan Le Fay
Level 141
God Stats
4W - 4L
1,322 SR
Queue Stats
225W - 318L
1,330 Elo+
Party 2
Danzaburou
Danzaburou
lilik92400
Danzaburou
Level 128
God Stats
30W - 33L
1,457 SR
Queue Stats
231W - 322L
1,288 Elo+
Party 2
Gilgamesh
Gilgamesh
maxbrutor
Gilgamesh
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,174 Elo+
Party 2
Team Averages
Level 112
1,426 SR
1,264 Elo+

VS

Team Averages
Level 90
1,591 SR
1,375 Elo+
Hercules
Hercules
DerSliXxGamer
Hercules
Level 116
God Stats
3W - 1L
1,734 SR
Queue Stats
52W - 72L
1,337 Elo+
Party 1
Arachne
Arachne
GTAIV1997boy
Arachne
Level 92
God Stats
0W - 2L
1,285 SR
Queue Stats
91W - 111L
1,389 Elo+
Party 1
He Bo
He Bo
JBT_Leon-_-
He Bo
Level 61
God Stats
2W - 1L
1,756 SR
Queue Stats
9W - 14L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lilia711
Morgan Le Fay
16
4 / 1 / 3
10,368
741
13,854
7,122
3,488
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
lilik92400
Danzaburou
17
2 / 3 / 7
10,782
770
14,749
8,856
4,035
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
maxbrutor
Gilgamesh
15
3 / 1 / 4
9,849
704
7,634
14,505
16,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DerSliXxGamer
Hercules
14
1 / 2 / 3
9,017
644
9,615
15,856
14,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
GTAIV1997boy
Arachne
14
2 / 4 / 3
9,367
669
4,688
14,408
9,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 3 / 2
9,070
648
8,076
12,300
4,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
9
Kills
5
5
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
DerSliXxGamer
Hercules
1
2
3
1.25
L
Arachne
GTAIV1997boy
Arachne
2
4
3
0.88
L
2
3
2
1
W
Morgan Le Fay
Lilia711
Morgan Le Fay
4
1
3
5.5
W
Danzaburou
lilik92400
Danzaburou
2
3
7
1.83
W
Gilgamesh
maxbrutor
Gilgamesh
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,237
Damage
22,379
30,483
Taken
42,564
23,863
Mitigated
29,443
5,842
Healing
9,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DerSliXxGamer
Hercules
9,615
2,130
380
4,175
15,856
14,736
0
5,458
9,597
0
26,546
L
Arachne
GTAIV1997boy
Arachne
4,688
2,810
0
2,138
14,408
9,736
0
4,670
9,221
0
34,795
L
8,076
1,342
245
2,806
12,300
4,971
0
2,889
9,003
37,824
0
W
Morgan Le Fay
Lilia711
Morgan Le Fay
13,854
2,728
160
2,532
7,122
3,488
672
1,547
5,432
61,513
0
W
Danzaburou
lilik92400
Danzaburou
14,749
7,588
642
1,296
8,856
4,035
1,241
2,326
6,270
0
49,712
W
Gilgamesh
maxbrutor
Gilgamesh
7,634
972
0
1,212
14,505
16,340
334
4,235
9,838
0
27,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,999
Gold Earned
27,454
210
Minions Killed
155
0
Camps Cleared
0
738,405
Distance Traveled
767,909
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,017
644
48
3
0
263,277
3
L
Arachne
9,367
669
47
3
0
290,450
0
L
He Bo
9,070
648
60
4
0
214,182
0
W
Morgan Le Fay
10,368
741
93
7
0
244,045
0
W
Danzaburou
10,782
770
86
6
0
237,451
0
W
Gilgamesh
9,849
704
31
2
0
256,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role