Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Apranaxxxx
Hou Yi
Level 46
God Stats
1W - 2L
1,856 SR
Queue Stats
61W - 54L
1,672 Elo+
Solo
Vulcan
Vulcan
ChadGPT
Vulcan
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 7L
1,452 Elo+
Party 3
Jormungandr
Jormungandr
Dewancory
Jormungandr
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 108L
1,476 Elo+
Party 3
Bastet
Bastet
oCasine
Bastet
Level 78
God Stats
6W - 11L
1,391 SR
Queue Stats
37W - 55L
1,306 Elo+
Solo
Team Averages
Level 71
1,549 SR
1,481 Elo+

VS

Team Averages
Level 49
1,430 SR
1,477 Elo+
Ah Puch
Ah Puch
Complexis
Ah Puch
Level 37
God Stats
4W - 2L
1,675 SR
Queue Stats
15W - 16L
1,556 Elo+
Party 2
Fafnir
Fafnir
Dymek2099
Fafnir
Level 29
God Stats
1W - 0L
1,282 SR
Queue Stats
70W - 61L
1,493 Elo+
Party 1
Cernunnos
Cernunnos
Lixven
Cernunnos
Level 64
God Stats
4W - 4L
1,428 SR
Queue Stats
83W - 84L
1,491 Elo+
Party 1
Ao Kuang
Ao Kuang
SUBASMITE
Ao Kuang
Level 49
God Stats
40W - 48L
1,368 SR
Queue Stats
263W - 252L
1,387 Elo+
Solo
Achilles
Achilles
Serefsizicin
Achilles
Level 64
God Stats
5W - 5L
1,396 SR
Queue Stats
24W - 19L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 6 / 0
8,137
509
8,097
18,362
11,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
Apranaxxxx
Hou Yi
11
1 / 5 / 2
6,579
411
5,884
10,151
3,735
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
ChadGPT
Vulcan
16
5 / 2 / 0
9,452
591
11,012
7,032
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Dewancory
Jormungandr
10
0 / 5 / 4
6,944
434
5,046
14,780
11,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
oCasine
Bastet
10
0 / 3 / 3
6,251
391
4,837
10,902
3,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Complexis
Ah Puch
13
4 / 2 / 1
8,034
502
11,820
9,910
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Dymek2099
Fafnir
9
0 / 1 / 3
6,840
428
1,784
7,197
7,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
Lixven
Cernunnos
13
3 / 3 / 5
8,045
503
12,458
13,815
6,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
SUBASMITE
Ao Kuang
16
7 / 0 / 3
9,853
616
6,384
12,685
5,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Serefsizicin
Achilles
14
6 / 2 / 1
8,172
511
8,849
15,004
20,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
8
Kills
20
21
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
6
0
0.33
L
Hou Yi
Apranaxxxx
Hou Yi
1
5
2
0.4
L
Vulcan
ChadGPT
Vulcan
5
2
0
2.5
W
Ah Puch
Complexis
Ah Puch
4
2
1
2.25
L
Jormungandr
Dewancory
Jormungandr
0
5
4
0.4
W
Fafnir
Dymek2099
Fafnir
0
1
3
1.5
W
Cernunnos
Lixven
Cernunnos
3
3
5
1.83
W
Ao Kuang
SUBASMITE
Ao Kuang
7
0
3
8.5
W
Achilles
Serefsizicin
Achilles
6
2
1
3.25
L
Bastet
oCasine
Bastet
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,876
Damage
41,295
61,227
Taken
58,611
33,713
Mitigated
43,122
11,174
Healing
19,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,097
1,151
0
3,448
18,362
11,391
0
3,692
13,682
33
62,163
L
Hou Yi
Apranaxxxx
Hou Yi
5,884
2,589
0
1,693
10,151
3,735
125
2,420
7,731
0
29,840
L
Vulcan
ChadGPT
Vulcan
11,012
2,481
180
1,806
7,032
3,138
0
4,472
2,560
87,355
0
W
Ah Puch
Complexis
Ah Puch
11,820
689
0
1,346
9,910
3,953
0
6,038
3,872
59,935
0
L
Jormungandr
Dewancory
Jormungandr
5,046
2,308
114
3,132
14,780
11,634
0
5,754
9,026
39,379
0
W
Fafnir
Dymek2099
Fafnir
1,784
466
0
2,427
7,197
7,143
0
1,717
5,480
8,974
0
W
Cernunnos
Lixven
Cernunnos
12,458
7,737
0
5,179
13,815
6,145
697
3,680
10,135
0
72,388
W
Ao Kuang
SUBASMITE
Ao Kuang
6,384
1,786
0
6,341
12,685
5,651
964
2,792
9,893
91,453
0
W
Achilles
Serefsizicin
Achilles
8,849
1,726
0
4,055
15,004
20,230
155
1,864
13,140
0
44,646
L
Bastet
oCasine
Bastet
4,837
1,391
0
801
10,902
3,815
42
3,650
7,100
0
31,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,363
Gold Earned
40,944
375
Minions Killed
419
0
Camps Cleared
0
1,545,687
Distance Traveled
1,466,337
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,137
509
100
6
0
326,616
6
L
Hou Yi
6,579
411
41
3
0
299,588
4
L
Vulcan
9,452
591
130
8
0
333,279
3
W
Ah Puch
8,034
502
109
7
0
300,993
0
L
Jormungandr
6,944
434
56
4
0
262,777
0
W
Fafnir
6,840
428
13
1
0
214,453
5
W
Cernunnos
8,045
503
111
7
0
267,820
0
W
Ao Kuang
9,853
616
134
8
0
359,845
2
W
Achilles
8,172
511
52
3
0
323,226
0
L
Bastet
6,251
391
48
3
0
323,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role