Player Matchup

The Morrigan
The Morrigan
Platinum V
Godofthedead431
The Morrigan
Platinum V
Level 160
God Stats
17W - 10L
1,500 SR
Queue Stats
858W - 849L
1,418 MMR
Solo
Atlas
Atlas
Bronze III
JimmyDean1_
Atlas
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,400 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Rebel D0G3
Cernunnos
Bronze III
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 133L
1,400 MMR
Solo
Kali
Kali
Gold IV
Scorpio17
Kali
Gold IV
Level 156
God Stats
1W - 3L
1,197 SR
Queue Stats
169W - 165L
1,416 MMR
Solo
Thanatos
Thanatos
Gold III
Sweet1001
Thanatos
Gold III
Level 148
God Stats
12W - 13L
1,227 SR
Queue Stats
940W - 943L
1,386 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,385 SR
1,404 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,492 SR
1,403 MMR
Geb
Geb
Silver I
Beat4150
Geb
Silver I
Level 158
God Stats
3W - 6L
1,616 SR
Queue Stats
15W - 26L
1,425 MMR
Party 1
Charybdis
Charybdis
Silver II
ClayJ2K
Charybdis
Silver II
Level 129
God Stats
8W - 11L
1,442 SR
Queue Stats
32W - 44L
1,423 MMR
Solo
Hercules
Hercules
Bronze III
SWiFTShadowzzz
Hercules
Bronze III
Level 126
God Stats
2W - 3L
1,333 SR
Queue Stats
6W - 6L
1,400 MMR
Solo
Poseidon
Poseidon
Gold V
Wrongholekle
Poseidon
Gold V
Level 92
God Stats
22W - 21L
1,568 SR
Queue Stats
128W - 131L
1,367 MMR
Solo
Awilix
Awilix
Bronze III
queenkitty12462
Awilix
Bronze III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Godofthedead431
The Morrigan
16
6 / 1 / 6
10,050
591
15,760
7,275
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 0 / 13
9,029
531
7,746
11,967
11,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
Rebel D0G3
Cernunnos
15
8 / 4 / 3
10,145
597
11,148
12,108
5,404
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
17
8 / 4 / 8
11,088
652
8,914
20,093
12,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Sweet1001
Thanatos
15
3 / 4 / 5
9,545
561
9,091
15,689
15,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AphroditeFreyaThorAnubis

VS

Bans
DanzaburouBakasuraAo KuangTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 3
7,330
431
3,034
19,887
15,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
ClayJ2K
Charybdis
14
1 / 3 / 2
8,648
509
7,586
8,295
3,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
16
5 / 4 / 0
9,647
567
10,283
17,085
14,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Wrongholekle
Poseidon
15
3 / 4 / 1
8,983
528
7,820
9,755
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 8 / 5
8,410
495
11,261
17,033
6,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
27
Kills
13
13
Deaths
27
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
Charybdis
ClayJ2K
Charybdis
1
3
2
0.67
W
The Morrigan
Godofthedead431
The Morrigan
6
1
6
9
W
2
0
13
8.5
W
Cernunnos
Rebel D0G3
Cernunnos
8
4
3
2.38
L
Hercules
5
4
0
1.25
W
Kali
8
4
8
3
W
Thanatos
Sweet1001
Thanatos
3
4
5
1.38
L
Poseidon
Wrongholekle
Poseidon
3
4
1
0.88
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,659
Damage
39,984
67,132
Taken
72,055
48,162
Mitigated
42,603
27,250
Healing
13,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,034
670
1,344
2,180
19,887
15,421
0
8,453
11,434
18,001
0
L
Charybdis
ClayJ2K
Charybdis
7,586
4,639
0
1,805
8,295
3,154
0
1,254
7,041
0
62,135
W
The Morrigan
Godofthedead431
The Morrigan
15,760
3,476
0
1,665
7,275
3,269
130
2,042
5,080
87,193
2,760
W
7,746
3,906
0
3,361
11,967
11,833
175
3,532
8,435
29,313
0
W
Cernunnos
Rebel D0G3
Cernunnos
11,148
6,416
0
4,725
12,108
5,404
1,581
2,084
9,926
0
68,927
L
Hercules
10,283
3,249
0
6,419
17,085
14,089
0
3,407
12,697
0
61,773
W
Kali
8,914
5,492
0
8,725
20,093
12,025
297
2,711
17,294
0
101,980
W
Thanatos
Sweet1001
Thanatos
9,091
1,612
0
8,774
15,689
15,631
122
1,276
13,649
0
54,235
L
Poseidon
Wrongholekle
Poseidon
7,820
294
0
750
9,755
3,412
0
4,439
5,269
80,968
0
L
11,261
4,434
0
651
17,033
6,527
0
4,809
12,141
0
43,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,857
Gold Earned
43,018
482
Minions Killed
442
0
Camps Cleared
0
1,689,740
Distance Traveled
1,700,403
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,330
431
17
1
0
309,196
6
L
Charybdis
8,648
509
120
7
0
304,870
3
W
The Morrigan
10,050
591
135
8
0
323,400
6
W
Atlas
9,029
531
22
1
0
319,790
2
W
Cernunnos
10,145
597
108
6
0
308,582
0
L
Hercules
9,647
567
110
6
0
329,229
4
W
Kali
11,088
652
124
7
0
361,242
0
W
Thanatos
9,545
561
93
5
0
376,726
0
L
Poseidon
8,983
528
145
9
0
370,676
1
L
Awilix
8,410
495
50
3
0
386,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role