Player Matchup

Anubis
Anubis
Crestaandre
Anubis
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 32L
1,112 Elo+
Party 1
Kali
Kali
Devid_meh
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,111 Elo+
Party 4
Danzaburou
Danzaburou
Gorik396
Danzaburou
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 68L
1,243 Elo+
Party 1
Ymir
Ymir
OnlyAquua
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 24L
1,198 Elo+
Party 4
Poseidon
Poseidon
vPryIMez
Poseidon
Level 37
God Stats
5W - 6L
1,351 SR
Queue Stats
18W - 33L
1,198 Elo+
Party 4
Team Averages
Level 29
1,470 SR
1,173 Elo+

VS

Team Averages
Level 51
1,441 SR
1,403 Elo+
Eset
Eset
Castiel_White23
Eset
Level 68
God Stats
29W - 28L
1,444 SR
Queue Stats
178W - 195L
1,437 Elo+
Party 2
Fenrir
Fenrir
DaZiege
Fenrir
Level 45
God Stats
23W - 20L
1,482 SR
Queue Stats
72W - 88L
1,405 Elo+
Party 2
Ymir
Ymir
hajdulisztdaralo
Ymir
Level 12
God Stats
6W - 9L
1,584 SR
Queue Stats
18W - 33L
1,364 Elo+
Party 3
Izanami
Izanami
taya131313
Izanami
Level 25
God Stats
4W - 4L
1,468 SR
Queue Stats
37W - 41L
1,440 Elo+
Party 3
Chernobog
Chernobog
zsoltikazsolt
Chernobog
Level 105
God Stats
3W - 5L
1,226 SR
Queue Stats
209W - 234L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 7 / 0
6,665
444
4,341
12,855
6,131
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
10
0 / 5 / 1
6,647
443
1,360
14,166
5,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Gorik396
Danzaburou
14
2 / 3 / 0
8,104
540
5,647
9,538
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
1 / 2 / 0
7,056
470
3,521
11,937
10,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Poseidon
vPryIMez
Poseidon
12
1 / 6 / 1
7,250
483
7,853
8,894
2,849
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 9
9,009
601
10,699
7,304
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
DaZiege
Fenrir
15
3 / 1 / 6
8,958
597
5,650
9,910
4,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 0 / 11
8,560
571
5,390
12,674
10,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
taya131313
Izanami
15
11 / 0 / 1
9,943
663
11,955
6,309
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
zsoltikazsolt
Chernobog
13
1 / 1 / 4
7,813
521
5,484
8,585
3,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
4
Kills
22
23
Deaths
4
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
Anubis
0
7
0
0
W
Fenrir
DaZiege
Fenrir
3
1
6
6
L
Kali
0
5
1
0.1
L
Danzaburou
Gorik396
Danzaburou
2
3
0
0.67
L
Ymir
1
2
0
0.5
W
4
0
11
9.5
W
Izanami
taya131313
Izanami
11
0
1
11.5
L
Poseidon
vPryIMez
Poseidon
1
6
1
0.25
W
Chernobog
zsoltikazsolt
Chernobog
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,722
Damage
39,178
57,390
Taken
44,782
29,026
Mitigated
24,379
9,481
Healing
13,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,699
702
277
2,132
7,304
2,909
1,376
2,634
4,670
66,656
0
L
Anubis
4,341
647
0
2,597
12,855
6,131
0
5,198
7,657
41,028
0
W
Fenrir
DaZiege
Fenrir
5,650
1,524
0
3,146
9,910
4,417
897
942
8,968
0
79,965
L
Kali
1,360
617
0
1,754
14,166
5,458
0
2,989
11,177
0
39,427
L
Danzaburou
Gorik396
Danzaburou
5,647
2,999
0
2,930
9,538
3,965
1,491
3,865
5,673
0
67,073
L
Ymir
3,521
398
0
2,200
11,937
10,623
0
2,381
9,556
25,522
0
W
5,390
658
409
2,766
12,674
10,559
526
5,739
6,935
26,660
0
W
Izanami
taya131313
Izanami
11,955
8,301
0
3,376
6,309
2,666
1,793
1,629
4,680
0
89,039
L
Poseidon
vPryIMez
Poseidon
7,853
1,331
0
0
8,894
2,849
136
1,656
7,238
49,429
0
W
Chernobog
zsoltikazsolt
Chernobog
5,484
3,585
0
1,516
8,585
3,828
765
4,771
3,814
0
52,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,722
Gold Earned
44,283
370
Minions Killed
513
0
Camps Cleared
0
1,334,008
Distance Traveled
1,518,026
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,009
601
119
8
0
259,204
0
L
Anubis
6,665
444
62
4
0
238,325
0
W
Fenrir
8,958
597
120
8
0
332,271
0
L
Kali
6,647
443
67
4
0
283,151
0
L
Danzaburou
8,104
540
115
8
0
253,686
2
L
Ymir
7,056
470
35
2
0
277,655
0
W
Ymir
8,560
571
39
3
0
292,886
1
W
Izanami
9,943
663
131
9
0
302,260
0
L
Poseidon
7,250
483
91
6
0
281,191
0
W
Chernobog
7,813
521
104
7
0
331,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role