Player Matchup

Xing Tian
Xing Tian
Enegr0
Xing Tian
Level 136
God Stats
3W - 5L
1,717 SR
Queue Stats
299W - 288L
1,547 Elo+
Solo
Bellona
Bellona
Seehond
Bellona
Level 104
God Stats
0W - 1L
1,559 SR
Queue Stats
12W - 9L
1,721 Elo+
Solo
Arachne
Arachne
conz_24
Arachne
Level 155
God Stats
0W - 2L
1,281 SR
Queue Stats
68W - 71L
1,537 Elo+
Solo
Apollo
Apollo
guilhermeiv11
Apollo
Level 92
God Stats
0W - 3L
1,263 SR
Queue Stats
29W - 27L
1,505 Elo+
Solo
Sobek
Sobek
lordmnj
Sobek
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Team Averages
Level 123
1,464 SR
1,562 Elo+

VS

Team Averages
Level 98
1,510 SR
1,510 Elo+
Cu Chulainn
Cu Chulainn
Qise
Cu Chulainn
Level 110
God Stats
4W - 5L
1,500 SR
Queue Stats
189W - 179L
1,512 Elo+
Solo
Nike
Nike
UfOtaKu
Nike
Level 134
God Stats
9W - 12L
1,493 SR
Queue Stats
304W - 317L
1,541 Elo+
Solo
Jing Wei
Jing Wei
ZaVh0z
Jing Wei
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
oedipa
Artemis
Level 84
God Stats
5W - 3L
1,555 SR
Queue Stats
430W - 426L
1,534 Elo+
Solo
Mulan
Mulan
zDarK-Majin_
Mulan
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 170L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Enegr0
Xing Tian
16
3 / 2 / 13
9,817
818
9,281
16,906
26,125
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Seehond
Bellona
15
7 / 3 / 9
9,101
758
12,260
14,536
22,897
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
conz_24
Arachne
15
4 / 6 / 10
8,869
739
11,869
15,261
10,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 6 / 9
9,658
805
19,049
16,208
10,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
lordmnj
Sobek
15
2 / 5 / 10
8,655
721
5,791
14,749
18,595
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Qise
Cu Chulainn
18
10 / 5 / 8
11,138
928
15,467
22,779
23,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
UfOtaKu
Nike
17
5 / 2 / 13
10,265
855
12,588
14,288
18,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
ZaVh0z
Jing Wei
13
0 / 8 / 11
8,175
681
9,556
13,652
6,888
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
oedipa
Artemis
16
3 / 4 / 13
9,635
803
13,974
11,853
5,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 2 / 14
9,991
833
12,986
13,390
11,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
81
20
Kills
22
22
Deaths
21
51
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Enegr0
Xing Tian
3
2
13
4.75
W
Cu Chulainn
Qise
Cu Chulainn
10
5
8
2.8
L
Bellona
Seehond
Bellona
7
3
9
3.83
W
Nike
UfOtaKu
Nike
5
2
13
5.75
W
Jing Wei
ZaVh0z
Jing Wei
0
8
11
0.69
L
Arachne
conz_24
Arachne
4
6
10
1.5
L
4
6
9
1.42
L
Sobek
lordmnj
Sobek
2
5
10
1.4
W
Artemis
oedipa
Artemis
3
4
13
2.38
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,250
Damage
64,571
77,660
Taken
75,962
87,894
Mitigated
65,041
19,257
Healing
21,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Enegr0
Xing Tian
9,281
326
2,472
3,170
16,906
26,125
29
255
16,007
24,334
0
W
Cu Chulainn
Qise
Cu Chulainn
15,467
1,938
62
6,552
22,779
23,211
988
3,182
19,597
832
26,812
L
Bellona
Seehond
Bellona
12,260
3,721
536
725
14,536
22,897
0
259
13,601
647
18,551
W
Nike
UfOtaKu
Nike
12,588
299
653
3,135
14,288
18,549
1,675
2,873
11,415
2,399
26,390
W
Jing Wei
ZaVh0z
Jing Wei
9,556
7,727
583
410
13,652
6,888
246
2,458
11,194
0
16,342
L
Arachne
conz_24
Arachne
11,869
8,653
1,269
3,263
15,261
10,081
0
311
14,437
0
14,289
L
19,049
12,750
1,008
2,976
16,208
10,196
2,382
612
15,060
0
36,641
L
Sobek
lordmnj
Sobek
5,791
327
1,121
2,717
14,749
18,595
0
410
13,835
8,431
0
W
Artemis
oedipa
Artemis
13,974
4,993
833
2,930
11,853
5,208
2,113
3,104
8,749
0
26,950
W
12,986
1,531
1,788
4,676
13,390
11,185
1,445
3,766
9,624
0
23,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,100
Gold Earned
49,204
107
Minions Killed
148
0
Camps Cleared
0
1,086,533
Distance Traveled
1,069,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,817
818
30
3
0
249,548
0
W
Cu Chulainn
11,138
928
29
2
0
220,571
0
L
Bellona
9,101
758
17
1
0
224,383
0
W
Nike
10,265
855
33
3
0
225,366
0
W
Jing Wei
8,175
681
15
1
0
196,572
0
L
Arachne
8,869
739
9
1
0
213,324
0
L
Apollo
9,658
805
46
4
0
183,791
0
L
Sobek
8,655
721
5
0
0
215,487
0
W
Artemis
9,635
803
39
3
0
203,496
0
W
Mulan
9,991
833
32
3
0
223,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role