Player Matchup

Anhur
Anhur
Chadwickdurs
Anhur
Level 86
God Stats
1W - 3L
1,316 SR
Queue Stats
45W - 62L
1,327 Elo+
Party 1
King Arthur
King Arthur
Giovahkiin
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,213 Elo+
Party 1
Bakasura
Bakasura
LazyMigger
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,178 Elo+
Solo
Mercury
Mercury
Machone212
Mercury
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 196L
1,500 Elo+
Party 2
Charybdis
Charybdis
TheHollowedOne94
Charybdis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 259L
1,454 Elo+
Party 2
Team Averages
Level 36
1,463 SR
1,334 Elo+

VS

Team Averages
Level 80
1,495 SR
1,480 Elo+
Medusa
Medusa
BLUNTWRAITH
Medusa
Level 129
God Stats
3W - 3L
1,297 SR
Queue Stats
130W - 134L
1,422 Elo+
Party 3
Erlang Shen
Erlang Shen
Frestreet
Erlang Shen
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 18L
1,581 Elo+
Solo
Anubis
Anubis
Ilicita
Anubis
Level 48
God Stats
2W - 1L
1,676 SR
Queue Stats
88W - 79L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MorbidPixie
Morgan Le Fay
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 108L
1,414 Elo+
Party 3
Freya
Freya
NeglectUMom
Freya
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 152L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 8 / 5
8,380
838
10,570
13,014
4,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Giovahkiin
King Arthur
15
5 / 7 / 6
9,735
974
1,801
11,855
11,587
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
LazyMigger
Bakasura
12
1 / 7 / 5
7,032
703
2,981
11,385
8,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Machone212
Mercury
13
1 / 9 / 8
7,664
766
6,226
13,355
5,104
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
13
1 / 7 / 7
6,998
700
6,250
11,454
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
7 / 3 / 20
9,940
994
11,889
11,002
4,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Frestreet
Erlang Shen
12
3 / 2 / 17
8,494
849
4,914
10,578
11,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Ilicita
Anubis
17
19 / 3 / 10
11,140
1,114
18,160
8,426
3,899
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
MorbidPixie
Morgan Le Fay
15
5 / 2 / 19
9,063
906
8,829
6,516
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 4 / 22
8,871
887
8,843
8,521
3,179
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
126
14
Kills
38
38
Deaths
14
31
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
3
20
5.67
L
6
8
5
1.06
W
Erlang Shen
Frestreet
Erlang Shen
3
2
17
5.75
L
King Arthur
Giovahkiin
King Arthur
5
7
6
1.14
W
Anubis
Ilicita
Anubis
19
3
10
8
L
Bakasura
LazyMigger
Bakasura
1
7
5
0.5
L
Mercury
Machone212
Mercury
1
9
8
0.56
W
Morgan Le Fay
MorbidPixie
Morgan Le Fay
5
2
19
7.25
W
4
4
22
3.75
L
Charybdis
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,828
Damage
52,635
61,063
Taken
45,043
34,660
Mitigated
25,645
4,027
Healing
14,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,889
5,500
399
3,605
11,002
4,245
2,161
0
10,880
0
31,881
L
10,570
4,348
262
627
13,014
4,799
0
6,772
6,242
0
19,436
W
Erlang Shen
Frestreet
Erlang Shen
4,914
2,125
1,249
3,813
10,578
11,519
553
0
10,388
0
10,521
L
King Arthur
Giovahkiin
King Arthur
1,801
346
237
236
11,855
11,587
0
8,660
3,195
0
2,913
W
Anubis
Ilicita
Anubis
18,160
711
471
1,750
8,426
3,899
1,245
0
8,276
35,907
0
L
Bakasura
LazyMigger
Bakasura
2,981
1,828
160
675
11,385
8,740
0
6,686
4,699
0
2,941
L
Mercury
Machone212
Mercury
6,226
965
0
856
13,355
5,104
0
7,267
6,088
0
14,284
W
Morgan Le Fay
MorbidPixie
Morgan Le Fay
8,829
558
85
1,245
6,516
2,803
1,373
0
6,428
18,910
0
W
8,843
3,132
370
1,523
8,521
3,179
1,373
0
8,264
12,941
0
L
Charybdis
6,250
2,230
0
974
11,454
4,430
0
6,447
5,007
0
12,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,809
Gold Earned
47,508
57
Minions Killed
107
0
Camps Cleared
0
644,124
Distance Traveled
849,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,940
994
41
4
0
168,452
0
L
Anhur
8,380
838
16
2
0
121,134
0
W
Erlang Shen
8,494
849
12
1
0
201,692
0
L
King Arthur
9,735
974
6
1
0
143,691
0
W
Anubis
11,140
1,114
36
4
0
167,150
0
L
Bakasura
7,032
703
6
1
0
110,349
0
L
Mercury
7,664
766
19
2
0
137,451
0
W
Morgan Le Fay
9,063
906
14
1
0
145,791
0
W
Freya
8,871
887
4
0
0
166,274
0
L
Charybdis
6,998
700
10
1
0
131,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role